Treat RPG's like movies, if you don't like the protagonist, don't play the game. More often than not if you give it time, the voice acting used in high budget games tends to be on point.
Except when it involves an aloof male protagonist speaking in a gruff, monotone voice. Kind of like Geralt. Or Adam Jensen. Or Arthur Morgan. Or....
Seriously, that shit gets old.
I am greatly in favor or a voiced protagonist.... as long as they put some emotion and variety in their voice. I am totally going to play CP2077 with a female V.
I think Arthur Morgan was a great example of voice acting succeeding, would you of preferred Jack Marston? Would you really of preferred to gallop through RDR2 with a silent protagonist? If we look at the world of combat sports, our modern day gladiators, how many of them are squeaky voiced and soft spoken? It's rare.
I would have preferred the option for a female protagonist.
Silent is the worst option of them all in my opinion.
Simply insert an on/off function for each voice and everyone is happy
I would have preferred the option for a female protagonist.
Silent is the worst option of them all in my opinion.
Imagine 4~5 seconds of unnecessary silence and text below whenever you choose dialogs. It will give you weird feeling and you feel strong desire to turn on the voice.
Only Sith deal with the absolute...Voiced protagonist is a blight to roleplaying.
Only Sith deal with the absolute...
I was personally hoping that RDR took a page out GTA's playbook with the character switch system to give us three protagonists.
Only Sith deal with the absolute...
Hearing my character speak when I pick certain options, and if it's voice-acted well, it immerses me way more than any set of 'cool text' someone writes.
Notice how all three of GTA5s protagonists were male
I personally love voice acted lines because I absolutely hate games that have walls of text that you have to read, I think reading text really takes me out of the immersion.
One RPG known as Disco Elysium felt really poor for me in terms of immersion just because you have an endless amounts of text you have to read and I like to play videogames if I wanted to read walls of text I'd get a book.https://zaumstudio.com/
Hearing my character speak when I pick certain options, and if it's voice-acted well, it immerses me way more than any set of 'cool text' someone writes.
You might have more options when you use text-based no voice-acting, yes, but that also means there are players who just skip it, like I ended up doing in Disko Elysium.
That's just my two cents.
True. Voiced protagonist good. Voiceless protagonist - a cheap knock off gameSometimes matters work only in binary absolutes.