Well the main reason is the inability to continue playing after the main story ends. Since the main story is time sensitive I couldn't get myself to do side missions without breaking immersion. I only did a few, and was fully convinced I'll be able to finish what I left on the table after the main thing is settled. I was so disappointed when the only two options at the end is to go back to the main menu, or load a save from before the point of no return. It makes zero sense to just use Night City for one short story then throw it all away.
The second reason is that all six possible endings are of the sad kind. It makes all my effort seem pointless during the game. And outright killed my determination for a second play through of the game. I don't mind bad endings, as long as there is at least one positive / uplifting ending.
The second reason is that all six possible endings are of the sad kind. It makes all my effort seem pointless during the game. And outright killed my determination for a second play through of the game. I don't mind bad endings, as long as there is at least one positive / uplifting ending.