Why I love Novigrad
I've been playing RPGs since the 1980s starting back with the Ultima series of games, and Novigrad is the first city that actually feels like a city. It feels big, it's continuous with no loading screens, winding alleys and streets and masses of people. The cities in Skyrim/Oblivion were physically small, and you had to use your imagination to make them big, plus they had loading screens whenever you entered a building. There were some isometric games that had large cities (like Baulders Gate), but they were really just several maps linked together that had loading screens between the different sectors. There are no loading screens in Novigrad, it creates a feeling of being in a world and not a game. Just incredible.
I know most of you here have been playing for a couple years, but this is my first time through (currently level 15), and I'm just continually amazed at the world CPR has created.
I've been playing RPGs since the 1980s starting back with the Ultima series of games, and Novigrad is the first city that actually feels like a city. It feels big, it's continuous with no loading screens, winding alleys and streets and masses of people. The cities in Skyrim/Oblivion were physically small, and you had to use your imagination to make them big, plus they had loading screens whenever you entered a building. There were some isometric games that had large cities (like Baulders Gate), but they were really just several maps linked together that had loading screens between the different sectors. There are no loading screens in Novigrad, it creates a feeling of being in a world and not a game. Just incredible.
I know most of you here have been playing for a couple years, but this is my first time through (currently level 15), and I'm just continually amazed at the world CPR has created.