rock8790;n9547561 said:I'd like to see a finite good-game, where I can only give out a certain number of rewards so people save them for truly exceptional players. This thing where you GG by default and only withhold it from people who you didn't like playing against ends up feeling negative. You only notice when you don't get it, as opposed to being happy when you do.
This is an interesting spin on it. Perhaps players could earn "GG Tokens" over time, and the rewards would be more substantial, but finite. I think that merits consideration.