I have never liked first person and CP2077 has done nothing to make me change my opinion.
Fortunately, no one will ever force you to play any first-person perspective game that you don't want to play. (If they try, they are not your friends. Plus, anyone trying to bully anyone else to play a video game via force is up to something. Run!)
As for those who like first-person -- that's all CP2077 does!
For those who don't care, well, it's already a non-issue!
And for this thread, the topic is
the effect of pre-rendered and/or non-interactive cinematics, not 1st-person vs. 3rd-person
gameplay.
On that note, I totally get it, but the whole point was to leave the player totally "immersed" in the world as V. Just like Half-Life did, rather than removing player interaction and showing cinematics as "movies" -- they left the player free to interact with the gameworld and played the dialogue scenes and stuff out in real-time using the in-game engine.
Obviously, that will mean that I can't carefully frame and execute each and every shot. I can't carefully craft the shape, color, and perspective to create exactly the tone and mood I'm looking for. Some people may like the purely cinematic approach better. Others may love being made to feel as if they're never taken out of the world.
One thing's for sure though, whatever my preference, the approaches are exclusive. I can't have both.