Why the open world form WILL work in CP2077
I'm gonna keep this brief because nobody likes reading walls of text.
Disclaimer: In my opinion, TES: Skyrim, Fallout 3 and Far Cry 3 are good games. The fact I'm criticizing some aspects of these games doesn't mean I don't like them.
Many here are worried that Cyberpunk 2077 isn't going to have an intense story because it's open world. In other open world games (such as the ones I mentioned in the disclaimer), the story always feels kind of meh. While all of them give you an important main quest, such as saving the world or rescuing your friends from being sold for slavery, you have an option in each one of those games to screw around for an unlimited amount of ingame time. The main quest loses importance because it feels like the whole world is going to wait for you to go to that cave and exterminate inside. In short, all the sidequests unrelated to the main story objective make it feel as if it's less important.
However, the main quest, it seems to me, will not be about saving the world or affecting it in an extremely important way. From what I've seen, the game will be about your character's path to the top, not something so urgent as the main quest of say, Skyrim. So basically, screwing around and doing various schemes WILL be always connected to the main story.
In short, I believe the open world aspect of Cyberpunk 2077 will work with its story. I think CDPR can make a story that fits an open world setting.
I'm gonna keep this brief because nobody likes reading walls of text.
Disclaimer: In my opinion, TES: Skyrim, Fallout 3 and Far Cry 3 are good games. The fact I'm criticizing some aspects of these games doesn't mean I don't like them.
Many here are worried that Cyberpunk 2077 isn't going to have an intense story because it's open world. In other open world games (such as the ones I mentioned in the disclaimer), the story always feels kind of meh. While all of them give you an important main quest, such as saving the world or rescuing your friends from being sold for slavery, you have an option in each one of those games to screw around for an unlimited amount of ingame time. The main quest loses importance because it feels like the whole world is going to wait for you to go to that cave and exterminate inside. In short, all the sidequests unrelated to the main story objective make it feel as if it's less important.
However, the main quest, it seems to me, will not be about saving the world or affecting it in an extremely important way. From what I've seen, the game will be about your character's path to the top, not something so urgent as the main quest of say, Skyrim. So basically, screwing around and doing various schemes WILL be always connected to the main story.
In short, I believe the open world aspect of Cyberpunk 2077 will work with its story. I think CDPR can make a story that fits an open world setting.