Why was braindance removed, especially since we can buy braindances?

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braindance with synthetic hot women is all i wanted in free roam.

Theres something called VR, today not so expensive anymore and there are many videos where you could experience such things much better. CP2077 is still a game not Pron XD
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The developers must be facepalming a lot about the complaints about this game.

And then its not true ... I met at least 2 by now ;P And there are more and romances, but ppl. who complain here have mostly not even played through Act 1 by now.
 
Really? I'm still on my first playthrough and just got done with the Dollhouse. Why are people rushing so hard?
i think the main story is the only good in this game... I did not expect more from cd project a basic rpg with a good graphics and a good story like the witcher 3, the witcher 3 was not so good and cyberpunk 2077 is not so bad.
 
Game feels really unfinished in many places. Scope of the game simply overwhelemed them....
Agreed. It seems like a good 90% of the game was just removed.
The world itself is empty and lifeless. Sure, there's "kill some guys" missions every five feet... but nothing really to DO in the city. No dancing. Bars and restaurants are pointless because you can't sit and eat or enjoy ambiance. There's no gambling or races or little side things to enjoy. 99% of buildings are just cardboard facades that you can't interact with in any way. You can't steal cars for your collection or customize the ones you have. NPC's are lifeless and the AI is just downright horrific (NPC's don't react well, have barely any interaction, and the traffic AI is pathetic, cars just follow a straight line or stop if something is remotely close to blocking them, and cars disappear when you're looking away).

Now compare this to a game like Yakuza, or Saints Row, or WatchDogs... where there's STUFF TO DO everywhere... and the AI actually reacts well to what's going on. If you watch WatchDogs for example, the traffic makes sense. The AI will honk at something blocking them, then drive around it and continue on their way. If there's gunfire, many cars will back up and take off, some NPC's will bail out of their cars and run. It feels ALIVE when you're playing.

Cyberpunk doesn't have any of that.
 
CDProjekt RED was so proud to present NIGHT CITY, they even make radios and music about night city, Night City this Night City that, but its lifeless you can't interact with nothing, Braindance and Arcade cabinets should be interactable in free roam, have some minigames in arcades
also Casino would be nice to spend money on neo noir themed blackjack and poker.
they even made multiple clubs and pubs why not allow to have dance or karaoke minigame is beyond me.
maybe even add pachinko machines to win hilarious cyberware
 
Im seriously shocked by all the things that gameplay trailers showed or mentioned (BDs, silent pistol takedown animation, eating food animations, ineractions in the city, etc) that for some reason did not make it into the final game.
 
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Agreed. It seems like a good 90% of the game was just removed.
The world itself is empty and lifeless. Sure, there's "kill some guys" missions every five feet... but nothing really to DO in the city. No dancing. Bars and restaurants are pointless because you can't sit and eat or enjoy ambiance. There's no gambling or races or little side things to enjoy. 99% of buildings are just cardboard facades that you can't interact with in any way. You can't steal cars for your collection or customize the ones you have. NPC's are lifeless and the AI is just downright horrific (NPC's don't react well, have barely any interaction, and the traffic AI is pathetic, cars just follow a straight line or stop if something is remotely close to blocking them, and cars disappear when you're looking away).

Now compare this to a game like Yakuza, or Saints Row, or WatchDogs... where there's STUFF TO DO everywhere... and the AI actually reacts well to what's going on. If you watch WatchDogs for example, the traffic makes sense. The AI will honk at something blocking them, then drive around it and continue on their way. If there's gunfire, many cars will back up and take off, some NPC's will bail out of their cars and run. It feels ALIVE when you're playing.

Cyberpunk doesn't have any of that.


This, the game sounds like it has been neutered on many aspects.
 
I don't see a use for braindancing other than the missions they give us for braindancing to be honest. I'm not dissapointed by it. Then again, I only really care for graphics and combat. Not interested in the small things.
 
Some may think all these little complaints here and there can be dismissed simply because they refer to what would be a small part of the game. But all these things add up, and its the little things adding up that makes worlds come alive and feel like you are there.

If the game is missing these tiny experiences here and there, then it just becomes a simple shooting gallery. Which im assuming isnt what they were going for nor what i expected based on advertising.
 
Some may think all these little complaints here and there can be dismissed simply because they refer to what would be a small part of the game. But all these things add up, and its the little things adding up that makes worlds come alive and feel like you are there.

If the game is missing these tiny experiences here and there, then it just becomes a simple shooting gallery. Which im assuming isnt what they were going for nor what i expected based on advertising.
This tiny experience you are specifically speaking of doesn't really impact the game. Think about it. Besides the quests which offer Braindancing, what other use would it have? Seems very illogical. You can shoot, sneak and hack your way into anything. Braindancing isn't necessary.
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I am disappointed. I can buy BD, there are NPCs talking about how great it is, but i cant use BD to have a sexy experience :(
Sounds like VR porn would be your friend.
 

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Some may think all these little complaints here and there can be dismissed simply because they refer to what would be a small part of the game. But all these things add up, and its the little things adding up that makes worlds come alive and feel like you are there.

If the game is missing these tiny experiences here and there, then it just becomes a simple shooting gallery. Which im assuming isnt what they were going for nor what i expected based on advertising.
If this game wasn't open world but a game like Half Life with scripted cinematics you won't feel the difference. Everything that isn't tied to a scripted sequence is either not functional, not part of gameplay mechanics and useless. Night City itself is useless at this point. I don't know where they wanted to go with this but for me, it's almost a total disaster and I regret buying this so much it isn't even funny. I actually felt better with Fallout76 concerning regret. Coming from CDPR also it's even worst, because I trusted what they said, even few days before release, and dug their marketing campaign days before release thinking "cmon if they show it it's in the game, they aren't like others". Well it turns out they are even worst. Thanks god Elite Dangerous : Odissey comes out next year and I can forget a videgame about CP ever existed.
 

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This tiny experience you are specifically speaking of doesn't really impact the game. Think about it. Besides the quests which offer Braindancing, what other use would it have? Seems very illogical. You can shoot, sneak and hack your way into anything. Braindancing isn't necessary.
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Sounds like VR porn would be your friend.
Well you yourself said you dont care about anything but combat, so you are in the majority of gamers who expect just that and got it. What is happening here is that the people who are nerdy enough to want real roleplaying are voicing their disappointment. What i really dont understand is why you are here trying to argue whether our personal wishes and preferences are valid.
You are on the side that won already, no need to participate in this discussion then. Just seems like an even less productive thing to do than our already rather pointless complaint-circlejerk
 

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Big yikes man. Night City is useless? Have you even been playing the game at all? You feel BETTER with fallout 76 concerning regret? You sound like a hater dude. No offense. This game has so much to offer than it is actually overwhelming. I already have 50+ hours in the game. Still so much to do besides the main story.
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You said it yourself. pointless complaint-circlejerk. Its ironic how people were begging for this game to come out. Now there's a influx of people complaining. Much worse titles that are 60$ and delivered worse experiences. With this game being released, GTA is gonna have to crank it A LOT if they want to even come close to this game.
I completed the main story and every inch of the map. Night CIty is a dead non functional place. I wasn't interested in a looter shooter, nor in a movie only, maybe a balance, that CP77 doesn't have when we consider RPG. Hater doesn't really apply here bud. Glad you enjoy it tho. I guess CDPR just doesn't make games I might like and enjoy as you do.
 
I completed the main story and every inch of the map. Night CIty is a dead non functional place. I wasn't interested in a looter shooter, nor in a movie only, maybe a balance, that CP77 doesn't have when we consider RPG. Hater doesn't really apply here bud. Glad you enjoy it tho. I guess CDPR just doesn't make games I might like and enjoya s you do.
As well have I. There is still lots of gigs that pop up & assaults. I always find those enjoyable to do. You don't consider this game to be RPG? You should read up on what an RPG is. Cause it is. The fact that you think Fallout 76 is better in terms of regrets is insane. No point in continuing this convo. Bethesda is a joke.
 

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As well have I. There is still lots of gigs that pop up & assaults. I always find those enjoyable to do. You don't consider this game to be RPG? You should read up on what an RPG is. Cause it is. The fact that you think Fallout 76 is better in terms of regrets is insane. No point in continuing this convo. Bethesda is a joke.
Didn't say f76 is better, but was less of a letdown. I don't play games to mindlessly go around a dead city to clear icons on the map that are already there or pop out and are always the same and consider this "interactivity" in an open world RPG. This has nothing of an RPG. But that being said and might be limited by technical issues, this game lacks the basics of gameplay. Watch dogs had more interactivity than this one just by considering hacks, all the missions are , in the end, presenting the same approaches. Everythin aside the heavily scripted main quests is mediocre.But again I welcome you if this your cup of cake. I know what an RPG is, big time. And not from videogames.
 
Didn't say f76 is better, but was less of a letdown. I don't play games to mindlessly go around a dead city to clear icons on the map that are already there or pop out and are always the same and consider this "interactivity" in an open world RPG. This has nothing of an RPG. But that being said and might be limited by technical issues, this game lacks the basics of gameplay. Watch dogs had more interactivity than this one just by considering hacks, all the missions are , in the end, presenting the same approaches. Everythin aside the heavily scripted main quests is mediocre.But again I welcome you if this your cup of cake. I know what an RPG is, big time. And not from videogames.

Just gonna post this here. Less of a letdown is a overstatement.
 
I'm really glad that this thread is continuing to get attention. I know CDPR monitors these forums, and I hope they are really taking some of our ideas and desires to heart.
 
I dont think CP2077 can be compared to F76 in any way. F76 was way too horrendous and exploitative to compare it. And it was buggier too (on PC). But I know the guy mentioning this wasnt comparing the games, he compared his expectations and subsequent disappointment with F76 compared to CP2077.

I have to agree with many of my fellow posters here though that this is not an RPG. Or at least not a good one. Loot, gear-stats and skill trees doesnt make a game an RPG, and definitely not a good one.

The fact remains thst despite the good story and (for some) relatively fun combat-related side content there is a lot about this game world that feels hollow and undercooked. Like they build the foundation but didn't have time to add the little things that would complete the picture and fill the void.

If a video game is a picture then it feels like CP2077 was sketched and they started coloring. But the everything more nuanced like the shadows, the finer lines, the retouches to make certain parts clean, color gradiants. All of that is missing.

(note: because I know someone here will misunderstand, just to make this clear: last paragraph is a metaphor)
 
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