Wiedźmin III Dziki Gon wyłącza się przy próbie zmiany mapy

+
Wiedźmin III Dziki Gon wyłącza się przy próbie zmiany mapy

Wszystko było pięknie i ładnie do momentu kiedy nie aktywowałem nowych DLC jakim jest "Zestaw nilfgaardzkiego rynsztunku" i "Zestaw wybornych kusz". Otóż Wiedźmin III Dziki Gon zaczął się samoczynnie wyłączać w trakcie eksploatacji w końcu z jakiego powodu ustabilizowało, ale największym problemem jest przejście z mapy na mapę np. z Velen do Białego Sadu. W momencie kiedy rozpoczyna się wstępne ładowanie to automatycznie gra się wyłącza i tak jest za każdym razem. Nie pomaga ani reinstalacja gry, ani usunięcie plików dxgi.dll, d3d11.dll, xinput1_3wrapper.dll, dinput8.dll i xinput1_3.dll. Mogę również podkreślić, że nie używam żadnych ulepszeń typu SweetFX itp. Jeżeli Wy drodzy forumowicze macie jakieś pomysły na rozwiązanie tego problemu to proszę o radę, a do RED Teamu zawracam się z prośbą o wprowadzenie hotfixu.

Red Engine Crash Log--------------------------------------
Build: Not Set [ Compiled May 23 2015 ]


Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error writing location 0x00000000


Crashed Thread:


Thread ID: 6568


callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb223db - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb1daf3 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb1d42a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x16fb - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x3ff65 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1c0ce9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x92268f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9228fb - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9228fb - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x921ef6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x921f22 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x921f22 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x921f22 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x776bfc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69ba26 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1d222f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1c4a33 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69e495 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69b196 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x1111b6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaf0c1 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x10bbfa - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaf3c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x9f6 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x21a8d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc59 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xd4c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x2690d8 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


Debug Information
================================================================


Commandline: "D:\+++GRY+++\The Witcher 3 Wild Hunt\bin\x64\witcher3.exe"


Thread ID: 6476


callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb15e17 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 3852


callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7972


callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 6612


callstack:
recvfrom() + 0x1a8 - <Unknown File>(0)
recvfrom() + 0xd7 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b10b - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b1c9 - <Unknown File>(0)
galaxy::api::IGalaxy::IGalaxy() + 0x19b161 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7656


callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 5184


callstack:
recvfrom() + 0x1a8 - <Unknown File>(0)
recvfrom() + 0xd7 - <Unknown File>(0)
ParsePortListing() + 0x1216c3 - <Unknown File>(0)
ParsePortListing() + 0x121781 - <Unknown File>(0)
ParsePortListing() + 0x121719 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 9992


callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 4412


callstack:
ParsePortListing() + 0x156de3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 5864


callstack:
ParsePortListing() + 0x155b62 - <Unknown File>(0)
GalaxyStatsGetAchievement() + 0x10293e - <Unknown File>(0)
ParsePortListing() + 0x237ba9 - <Unknown File>(0)
ParsePortListing() + 0x156de3 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 3016


callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7248


callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 9044


callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 8592


callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 6912


callstack:
GetScrollBarInfo() + 0x1dd - <Unknown File>(0)
MsgWaitForMultipleObjectsEx() + 0x2e - <Unknown File>(0)
Ordinal9() + 0x1d96 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7688


callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7576


callstack:
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 4512


callstack:
Scaleform::System::~System() + 0x3c6a20 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 4832


callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 6180


callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 3604


callstack:
recvfrom() + 0x1a8 - <Unknown File>(0)
recvfrom() + 0xd7 - <Unknown File>(0)
ParsePortListing() + 0x1216c3 - <Unknown File>(0)
ParsePortListing() + 0x121781 - <Unknown File>(0)
ParsePortListing() + 0x121719 - <Unknown File>(0)
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7412


callstack:
beginthreadex() + 0x107 - <Unknown File>(0)
endthreadex() + 0x192 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 3344


callstack:
Scaleform::System::~System() + 0x4a9841 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bcfc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 5484


callstack:
Scaleform::System::~System() + 0x4a9841 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bcfc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 7508


callstack:
Scaleform::System::~System() + 0x4a9841 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bcfc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 9176


callstack:
Scaleform::System::~System() + 0x4a9841 - <Unknown File>(0)
Scaleform::System::~System() + 0x4bcfc9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 2012


callstack:
cuProfilerStop() + 0x81a677 - <Unknown File>(0)
cuProfilerStop() + 0x84919 - <Unknown File>(0)
cuProfilerStop() + 0x81a2d7 - <Unknown File>(0)
cuProfilerStop() + 0x8349d7 - <Unknown File>(0)
cuProfilerStop() + 0x834bf6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 4604


callstack:
cuProfilerStop() + 0xe3e76 - <Unknown File>(0)
cuProfilerStop() + 0x81a2d7 - <Unknown File>(0)
cuProfilerStop() + 0x8349d7 - <Unknown File>(0)
cuProfilerStop() + 0x834bf6 - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 8432


callstack:
physx::shdfnd::SyncImpl::wait() + 0x5b - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 4616


callstack:
physx::shdfnd::SyncImpl::wait() + 0x5b - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 5408


callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x811dc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Thread ID: 6932


callstack:
OpenAdapter12() + 0xc5210 - <Unknown File>(0)
OpenAdapter12() + 0xc9e47 - <Unknown File>(0)
D3DKMTCloseAdapter() + 0xe8cc6 - <Unknown File>(0)
D3DKMTCloseAdapter() + 0x925a3 - <Unknown File>(0)
D3DKMTCloseAdapter() + 0x9e502 - <Unknown File>(0)
Scaleform::System::~System() + 0x4333cb - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x75e84 - <Unknown File>(0)
Scaleform::System::~System() + 0x23edc - <Unknown File>(0)
Scaleform::System::~System() + 0x2342f - <Unknown File>(0)
Scaleform::System::~System() + 0x22e60 - <Unknown File>(0)
Scaleform::System::~System() + 0x22dde - <Unknown File>(0)
Scaleform::System::~System() + 0x20d9f - <Unknown File>(0)
Scaleform::System::~System() + 0x330f7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb51638 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb51c3d - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb4c3bd - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x5d750 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x5d3cd - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb285b0 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x271077 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::prepend() + 0x27121e - <Unknown File>(0)
BaseThreadInitThunk() + 0xd - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)


================================================================


Game


Last opened world: prolog_village.w2w


================================================================


Game


Last opened world: prolog_village.w2w


================================================================


RedMemory


***** OUT OF MEMORY! *****


Failed to allocate 13480417 bytes from pool 'Unknown' (Memory class 'Unknown', alignment 8)
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix4x4<float>::SetIdentity()+0 - <unknown-file>
Scaleform::Render::Matrix2x4<float>::prepend()+0 - <unknown-file>
 
Last edited:
Problem jest ponoć znany i ma być naprawiony w wyczekiwanym patchu 1.05, który miał być przedwczoraj, dzisiaj a teraz to już sam nie wiem kiedy.
 
@Orzeszek737- Jestem niezmiernie ciekawy kiedy zostanie wprowadzona aktualizacja 1.05, bo takie granie jest trochę irytujące. Z tego co również wiem to problem występuje na konsolach. Mój kolega na XBox One nie może przejść ze Skellige ani do Velen ani do Białego Sadu. Więc tym bardziej problem wydaje się być szeroki.
 
Mnie też dziś 2 razy wywaliło po wjechaniu do Novigradu. Przeinstalowałem sterowniki karty graficznej i jak na razie od 2.5h nie wywaliło.

Jednak właśnie mnie wywaliło. Kicha trochę, zbroja mi się bardzo podoba i z niej nie zrezygnuję. Do patcha jakoś będę musiał wytrzymać te wywalanie.
 
Last edited:
@wrobel154- No u mnie niestety przeinstalowanie sterowników karty graficznej NVIDIA nic nie dało. Tak czy siak wywala grę po próbie zmiany lokacji.
 
U mnie po instalacji nowych DLC jest to samo - gra się wyłącza samoistnie w Novigradzie. Innych lokacji na razie nie próbowałam. W ustawieniach nic nie grzebałam, więc to musi być kwestia zainstalowanych dodatków...
 
siema ja mam problem robiłem misje z czarną perła i chciałem iśc do novigradu po nagrode i od tego momentu mam problem gra wywala do pulpitu ze skelige moge przesc do białego sadu ale z seligie od velen nie da sie i nie da sie z bialego sadu do velen cos jest porąbane
 
Błąd zgłaszałem tydzień temu do wsparcia technicznego, odpisali tyle że o nim wiedzą i go naprawią. Występuje on chyba od samej premiery, na anglojęzycznych stronach znalazłem wpisy ludzi, którzy drugi tydzień nie mogą przez to grać. Chodzi ponoć o to, że pewne zadania, jeśli są aktywne, powodują uszkodzenie pliku zapisu gry SAV przy jego tworzeniu. Na jakiej zasadzie i czy to jedyna przyczyna - nie wiem.

Pozostaje czekać na patcha, chociaż przyznam że straciłem serce do tej, jakby nie było, naprawdę dobrej gry.
 
Rzeczywiście to musi być kwestia zapisu gry. Ja nie mogę zrobić zdania Nabiał i ciemne siły w Novigradzie - przy próbie zapisu punktu kontrolnego gry po wykonaniu kolejnej części zadania gra za każdym razem się wyłącza.
 
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