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Wiedzmin Lighting mod New Skellige

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L

larsroar41t4

Rookie
#81
Aug 6, 2017
Mishikedman milos great work friend that looks so sick and cold as f ;)
 
M

Mishikedman

Senior user
#82
Aug 6, 2017
I told you i know what i am doing :D RIP Ragnar Lothbrok long may he reign in valhalla :)
 
L

larsroar41t4

Rookie
#83
Aug 6, 2017
rip Ragnar, may he live on whit odin in Valhalla ;)

cant wait to see how the second version will turn out whit less vibrant foliage( imo red brown green autumn colors):)
 
Last edited: Aug 6, 2017
G

GregorWladacz

Rookie
#84
Aug 6, 2017
autumn colors would be too much. but they should be toned down a bit. and where are the big stormy waves!?!?!?!? ^^ :D
 
M

Mishikedman

Senior user
#85
Aug 7, 2017
They are coming :) , do you like new videos ? :) Also congrats on werewolf it is fantastic, can't wait to try it after work :)
 
G

GregorWladacz

Rookie
#86
Aug 7, 2017
Nice to hear they'll be back :) Yeah, I think you're on the right way. But like I said, I don't like the lush green. Overall it looks too warm to me.
And I hope you like my new mod :D
 
M

Mishikedman

Senior user
#87
Aug 7, 2017
This is version for me, you will have two options, one is with desaturated folliage :) Also i was working last night on swamp env, and i achieved something that also needs more work but i believe it will be included in update 7.6, but soon i will post video with it :) I splited fog and colors are same as in vanilla, i just need to fine tune close fog and sun, but even now it looks like e3 :) I just need to tweak it to look as good with transitions also i need to up quality for it :D And about e3 Werewolf i like it very much, such a good job you did there, to bad you can't split your model from some side quest main werewolf npcs i am not sure but i think they will lose some of their character with new model, but again it is large improvement to default one and it looks very vicious :)
 
L

larsroar41t4

Rookie
#88
Aug 7, 2017
sounds great milos
 
A

Alastre

Senior user
#89
Aug 7, 2017
Mishikedman;n9275691 said:
This is version for me, you will have two options, one is with desaturated folliage :) Also i was working last night on swamp env, and i achieved something that also needs more work but i believe it will be included in update 7.6, but soon i will post video with it :) I splited fog and colors are same as in vanilla, i just need to fine tune close fog and sun, but even now it looks like e3 :) I just need to tweak it to look as good with transitions also i need to up quality for it :D And about e3 Werewolf i like it very much, such a good job you did there, to bad you can't split your model from some side quest main werewolf npcs i am not sure but i think they will lose some of their character with new model, but again it is large improvement to default one and it looks very vicious :)
Click to expand...
I think the version "for you" looks simply stunning..I'll wait to see the one "for us" but I hope we'll have the chance to try your version..great work as Always!

P.S.

@GregorWladacz such a masterpiece your werewolf mate! Clap clap!
 
M

Mishikedman

Senior user
#90
Aug 7, 2017
Alastre Yes both version will be available for download, only difference will be color and saturation of foliage :) Also i agree with you Werewolf is masterpiece and i join applause :)
 
G

GregorWladacz

Rookie
#91
Aug 7, 2017
Thank you very much :) I can't wait to see some new stuff from your mod. Thing with the swamps sounds good.
 
M

Mishikedman

Senior user
#92
Aug 7, 2017
Fantastic news, our fantastic and awesome Marcin_Momot shared with me potential solution to fix problems with some Interiors transitions, i can't wait to go home and start working on it :D
 
  • RED Point
Reactions: Riven-Twain and larsroar41t4
Marcin Momot

Marcin Momot

CD PROJEKT RED
#93
Aug 7, 2017
Mishikedman;n9275981 said:
Fantastic news, our fantastic and awesome Marcin_Momot shared with me potential solution to fix problems with some Interiors transitions, i can't wait to go home and start working on it :D
Click to expand...
You're far too kind. Hopefully it will work. :)
 
  • RED Point
Reactions: Riven-Twain, amfibiya89 and larsroar41t4
M

Mishikedman

Senior user
#94
Aug 7, 2017
Marcin_Momot No you are my friend, and gem to this community and not just because of this, but because of your interactions with all of us :) And i know all here will agree with me on this :)
ps. REDs are the best :)
 
  • RED Point
Reactions: amfibiya89 and larsroar41t4
Sunsibar

Sunsibar

Ex-moderator
#95
Aug 7, 2017
And so this thread ended up under our discussion. Few posts deleted.

Keep your tone civilized.


EDIT: Also, please stay on topic and keep the focus on the actual mod.
 
Last edited: Aug 7, 2017
G

GregorWladacz

Rookie
#96
Aug 8, 2017
https://forums.cdprojektred.com/forum/en/the-witcher-series/the-witcher-3-wild-hunt/mod-discussions/9279761-mod-request-e3-underwater

I would like to see this too. Is it possible?
 
M

Mishikedman

Senior user
#97
Aug 8, 2017
Yes but in tone and color, brightness also, there seems to be some artificial lighting but i can commit myself on how to achieve this ;)And about bubbles and plankton i don't have idea, maybe but i think this is question for skacikpl because he achieve something similar in his mod with positioning of light sources, maybe similar can be done with bubbles and planktons, fishes and so on...
 
Last edited: Aug 8, 2017
G

GregorWladacz

Rookie
#98
Aug 8, 2017
Nice to hear that :) Maybe sth like pollens underwater for the plancton? Did you get your hands on modeditor?
 
Last edited: Aug 8, 2017
M

Mishikedman

Senior user
#99
Aug 8, 2017
Yes long time ago, i am using it to mod env files, but i didn't thought you will find file i search in game folder, without the need to uncook it first. Can you send me root folder for it in pm ?
 
G

GregorWladacz

Rookie
#100
Aug 8, 2017
And do you think it is possible to get some flares like in this trailer: https://www.youtube.com/watch?v=hJlkMAZTEPI&t=13s ???
This trailer is even better looking than the E3 demo tbh
 
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