The game looks decent on PS4 Pro. It has issues with pop in and frame rate issues, which is a huge giveaway that it’s an optimisation issue.
And the whole thing about the world disappearing after it leaves your LoS is a standard in the industry. Look at BotW, it uses that feature, and the game works well. Ghost of Tsushima also does this, and works well. The issue is optimisation. It’s not like we’re trying to get it to work on a PS3.
I'm not talking about viewport optimization, i'm talking about quickly and slightly edging your camera to the right and then back and suddenly large crowds of people just vanish in a split second. provide me a list of games where that happens as a standard.