I recall Bioware responded really well about the ending, the extended cut made it much clearer and I enjoyed it although not perfect.
Yeah, they gave the 3 coloured socks ending - the culmination of an almost decade long odyssey - a pretty ribbon. Subpar to even the ending of some of the other narrative threads inside ME3. The way I saw it back then was that the entire last section of the game was rushed, botched, you name it. Gather an entire galaxy to fight alone the last leg of the push and crawl through the most incoherent drivel of the entire franchise. ME:A meant nothing afterwards, for me, as they, Bioware, failed to own up to their mistake.
As the clip linked by crawfordman shows at some point, Hallo Games didn't issue random apologies while, at the same time, hiding behind the scope and scale of the game. Granted, they also couldn't have used the 9/10's and 10/10's scores as a shield, as they had none. But what followed did make the lack of a "Our commitment to quality" message even better.
CDPR seems to still try to beat the dead horse that was its marketing campaign tactics. And if its leadership committed to that, well, there's not gonna be any NMS redemption for CP2077. Final Fantasy devs also went through a sh!tstorm of a launch once and they too did their best to redeem themselves. Not by bragging about how awesome their vision was, how many people loved the concept, but by actually pushing both to fruition.
The inability of the human race to learn from its past mistakes, to take notes of the screwups in the history is thoroughly proven by now.
But hey! It ain't all lost! 1.1 isn't indicative of what goes on at CDPR, or of the thoughts and feelings of the dev team. If we were willing to wait for this game to be released "When it's ready", I'd say we owe it to CDPR to show that patience now too. Until they will either deliver what they promised or just fix the most glaring bugs and call this empty shell "ready".