Considering they didn't manage it for "only" 3 platforms with TW3 and then start the "when it's ready" claim, I'd say that the lesson was not learned, in particular when in an interview they said "we learned from TW3 so cyberpunk is developed with consoles in mind" . Anyhow, still OT and not very important. I've learned the lesson, that's the important part for me.Have they ever released and optimized their game for 9 different platforms at once before? No, they haven't. IMO this was the biggest mistake.