will the game become easier over time?
hi everyone.
i guess this question will kinda touch the old topic of leveling enemies or not but i hope to be more specific than that.
i like games that become harder as they progress. a game that starts challenging because you are weak and as you level up it becomes easier makes sense in realism terms but not in gameplay terms, so i am , usually, against enemies that dont level with you. i know this is the case with TW3 but i wonder if the game will indeed become easier as you level up and the rest of the world remain static.
in games like shadow of mordor or assassins creed unity it starts challenging enough and as you get more powerful it gets easier and easier until, by the end of the game, there is no more tension. very little challenge.
in TW3 i completely agree that animals and monsters shouldnt level up. a wolf might seem hard at the beginning but should become easier later on, and huge monsters make sense to be really scary at first yet easier later. But i really hope that humans will work differently.
from the tiny short IGN video i've seen about combat i could see human mobs of humans level 1 and humans level 7. this, to me, indicates that humans can level up, or maybe tougher humans start spawning in the world. the latter is what i wish would happen, and that the more you play - more high level enemies show up. at least so the game remains challenging even to the end.
if, by the end, geralt can overcome 30 enemies of level 10 but the game only throws groups of 5 enemies of level 10 at you than there is no chellenge, and when i run out of challenge i kinda lose interest.
what can you tell me about my concerns? does anyone KNOW how human enemies will scale, if at all?
any thoughts? opinions on how it might work?
hi everyone.
i guess this question will kinda touch the old topic of leveling enemies or not but i hope to be more specific than that.
i like games that become harder as they progress. a game that starts challenging because you are weak and as you level up it becomes easier makes sense in realism terms but not in gameplay terms, so i am , usually, against enemies that dont level with you. i know this is the case with TW3 but i wonder if the game will indeed become easier as you level up and the rest of the world remain static.
in games like shadow of mordor or assassins creed unity it starts challenging enough and as you get more powerful it gets easier and easier until, by the end of the game, there is no more tension. very little challenge.
in TW3 i completely agree that animals and monsters shouldnt level up. a wolf might seem hard at the beginning but should become easier later on, and huge monsters make sense to be really scary at first yet easier later. But i really hope that humans will work differently.
from the tiny short IGN video i've seen about combat i could see human mobs of humans level 1 and humans level 7. this, to me, indicates that humans can level up, or maybe tougher humans start spawning in the world. the latter is what i wish would happen, and that the more you play - more high level enemies show up. at least so the game remains challenging even to the end.
if, by the end, geralt can overcome 30 enemies of level 10 but the game only throws groups of 5 enemies of level 10 at you than there is no chellenge, and when i run out of challenge i kinda lose interest.
what can you tell me about my concerns? does anyone KNOW how human enemies will scale, if at all?
any thoughts? opinions on how it might work?


