That is true and I agree with you. I was just trying to make a point that the PC version of GTA V is superior and not just graphically.
Skyrim is a console port and if Witcher 3 is indeed the same as console version then we are essentially playing a console port and that just makes me sad. They work on controller support before mouse and keyboard so what does that tell you? I guess we will know soon. If not we can always count on modder I guess.
Watching the PS4 gameplay of Novigrad is just utterly disappointing.
And do not get me wrong, they might have a way of adding more NPC's, or have recorded dialogue for NPC's that are going into the PC version.
It could happen, but I am betting that it is not going to happen. However, more density, and population in the wild life is very possible for the PC version. I could definitely see that happening.
Graphics, and gameplay are very general terms, when someone says
"This game aged really well, it still looks good". If I show a buddy gameplay of Fallout 2, which is a Fallout 3 fan, I won't get two seconds of their attention. The game just looks awful in their mind in comparison to Fallout 3.
Yet, their is a enormous amount of more gameplay in Fallout 2, along with a higher population of NPC's then Fallout 3. Larger area's, more content, bigger towns, cities, settlements. More story, more character in those settlements, and towns. Fallout 2 laid the foundation for Fallout 3, it is why we have F3, and FNV.
My point, when I say graphics are not everything. that is way to rudimentary. People (gamers in general), do not understand that game itself beyond the graphics take some horsepower as well. Striking a balance between sheer graphics, and gameplay is the part that sucks about video games today. Games were suppose to progress, not become 80% eye candy 20% video game.
Thing is, you can have a very good modern looking video game out today, like the Witcher 3, fill it with major content, and gameplay, systems (etc, etc), and make it very immersive without trying to make it a visual benchmark for a graphic card.