Will the Witcher 2 ever get a DX11 patch?
Although the graphics in the Witcher 2 are astounding (especially for DX9), will CDPR ever come out with a DX11 patch for the Witcher 2?
DX11 could do a lot to improve the appearance (and performance) of the game if implemented correctly. One area in particular would be the shadows. The shadows in the Witcher 2 aren't very good, and look grainy/dithered. DX11 could improve upon them tremendously with it's contact hardening soft shadows, and HDAO...which is superior to SSAO..
Also, instead of bloom, we could have high quality HDR lighting which looks much more natural and realistic than the oversaturated bloom effects.
Tessellation could then be added to some of the surfaces and objects, ie walls, floors, armor etc...
Another great, but subtle improvement would be the vast reduction in texture pop ins. I'm not a graphics programmer, but I know that one of the key benefits of DX11 is that it allows much greater parallel processing than DX9, which means more objects can be drawn at the same time.
So what do you guys think? Witcher 2 is already a high pedigree PC title, the only thing it is lacking is DX11..
Although the graphics in the Witcher 2 are astounding (especially for DX9), will CDPR ever come out with a DX11 patch for the Witcher 2?
DX11 could do a lot to improve the appearance (and performance) of the game if implemented correctly. One area in particular would be the shadows. The shadows in the Witcher 2 aren't very good, and look grainy/dithered. DX11 could improve upon them tremendously with it's contact hardening soft shadows, and HDAO...which is superior to SSAO..
Also, instead of bloom, we could have high quality HDR lighting which looks much more natural and realistic than the oversaturated bloom effects.
Tessellation could then be added to some of the surfaces and objects, ie walls, floors, armor etc...
Another great, but subtle improvement would be the vast reduction in texture pop ins. I'm not a graphics programmer, but I know that one of the key benefits of DX11 is that it allows much greater parallel processing than DX9, which means more objects can be drawn at the same time.
So what do you guys think? Witcher 2 is already a high pedigree PC title, the only thing it is lacking is DX11..


