I'm going to go ahead and agree with my boy here.FracturedEarth said:Then don't free roam.
We at least want the option to do so, cuz we enjoy traveling through the world to see all the cool things CDPR made in it and do it at our own pace, not having to worry about this and that.
If we at least have the option, we will both be happy cuz It won't effect you!!
Quoting that infamous fucking Bungie employee "it's just a game". People need to chill out. So what if it doesn't make sense? I mean really, so what? It's for convenience. It doesn't kill immersion nor break the story, not really. All you get is the opportunity to spend more time in world that a team has spent a lot of time, energy and money on creating. Might as well make the most of it. Fallout 3 ended the game and honestly, it hurt the experience, rather than adding to it. It was frustrating, nothing else. (But in that case, it REALLY didn't fit the fucking lore at all, those who've played it probably know what I mean. So on top of being frustrating, the narrative was contrived and indeed silly. But eh, I digress.)
That said, I've already posted here before and said that I respect REDs integrity to end the game when the game is indeed over. That's all good. If it fits with the narrative then hey, what can you do right? Gameplay is supposed to mirror the story, the formal system of a game IS the artsy focus of a video game, so the gameplay must serve the story, not the other way around.
But I'm just saying. There's more important shit to focus on. The ability to fucking continue playing after the epilogue is just... who gives a shit. I don't know what the plot will be like or anything though so I can only speculate but eh. "It's just a game". After all, if people want to continue playing, they'll just boot up an earlier save and play from there. Again, frustrating.
Whatever happens, happens. And I'll be ok with whatever as long as it's quality stuff.