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Witcher 3 -also- had a lot of issues. CDPR fixed them. They will this.

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bishopcruz

bishopcruz

Fresh user
#81
Dec 15, 2020
What missing RPG elements are people a talking about? Lots of character customization, build customization, dialog choices that affect how quests play out. Seems about on the level of Witcher 3. A lot more RPG aspects than other open world games and the like, so I am generally cusious.

And this isn't to say that there aren't missing parts of the game, no braindances, no way to sit and eat or drink, no real minigames around and the fixers should have absolutely been more involved, but my Tech/Int/Cool build feels like it plays a hell of a lot different than a strengh/reflex build would.
 
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B

bommis3

Fresh user
#82
Dec 15, 2020
HMorisson said:
TW3 didn't have this plethora of cut content and thereby broken promises though which these forums are full to bursting off.

TW3 didn't even remotely release *this* broken, and I know, having played it from Day 1 on PS4.

TW3 also didn't even remotely feel this extremely rushed, as CP2077 does.

TW3 also never lacked this entirely any elements one would and should expect from an RPG; CP2077 does. There is pretty much nothing to justify calling it an RPG in it.
Which is probably why in the 11th hour even CDPR stopped doing so on Twitter.

And last but not least:
Even at launch, TW3's world didn't even remotely feel as devoid of life as Night City does.
Click to expand...

I am one of the privileged PC players, so I do not have problems with performance. The situation on PS4 e.g. seems to be worse.

However, I also do not experience a lot of bugs and I also wish to add that the atmosphere CP2077 creates is AMAZING. I have not seen anything like it before. The city, the story, the characters. Much better than TW3, although it was also a great game.

I am very impressed by the job the developers did, but I also agree that launching the game on consoles already was a mistake.
 
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Luther_Vandrass

Luther_Vandrass

Fresh user
#83
Dec 15, 2020
I'm sorry, but I'm not gonna lie, some of you in here sound straight up delusional with your expectations. Now, clearly, CDPR fucked up MASSIVELY with the release of this game, and the current state of it is disappointing as all hell, but even still, some of y'all need some perspective.

CDPR is a eurojank studio. Maybe not the jankiest, but it's still there. This is only their FOURTH major game, and their first was literally built off the back of a mod.

Even if most of the cut content was in the game, the game would still be a mess. This expectation that the experience as a whole would be on par with a linear game in terms of polish and balance is frankly absurd. The shooting was pretty much always going to be fairly subpar. The enemy AI was not going to be top of the line. The level design and options were never going to be as extensive as Deus Ex. The driving was never going to be as good as a dedicated racer. There were going to be abrupt endings to quests, some things no matter what were going to feel rushed or unfinished or "off". The pacing was likely never going to be perfect. There were going to be balancing issues and seemingly superfluous and half-baked systems/mechanics.

No matter what CDPR said, this game was never going to be released in as polished of a state as a Rockstar game, because CDPR is SIGNIFICANTLY less experienced than Rockstar as a studio (they're also smaller).

CDPR was NOT going to reinvent the wheel. The game was going to come out on last-gen systems, so that alone should have shut down any thought that this game was going to be a groundbreaking, next-level game, head and shoulders above ANYTHING else released that entire generation, as if somehow CDPR were able to tap into something that no other studio had had the ability to tap into and exploit to create a genre defining experience.

And yes, CDPR presented the game as such, but even still, if you had any sense at all you would not be so gullible as to take everything said at face value or as an absolute truth. CDPR is, for all intents and purposes, a young studio who were clearly still high off of their biggest success yet, one that performed well beyond anyone's expectations. They likely thought they could do pretty much anything at that point.

When something seems too good be true, especially when it comes to gaming, it is. Full-stop, it'll never look nor feel how it does in your head. That's simply the nature of it. Game programming is an incredibly complex process that has (significant) limits, and thus limitless ambitions will never come close to fruition.

CDPR could still turn this into a great game, maybe not necessarily the one people wanted or hoped for, but a great one none the less. Maybe not the greatest game of all time, but it doesn't have to be.
 
Last edited: Dec 15, 2020
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Vingolf

Vingolf

Forum regular
#84
Dec 15, 2020
marccspector said:
Witcher3 was their first AAA,and they were not big as they are now.So it's normal.
Click to expand...
So will this be a pa
bishopcruz said:
What missing RPG elements are people a talking about? Lots of character customization, build customization, dialog choices that affect how quests play out. Seems about on the level of Witcher 3. A lot more RPG aspects than other open world games and the like, so I am generally cusious.

And this isn't to say that there aren't missing parts of the game, no braindances, no way to sit and eat or drink, no real minigames around and the fixers should have absolutely been more involved, but my Tech/Int/Cool build feels like it plays a hell of a lot different than a strengh/reflex build would.
Click to expand...

I'm sure people will come up with a list. But CD Projekt Red is no longer calling it an RPG so...
 
SlowHandClap

SlowHandClap

Fresh user
#85
Dec 15, 2020
Bit of a slap in the face. None of the things in that patch log of Witcher 3 is close to the things people want to see added to Cyberpunk. The simple truth is we are just not going to see them. CDPR is going to be known in the future to be the same as companies like EA and Ubisoft. It's a shame, but they fully deserve that reputation now.
 
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ChrisStayler

ChrisStayler

Senior user
#86
Dec 15, 2020
Look ill try not to rage and I get your point. Almost everyone I know agrees that CDPR improves the game over time.
Yes the Witcher 3 had its problems at launch. I played the Witcher 3 at day 1 midnight. I barley if ever saw any bugs even after hours and hours of playing.
But to even compare it to the launch of Cyberpunk 2077 seems disingenuous.
Post automatically merged: Dec 15, 2020

prime853 said:
Im sorry man but this doesnt even compare. have you seen the threads about the massive amount of cut content/features, serious lack of RPG mechanics and core cameplay?

This is far beyond the scope of what plagues TW3's release, the game at its core needs a rework/overhaul.

It is not just BUGS
Click to expand...
I 100% agree with you. I respect the posters opinion. But its just disingenuous to compare these both situations. This would situation that's happing right now just sucks for everyone involved. I don't even blame the devs or gamers for being mad. I blame the higher ups and their lies and inability to see that the game wasn't ready and yet release it.
This is so far removed from TW3 launch. I played TW3 day one its problems to come even close to what's happening here.
 
Last edited: Dec 15, 2020
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moonknightgog

Forum veteran
#87
Dec 15, 2020
The Witcher 3 was feature complete tho. And it was quite well optimized, I played it on a dual core i3-2120 and a GTX 580, with textures and other things at Ultra, shadow and foliage at low/medium.
 
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SlowHandClap

SlowHandClap

Fresh user
#88
Dec 15, 2020
ChrisStayler said:
Look ill try not to rage and I get your point. Almost everyone I know agrees that CDPR improves the game over time.
Yes the Witcher 3 had its problems at launch. I played the Witcher 3 at day 1 midnight. I barley if ever saw any bugs even after hours and hours of playing.
But to even compare it to the launch of Cyberpunk 2077 seems disingenuous.
Post automatically merged: Dec 15, 2020


I 100% agree with you. I respect the posters opinion. But its just disingenuous to compare these both situations. This would situation that's happing right now just sucks for everyone involved. I don't even blame the devs or gamers for being mad. I blame the higher ups and their lies and inability to see that the game wasn't ready and yet release it.
This is so far removed from TW3 launch. I played TW3 day one its problems to come even close to what's happening here.
Click to expand...
The worst thing has been people comparing it to the launch of RDR2. RDR2 was flawless at release compared to the shape Cyberpunk 2077 is in now. CDPR should be ashamed of themselves. Especially given a year ago they said they wanted to release Cyberpunk with the same level of polish as RDR2. Rockstar must be laughing their asses off right now.
 
BabalKabak

BabalKabak

Forum regular
#89
Dec 15, 2020
Hum.. ehhh...

The patch notes concerns bug fixes of many sorts, + some visual improvements, some (rare) gameplay enhancements, or simple stats balance. So mostly bug fix and balancing.

This isn't to compare with root game content that were explicitly advertised within months with dedicated videos and streams, but turned out being cut (for reasons).

Not just "maybes" like the metro thing. We're talking the complicated branching srotyline thing, life-like immersive sim, the reason the game had to be experienced in first-person view, etc. We're talking major content missing.

Initially I just recall The Witcher 3 was criticized mostly for the visual downgrade. It's the exact opposite situation compared to Cyberpunk 2077.

:shrug:
 
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WileyMarmot

WileyMarmot

Fresh user
#90
Dec 15, 2020
@Luther_Vandrass----harsh, but true.

Cut content:

Likely happens more than many realize. Take a look at Far Cry 5 and the FC 5 Resistance Mod posted at Nexus. I'm amazed at the amount of cut (more accurately "disabled") content the talented Resistance Team was able to "enable" at get back into the game. Tons of stuff featured at the E 3 reveal and in Ubi's pre release PR.

Far Cry 4---the same; except most of it is still disabled, and sitting their in the game code.

S.T.A.L.K.E.R. ----the same; with a fair bit enabled by various modders.

etc, etc, etc

Will any disabled content make it back into CP? Who knows? It IS possible though; via CDPR itself, or some unheralded modder out there.

Performance:

If it doesn't run, or runs like crap (regardless of platform)----as long as the issue/s aren't on the consumers end; thats an extremely valid complaint for a game that's had such an extended dev period!

My impression of CDPR; based on TW 2 & 3 are they are one of the more hard working and responsive Devs; who will fix the fixable as soon as they can. The plain truth is; that won't be soon enough for some, and as others have posted; those that feel that way are as entitled to those feelings as we are to ours. Respect!

Satisfaction:

Should there be anyone out there who was/is looking to CP to put meaning, satisfaction, fulfillment, etc into a life that might be lacking in those things ..............................those are unrealistic and impossible expectations.

If you're dissatisfied with CP for just about any other reasons? Respect! You're as unique as the rest of us.
 
Bloodartist

Bloodartist

Senior user
#91
Dec 15, 2020
Sardukhar said:
I was doing this job then, at Launch. it was fun! The rage was..not small. Not as bad as this, I think, but still.

Here are the patch notes for W3. Quite a few features were added later and there were thousands of fixes. Thousands.

I hope this brings heart to some people. W3 didn't start out clean either and it's amazing now.
Click to expand...
Thank you for making the effort to make us feel better.

I have a strong belief that CDPR will fix the bugs and improve the experience.
I dont have 100% faith but I have a hope that they add the quality of life improvements that Im hoping for, and add to the depth of the open world experience which is lacking in certain areas.

Considering Cyberpunk is now their biggest locomotive, it is only reasonable to believe that they will keep improving and maintaining it. The open world potential of Night City is gigantic.

HMorisson said:
GTA V runs fine on last gen.
Click to expand...
GTA 5 is a SEVEN year old game, dude. Of course it runs well on oldgen. It also was a VERY different game at launch. When I first played GTA5 online, it didn't have ANY content besides first heists. Look at it now, seven years later. It has turned into the next WoW almost.
 
imitenotbecrazy

imitenotbecrazy

Forum regular
#92
Dec 15, 2020
Honestly coming from anyone with affiliation to CDPR, this is meaningless and empty. Maybe they will, maybe they won't but these words from OP are about as beleivable as the shit Reds shoveled us for the last couple years. It stinks and no one asked for it
 
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F

feckyer1ife

Forum regular
#93
Dec 15, 2020
Witcher 3 crashed on me maybe 3 -5 times total, in 5 yrs of playing. i had 22 crashes from after the updates on Friday until Sunday night. I know your a mod so you gotta be optimistic but i'll believe it when i see it. I personally don't care about the bugs, but the crashing to me is far worse. I can't imagine that constant crashing is good for the console hardware. I would hate to be one of those guys who got the cyber xbox 1.
 
Peilayr

Peilayr

Rookie
#94
Dec 15, 2020
That OP is not helpful when I can't even get the game to run for more than 15 minutes with a crash to desktop.

Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to read inaccessible data at 0x200000001.

That's a bad code issue and should have been caught in test
 
reaper1

reaper1

Fresh user
#95
Dec 15, 2020
Bloodartist said:
GTA 5 is a SEVEN year old game, dude. Of course it runs well on oldgen. It also was a VERY different game at launch.
Click to expand...
It was. For a start, it released on Xbox 360 and PS3. When it was updated for Xbox One and PS4, first person view was added along with other improvements to take advantage of the newer hardware, but GTAV (Rockstar treat GTAV and Online as seperate games) ran very well and looked impressive back on the 360. GTAV was barely added to as the focus went to online, so I don't see why you are dismissing the point. There is nothing so advanced about this game that means it shouldn't run well if it is done properly on the current console generation, minus the graphical bells and whistles.
 
DeckardHighwind

DeckardHighwind

Fresh user
#96
Dec 15, 2020
I am sure they will fix pretty much everything.
 
edmix_

edmix_

Fresh user
#97
Dec 15, 2020
I know that ingame bugs will be solved soon. IDK whether the optimization counts as a bug, I assume it's not a bug. Looking forward to optimization solutions and FPS enhancements. Hope it'll be solved soon.
 
L

ljupced

Forum regular
#98
Dec 15, 2020
I fully agree.

In decent time, the game will be fully enjoyable for all.
My support will long last.
 
WilliamSternritter

WilliamSternritter

Fresh user
#99
Dec 15, 2020
Then I'll buy it two years later when it's fixed, just like the Witcher (got all of them btw, boxed version of the first one). They're not getting a cookie for doing their job. Scope of the project is purely their responsibility and I would rather not speculate what a mess the game was on it's original release date, when we got this.

Bugs? Haven't seen any because developers of this, supposedly PC, game think everyone uses WASD exclusively. Not a single left handed person or someone who runs things custom in 2077 I guess. FFS.
 
Last edited: Dec 15, 2020
adamaj

adamaj

Senior user
#100
Dec 15, 2020
HMorisson said:
Yes, after promising us it'd be a full-blown RPG for years, and almost up to release.
As I said: the 11th hour.

Yet another dick move.
Click to expand...
Yeah, that's what I mean. They changed it recently, probably to help avoid lawsuits etc.?
 
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