Aver said:
I doubt that if anyone will rid off his gaming PC after buying Valve console. After all switching to Linux you lose access to few thousands of games that were already released on PC. IF Linux become a big thing then it's smart move to start releasing Linux versions of the games, but it won't happen in one year.
Now they are already putting a lot of money into their projects - two triple A, open-world projects that will be released on PC and next gen consoles, and probably on Mac. Adding Linux support to their engine would be another effort for already 'overburdened' company.
Well, why then anyone will switch to PS4 or the neXtbox? They will lose the access to all their previously owned titles, won't they?
What I meant is that it's certainly possible that Steambox, and incidentally, Linux will be popular enough as a gaming platform. There just should be some powerful release titles. And with Valve's might behind it, it's certainly possible. Valve might finally release HL3 on SteamBox, who knows? This would be a huge push. Also, it's already known that Infinity Ward is developing a game for SteamBox: https://twitter.com/InfinityWard/status/307645457117618176
So, it seems that Activision will be backing it. Valve+Activision already make up for quite some high profile games. Knowing good ties between Valve and Bethesda, I wouldn't be surprised if, say, Bethesda releases a Linux version of Skyrim.
Since CD Projekt already developed an OpenGL version of their old engine, it's certainly possible that they will have an OpenGL version of the new engine as well. It's even more likely in view of the rumors that PS4 will be running OpenGL. If these rumors are true, then, since PS4 is already confirmd, The Witcher 3 will certainly have an OpenGL version of the engine.
If they will already have an OpenGL version of the engine, releasing a Linux version will be essentially effortless. And in view of SteamBox being released soon, it'll certainly be profitable.
So, IMO, releasing a Linux version of The Witcher 3 is certainly a good idea for CD Projekt. It's a win-win decision.
EDIT:
By the way, Steam for Linux is officially out only for a couple of weeks (if you include the open beta period, it becomes "slightly over two months"), and, according to Steam Hardware Survey, the total number of Steam users on Linux is already close to the total number of Mac users, at 2.02% of the total number of users (while the Mac version is at 3.07%, being available for already 3 years and currently having many more playable titles than the Linux one).
The data is taken from Steam's site: http://store.steampowered.com/hwsurvey.
So it's quite evident that releasing a Linux version will be more profitable than releasing a Mac version, even without taking SteamBox into account.
If, however, one DOES take SteamBox into account, releasing a Linux version of the game becomes an obvious decision, IMO.