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Witcher 3 Graphics

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S

swefan

Rookie
#2,661
Jun 21, 2015
Those boring videos about the downgrade...
 
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web-head91

Senior user
#2,662
Jun 21, 2015
Martindnewton said:
Obviously, this was set ablaze when a Neogaf member, whose credentials as an insider have been apparently verified by a board administrator, said that PR is creating “an overblown vision of a game that doesn’t exist”

18th June 2014

CD Projekt: “Our ultra is pretty much the peak in games. At least we hope it is.
The stuff we’re doing is going to look really amazing.”
confirming that the PC version will have one level beyond high- Ultra settings
http://gamingbolt.com/the-witcher-3-...rbsyY9Dkthc.99

06 Cctober 2014

CD Projekt: There Will Be No Downgrade For The Witcher 3

http://www.worldsfactory.net/2014/10...Speed=noscript

8th December 2014

CD Projekt:Not downgraded just badly compressed
http://www.pcpowerplay.com.au/news/n...pressed,398592

30th January 2015

CD Projekt:“No. That’s the answer. We are not downgrading it. We are optimizing the game but in a way that doesn’t affect the visuals. So there is a lot of work for us,
and this is also one of the reasons why we delayed the game.
http://www.neogaf.com/forum/showthread.php?t=981194

21st May 2015
Why didn't you say anything till now?
CD Projekt "Frankly speaking because we didn't see it as a problem," Iwinski admits "You can't hide what people can so easily compare and see "adds Badowski.

Anyone else remember the forum a few weeks before the 21st? Banhammer for even talking about it making the situation even worse. Not speaking about it is what the issue was in the first place, so why then do it after release is my question. Hint. It isnt acceptable to sell a game like this.
Click to expand...
i think this pretty much summerizes the whole downgrade contraversy. and what bothers me most is how they kept on denying it. did they only admit it only after release in order to secure the pre-orders and day one purchases, which were done probably based on the old footage shown.
what's even worse, despite the game being legendary, is that the game doesn't "feel" the same as the one shown in the E3 2014 demo.

the color palette, lightning, special effects...etc it all feels different. the downgrade doesn't just affect the beauty of the visuals but also how the game feels and overall atmosphere. it's most blatant in the no man land's swamp. it used to feel like a godforsaken place, where evil and monsters lurks. now it looks "bland". not happy, not sad, just bland.

but what boggles my mind most, why not simply keep on the E3 2014 build for the PC, and downgrade the rest for consoles, since they're incappable of doing proper optimization, which is by definition: "to use the most out of your input, and get more output" , which is valid for all engineering fields.

now, we kept seeing in the past lots of promesses, but ultimately, many of them weren't kept, not just for graphics, but also for KB/M support (which was godawful at release), and to release the REDkit almost right after the game (i heard it in an interview before). a month ago, they made the promise they'd make it up to us, but also promised they'd unlock certain to tweak (draw distance, LOD, effects...etc)
and yet, here we are, still waiting. this is why i don't beleive in words, but in actions, and so far, i'm not impressed, far from it.
i'm more impressed, however, with the dedication and resourcefulness that the community had in trying to restore the original visuals and experimenting they did.
 
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essenthy

Rookie
#2,663
Jun 21, 2015
what make me even more sad is that they can make the game look better just by editing some files ( like we did but properly in a none hacky/destructive way )

unless am missing something what kind of resources does that take ? they have 0 valable reasons for not doing it, they didnt explain anything about it, everything is in there sitting and working, but we're obligated to play with locked console level settings while the game engine can clearly go way further

in that case why should i care to make it look better ? am i paid by CDPR ? did they even care to responds to us who spent hours tweaking this mess to make it look a little bit better for everyone ?

at a certain point it about respecting peoples who spend time and money on your product, not responding to blind whiny complaints is understandable, not responding to constructive criticism and legitimate technical question is just a show of disrespect

and how about this, you dont want to care about this ? just give us Redkit, thats all you need to do, we'll do it for you .. and yet
 
Last edited: Jun 21, 2015
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web-head91

Senior user
#2,664
Jun 21, 2015
essenthy said:
what make me even more sad is that they can make the game look better just by editing some files ( like we did but properly in a none hacky/destructive way )

unless am missing something what kind of resources does that take ? they have 0 valable reasons for not doing it, they didnt explain anything about it, everything is in there sitting and working, but we're obligated to play with locked console level settings while the game engine can clearly go way further

in that case why should i care to make it look better ? am i paid by CDPR ? did they even care to responds to us who spent hours tweaking this mess to make it look a little bit better for everyone ?

at a certain point it about respecting peoples who spend time and money on your product, not responding to blind whiny complaints is understandable, not responding to constructive criticism and legitimate technical question is just a show of disrespect

and how about this, you dont want to care about this ? just give us Redkit, thats all you need to do, we'll do it for you .. and yet
Click to expand...
i feel you friend, i feel you -hugs-
don't forget the horrible pop-in that they still haven't fixed.
sadly i don't have good hardware, or i would have bought the game and contributed to modding it, especially considering the knowledge i have in engineering.
at any rate, thank YOU sir, for taking the time mod the game despite without having any proper tools or getting enough credit for doing it. so again THANK YOU.
 
A

amfibiya89

Rookie
#2,665
Jun 21, 2015
essenthy said:
what make me even more sad is that they can make the game look better just by editing some files ( like we did but properly in a none hacky/destructive way )

unless am missing something what kind of resources does that take ? they have 0 valable reasons for not doing it, they didnt explain anything about it, everything is in there sitting and working, but we're obligated to play with locked console level settings while the game engine can clearly go way further

in that case why should i care to make it look better ? am i paid by CDPR ? did they even care to responds to us who spent hours tweaking this mess to make it look a little bit better for everyone ?

at a certain point it about respecting peoples who spend time and money on your product, not responding to blind whiny complaints is understandable, not responding to constructive criticism and legitimate technical question is just a show of disrespect

and how about this, you dont want to care about this ? just give us Redkit, thats all you need to do, we'll do it for you .. and yet
Click to expand...
After ALLLLLL THIS talks I think that we will get REDKIT if sony and microsoft allow CDProject to do it. This is my opinion.
 
Garrison72

Garrison72

Mentor
#2,666
Jun 21, 2015
Sony and MS have no influence over CDPR on modding. They're still an independent company. I'm sure we'll get the modding tools fairly soon, I just wish it had been at launch.
 
A

amfibiya89

Rookie
#2,667
Jun 21, 2015
Garrison72 said:
Sony and MS have no influence over CDPR on modding. They're still an independent company. I'm sure we'll get the modding tools fairly soon, I just wish it had been at launch.
Click to expand...
May be you are right. Like I said, this is my opinion. I believe that there is dark side of industry that we do not see what is going on. Because otherwise this is not the method of CDProject. No comment all of that topic, modding toolkit, downgrade and so on. I hope we will get tool soon too.
 
T

True_Spike

Senior user
#2,668
Jun 21, 2015
Parity is just fucking stupid.

That's my take on the issue.
 
T

TheWotcher

Rookie
#2,669
Jun 21, 2015
amfibiya89 said:
May be you are right. Like I said, this is my opinion. I believe that there is dark side of industry that we do not see what is going on. Because otherwise this is not the method of CDProject. No comment all of that topic, modding toolkit, downgrade and so on. I hope we will get tool soon too.
Click to expand...
Wellll they did comment on the downgrade. They said it's not real, it's just compression, and that the final game's visuals will be the same as the SoD trailer.

Whether or not what they said was true is a different story though
 
J

John_snoww

Rookie
#2,670
Jun 21, 2015
Here we are. Almost 300 pages and blatantly being ignored by the company that got our money based on falsehoods.
Well done CDPR, there goes your image.
 
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swefan

Rookie
#2,671
Jun 21, 2015
John_snoww said:
Here we are. Almost 300 pages and blatantly being ignored by the company that got our money based on falsehoods.
Well done CDPR, there goes your image.
Click to expand...
There are also those who enjoy the game here ;)
 
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John_snoww

Rookie
#2,672
Jun 21, 2015
I enjoy the game as well. A lot even!
But that's a completely different discussion.

It does not take away that we have been lied to and we got a lesser product compared to what was promised.
And now we are being ignored, blatantly being ignored while we are loyal fans who paid.
My image of CDPR has been damaged a lot.
 
T

TouPoutsou

Senior user
#2,673
Jun 21, 2015
luc0s said:
Well, I guess we can figure out that answer for ourselves. Has to be Xbone, considering Bloodborne is PS4 exclusive and looks better than TW3 (even the PC version).
Click to expand...
When people are upset, the sometimes end up making such rediculous statements. I mean, i really LOVE bloodborne, and have done my bitching about TW3 graphics, but SERIOUSLY? Sure you might like the art STYLE of bloodborne more, but saying that the graphical fidelity is actually higher is just down right rediculous.

Have you seen the character models in bloodborne? They look horrible. They look averange to bad for a 2011 game. Have you also noticed they are ZERO facial animations? Also NO SHADOWS whatsover. No dynamic weather of any sort. Same colour pallette all over. No dynamic lighting. The water manages to look even worse than TW3. Very liitle variety on vegetation. Textures are lower quality than TW3. Way too much sharpening to fool your eye. And about the details you mention. Have you looked in places like Yahar'gul towards some inaccessible areas? They are totally empty. Also missing textures on the horizon on several occasion(Caihurst Castle on the top of my mind, if you look outside the window where you fight the NPC). Plus the overall size. I finished NG+ Bloodborne on 3 hours. I think it takes about 10 minutes to run from Iosefka's Clinic to mergo's loft(the biggest distance in the game).

So yeah i absolutely love bloodborne as a game, and i like the art style, but in terms of graphical fidelity, they are a generation apart with the TW3.
 
C

CoconutChriss

Rookie
#2,674
Jun 21, 2015
IrregularJohn said:
So much for hoping Enhanced Edition will fix anything.


The comparison beetween TW2 day one and Enhanced Edition - look at the grass pop-int and the textures on the roof of that hut. It's gotta be the crappy engine.
Click to expand...
Woooh! I always wondered about this grass growing in front of Geralt's feet in chapter 2. The only way to solve it is to use mods. But it is also different from the grass before, in shape and color. It seems it is added to the first type of grass. And to see both from the distance takes a lot out of the GPU.
 
M

methegreat

Rookie
#2,675
Jun 21, 2015
CoconutChriss said:
Woooh! I always wondered about this grass growing in front of Geralt's feet in chapter 2. The only way to solve it is to use mods. But it is also different from the grass before, in shape and color. It seems it is added to the first type of grass. And to see both from the distance takes a lot out of the GPU.
Click to expand...

It's a bug. You can fix it with a mod from the nexus I think. Can't remember, but I think that's where I got the fix from.
 
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Wolfmeister1010

Rookie
#2,676
Jun 21, 2015
God I miss the intense dof witcher 2 had
 
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luc0s

Forum veteran
#2,677
Jun 21, 2015
TouPoutsou said:
When people are upset, the sometimes end up making such rediculous statements. I mean, i really LOVE bloodborne, and have done my bitching about TW3 graphics, but SERIOUSLY? Sure you might like the art STYLE of bloodborne more, but saying that the graphical fidelity is actually higher is just down right rediculous.

Have you seen the character models in bloodborne? They look horrible. They look averange to bad for a 2011 game. Have you also noticed they are ZERO facial animations? Also NO SHADOWS whatsover. No dynamic weather of any sort. Same colour pallette all over. No dynamic lighting. The water manages to look even worse than TW3. Very liitle variety on vegetation. Textures are lower quality than TW3. Way too much sharpening to fool your eye. And about the details you mention. Have you looked in places like Yahar'gul towards some inaccessible areas? They are totally empty. Also missing textures on the horizon on several occasion(Caihurst Castle on the top of my mind, if you look outside the window where you fight the NPC). Plus the overall size. I finished NG+ Bloodborne on 3 hours. I think it takes about 10 minutes to run from Iosefka's Clinic to mergo's loft(the biggest distance in the game).

So yeah i absolutely love bloodborne as a game, and i like the art style, but in terms of graphical fidelity, they are a generation apart with the TW3.
Click to expand...
My friend, if you've read my past comments in this thread, you'll know that I'm far from upset. In fact, I'm one of the few people who quite frankly doesn't really give a shit about the graphics of TW3.

Was there a downgrade? Yes.

Could TW3 have looked better? Probably.

Do I want TW3 to look better? Sure, but I think there are other more important things CDPR should focus on first.

Am I bitching about TW3's graphics? lol no

Am I upset? lol hell no!


Look, I understand Bloodborne has a different artstyle than TW3. Me thinking Bloodborne looks better than TW3 has nothing to do with the art direction because quite frankly I think TW3's art direction is fantastic. I'm judging both games on a technical level and on a technical level, Bloodborne quite frankly looks better than TW3.

Sure, Bloodborne isn't perfect, as you have well pointed out, but overall the game looks better than TW3, especially when it comes to the lighting. But that is just my opinion. Feel free to disagree.
 
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erxv

Rookie
#2,678
Jun 21, 2015
luc0s said:
On a different note: I've recently decided to try out Bloodborne on the PS4. I actually think that game on the PS4 looks better than TW3 does on the PC. Ofcourse the world of Bloodborne is a bit more compact than the world of TW3 but it does make me wonder why CDPR couldn't achieve better graphics than they currently have for TW3.
Click to expand...
maybe PC on low..... definitely not on ultra

"a bit more compact" a bit???? A BIT???? come one man..... not that hard to make a static world look good....

http://gfycat.com/CookedWeightyAmericanbobtail# even a 480p gif looks amazing
 
L

luc0s

Forum veteran
#2,679
Jun 21, 2015
erxv said:
http://gfycat.com/CookedWeightyAmericanbobtail# even a 480p gif looks amazing
Click to expand...
The most noticeable thing in that screenshot is the foliage. I have mixed feelings about the foliage in TW3. On one hand it looks flat, 2D and fake, on the other hand the physics applied to them making them swing and shake in the wind does make the whole scene look awesome.
 
E

erxv

Rookie
#2,680
Jun 21, 2015
John_snoww said:
I enjoy the game as well. A lot even!
But that's a completely different discussion.

It does not take away that we have been lied to and we got a lesser product compared to what was promised.
And now we are being ignored, blatantly being ignored while we are loyal fans who paid.
My image of CDPR has been damaged a lot.
Click to expand...
i dont see how i was lied to...... i watched all the pre-release footage... the countless hours of livestreams weeks before the game came out.. and at that point it was still 100% possible to cancel a preorder...

its 100% the fault of the uneducated consumer, if he/she is dissapointed with the games visuals.. if they only watched 1 trailer with 10 seconds of TRAILER footage that is marked (work in progress) and ignored the hundreds of hours of ACTUAL GAMEPLAY FOOTAGE, that was available before launch... its their own fault....

all the youtuber and livestream gameplay videos before launch are the same as how the game looked (even got better with day 1 patch and the following patches)

---------- Updated at 04:52 PM ----------

luc0s said:
Look, I understand Bloodborne has a different artstyle than TW3. Me thinking Bloodborne looks better than TW3 has nothing to do with the art direction because quite frankly I think TW3's art direction is fantastic. I'm judging both games on a technical level and on a technical level, Bloodborne quite frankly looks better than TW3.

Sure, Bloodborne isn't perfect, as you have well pointed out, but overall the game looks better than TW3, especially when it comes to the lighting. But that is just my opinion. Feel free to disagree.
Click to expand...
you got those 2 the other way around.... on a TECHNICAL level witcher 3 hands down beats bloodborne.... to YOU maybe the game looks better, but that is just the art style... and thats subjective....


luc0s said:
The most noticeable thing in that screenshot is the foliage. I have mixed feelings about the foliage in TW3. On one hand it looks flat, 2D and fake, on the other hand the physics applied to them making them swing and shake in the wind does make the whole scene look awesome.
Click to expand...
flat, 2D and fake??? show me a game with fully modeled individual grass leaves then il shut up....
 
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