https://www.youtube.com/watch?v=3SpPqXdzl7gDoes anyone know the mechanics of that atmospheric fog that was dropped from the final build.
Is that just volumetric fog? Or is it something more/less complex.
I want it back and I'm wondering if its a big expectation.
"Aerial perspective fog".
Judging by the recent damage control instead of an apology and a road map for future updates I'd wager it won't make a come-back. They don't care about PC gamers like they used to and instead of Enhanced Editions they'll probably just make paid expansions.