Now he's saying it's heavy to render(it isn't even 1 fps) and that no open world games use it, what a joke. GTA V, Stalker, many MMOs, and I'm sure more games use it. Misinforming people once again.
So you managed to name 2 open-world games with parallax occlusion mapping. Good job. That still doesn't make it "many games". Two isn't many.
I'm not misinforming anyone. Do you even know what parallax occlusion mapping does? It basically adds procedural-generated geometry on the spot (through tessellation) based on the normal-map and shader-settings that are provided. That shit is quite heavy.
You're the one misinforming people. And I don't even understand why. What do you have to gain from this?
You know what? Fuck it. I'm done talking to you.
---------- Updated at 04:09 AM ----------
There is parallax mapping in TW3 too just not that much. It takes more time to develop good textures which costs more money so most of the time developers don't do it. Dozens of games use it though.
This is blatantly false. Textures are created at enormous resolutions and then down-sampled to either 4k, 2k or 1k size. In the game studio where I worked, making textures at 8k resolutions or higher wasn't uncommon. Working on higher resolutions doesn't take more time, lol.
Making good normal-maps (which is what's used for parallax-mapping) doesn't take much time either. Game artists like myself basically sculpt their models in Zbrush and then retopologize to a functional in-game model, with the high-resolution sculpt baked on it as a normal-map. You can then decide to add a parallax shader to the normal-map but usually that doesn't happen.
The Witcher 3 doesn't have parallax-mapping to my knowledge. I haven't seen a single occasion of parallax mapping in TW3 yet.
Don't listen to Witcherman, he's the one misinforming you.
---------- Updated at 04:12 AM ----------
Article of that announcement please if not dont bother to reply to my post have a nice day.
I already linked the video were CDPR announced that. Go a few pages back.
You have a nice day too kiddo.