Witcher 3 Herald bug over 60 fps settings Ragdoll ?

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Hello everyone ! I bought TW3 2 days ago and my experience so far so good , exept a little issue . When Herald dies he flies to the sky every single time . 1st ive tried to check different variations of video settings and found out that with 30fps cap Heralds death is completly fine. My CPU i7 4790 - 3.6 , RTX 2080 , 16 gb RAM , 1920*1080 240Hz Gsync , win 10*64 , Steam version of the game . Also checked graph drivers and disable G sync .
Didnt find any matches on forum threads so far , will appreciate any help.


upd 17-06-19
found couple threads on steam and reddit forums , some people there call it ragdoll bug , but still no solution . Also with 30 fps cap Herlads body still had little impuls after 1-2 secs animation of death , like some sort broken physics tech started.
 
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