Witcher 3 is missing some key open world features == modding possible?
Witchers outdoor open world areas are really compelling and exploring is awesome, but W3 is still missing some key open world features.
An example of this is Lornruk. It is a beautiful structure in a beautiful location. As it is, it seems like it is just a prop to allow the player to get another set of amour, when it could be so much more. The problem that there is no way to make Lornruk feel like it is yours. Geralt can't sit anywhere, relax anywhere, cook or change the structure in any way. This lack is partially why Skyrim mods have a billion downloads and Witcher barely a million on the nexus.
Here are the open world concepts that need to be developed in order for W3 to fly as an open world.
1) Player home capability in nice places like Lornruk ...... To see what a well implemented open world home looks like see Dragon Tree Temple and Leaf Rest on the Skyrim Nexus.
2) Ability to set up a camp in interesting locations, with a tent, fire and cooking pot. Geralt running around in the wilderness just feels wrong without this.
3) Ability to cook food and raw meats .... yes he can't get sick, but that doesn't mean he likes his meat raw.
4) Horse Storage and boat storage.
5) Since W3 doesn't have 1st person animations, it would be great for Geralt to also have much more environmental interactions.
Witchers outdoor open world areas are really compelling and exploring is awesome, but W3 is still missing some key open world features.
An example of this is Lornruk. It is a beautiful structure in a beautiful location. As it is, it seems like it is just a prop to allow the player to get another set of amour, when it could be so much more. The problem that there is no way to make Lornruk feel like it is yours. Geralt can't sit anywhere, relax anywhere, cook or change the structure in any way. This lack is partially why Skyrim mods have a billion downloads and Witcher barely a million on the nexus.
Here are the open world concepts that need to be developed in order for W3 to fly as an open world.
1) Player home capability in nice places like Lornruk ...... To see what a well implemented open world home looks like see Dragon Tree Temple and Leaf Rest on the Skyrim Nexus.
2) Ability to set up a camp in interesting locations, with a tent, fire and cooking pot. Geralt running around in the wilderness just feels wrong without this.
3) Ability to cook food and raw meats .... yes he can't get sick, but that doesn't mean he likes his meat raw.
4) Horse Storage and boat storage.
5) Since W3 doesn't have 1st person animations, it would be great for Geralt to also have much more environmental interactions.


