Witcher 3 Loot system
Is there any information on the type of loot system that will be in the Witcher 3? Will it be random, or static?
I hope it's mostly static, because I really hate completely random loot where you get different loot every single time. Dragon Age Inquisition is like that, and even more the game seems to hand out the best loot during the first encounter. If you reload, then the quality of the loot diminishes noticeably..
I really hope the Witcher 3 isn't like that, and that we're guaranteed to get the same loot regardless or circumstances. Of course, a slight amount of stochasticity should be injected, but only for ordinary things (ie junk) rather than important weapons and gear..
What say you guys and gals?
Is there any information on the type of loot system that will be in the Witcher 3? Will it be random, or static?
I hope it's mostly static, because I really hate completely random loot where you get different loot every single time. Dragon Age Inquisition is like that, and even more the game seems to hand out the best loot during the first encounter. If you reload, then the quality of the loot diminishes noticeably..
I really hope the Witcher 3 isn't like that, and that we're guaranteed to get the same loot regardless or circumstances. Of course, a slight amount of stochasticity should be injected, but only for ordinary things (ie junk) rather than important weapons and gear..
What say you guys and gals?


