Witcher 3 News [LINKS & DISCUSSION]

+
Another reason could be that Gopher is just extremely sensitive to anything below 60 fps and the Gamestar journalist isn't. I have followed Gopher on YouTube for over two years now and in some videos he does mention that he find even slightly below 60 fps extremely annoying and unpleasant and he will do almost everything to have it above.

Might be true. I was used to play 30-40 fps before I got my last pc. Now whenever game goes 55 and less from 60 it feels like noticeable fps drop to me. Anyway hairworks seems to me as such an unimportant feature that I would trade it for performance any day(I mean I have ati card but if I had nvidia, I would just try it and then never turn on again). Only people with nasa pcs will enjoy these things anyway.
 
Am i the only one that now instead of feeling excitement and happiness at seeing a new w3 gameplay video. feels mostly agony now? Your mind screaming "GOD WHY ISNT IT MAY 19 YET!!!??"

Well in a way yes but mostly because I feel the videos we get to see are of the same stuff over and over again. I would of course love to play the game and May 19th can't come quick enough but I would love some fresh videos of other things. Eg. like someone walking around in another district of Novigrad that what we have seen in the 35 min demo. Not doing anything but just walking around finishing of by walking into a random building and through the interior. I would also love some more videos from the dungeons in the game which there are over hundred of IIRC but so far material have been very scares. Finally I would love a video of Geralt entering the sewers in Novigrad and exploring them a bit.
 
It is like waiting for Christmas presents. Even though it is just few hours away it feels like forever. Just don´t think about it guys. Do not watch new videos, do not read new info and watch new screens (also you will avoid spoilers). Do something completly witcher unrelated. It is the best way how to avoid that feeling (must prepare for exam and I am creating board game for fun for instance). Patience is a virtue. I know it is easy o say but otherwise...well you will be eating yourself from inside guys.
 
We kinda already have hours and hours. Just go back from this page and you'll get your fill.

http://forums.cdprojektred.com/threads/34394-LINKS-ONLY-Witcher-3-News/page24

Or not? I dunno, personally there's more gameplay than I can ask for. I actually didn't even watch it all.

The only thing I can think of at the moment that will interest me is a high-level, swordsmanship focused Geralt in a combat video, to see just how different are the animations, or if it's just a token addition here and there to his moves.

Btw, do you guys know what's with the difference between what Gopher says about the requirements and settings, and what GameStar said?

GameStar said that they had everything turned on, including hairworks, and ran it at 60 fps. Gopher in contrast says that when he turned on hairworks, performance took a massive hit. Did I misunderstand something? If not, why the differences?

I only watched the english and portuguese versions cant understand a word in other languages so...
 
I only watched the english and portuguese versions cant understand a word in other languages so...
What I'm referring to is over a month and a half old. This right here,

http://forums.cdprojektred.com/thre...rticles-2015?p=1570621&viewfull=1#post1570621

GameStar said:
Without restrictions means that even with maximum graphic details. So we cranked up all different types of configurable graphics options from the grass density to texture, water and terrain details to 'Ultra'. Because in our PC (Intel i7-4790, 16GB RAM) there was also a Geforce GTX 980, we were also able to activate the option "Nvidia Hair Works". [...]

But what's even more important than all the graphic splendor: Even with ultra details the game ran at 60 frames per second and a lot smoother than the Preview code from the press event in January did, where we "only" saw the game on High details. Only in the densely populated Novigrad there was some noticeable stuttering, but CD project aims to optimize the performance up to the launch even further.

Reptile's post is from 19-03. When did the YouTubers visit CDPR? At around mid-April, right? Can't remember exactly. I imagine GameStar visited at mid-March, a bit before that translation of Reptile. @OliverDK I find it weird that GameStar played a better build than the YouTubers who went to a later event. I think I'm confusing something here. If it's just Gopher being uber-sensitive, well... :shrug:
 
What I'm referring to is over a month and a half old. This right here,

http://forums.cdprojektred.com/thre...rticles-2015?p=1570621&viewfull=1#post1570621


Reptile's post is from 19-03. When did the YouTubers visit CDPR? At around mid-April, right? Can't remember exactly. I imagine GameStar visited at mid-March, a bit before that translation of Reptile. @OliverDK I find it weird that GameStar played a better build than the YouTubers who went to a later event. I think I'm confusing something here. If it's just Gopher being uber-sensitive, well... :shrug:


IIRC: I read somewhere that Hairworks doesn't play nice with Shadowplay which they apparently used to record the footage.
 
I hope recording is the issue, my heart sunk a little when Gopher said that.
Yeah, likewise.

It's not that I could have afforded going for a stronger rig than what I bought so it doesn't bear any practical consequences on me in retrospect. But it's nicer to know, well, better news.

Gopher said he tried hairworks on the second day when they weren't recording.
as for him being sensitive.. well could be, but he was really dissing it.
View attachment 13226
What the...

Yeah, now I'm really confused about the discrepancy between him and GameStar.

@OliverDK check lord_blex's post above me and the link in it. He's describing something very weird there.

So, second round of ideas, anyone?

Any suggestion where GameStar comes on top earns a redpoint.
 
Last edited:
@EliHarel I find it weird too with the different builds but I was just repeating what I have read on this forum. I apologize that I can't remember exactly where and I have looked for it but sadly unsuccessful so far. Of course as mentioned it my earlier post it could just be someone spreading bullocks.

And believe me Gopher IS really sensitive to any fps below 60 so when he says a massive drop I would take the word massive with a grain of salt.

@EliHarel Yes I have seen the tweet from Gopher but as I say I will take it with a grain of salt as he is highly sensitive to anything below 60 fps so I highly doubt the 25 fps drop is accurate unless we are talking about extreme scenes - he does after all write it felt like 25 and not it was 25. IIRC I seem to remember he once removed a mod in one of his Skyrim let's play just get get a few extra frames to get over 60.

But I guess we will first get the real picture when the NDA is lifted.
 
Last edited:
Benchmark comes to same conclusion, recording with shadowplay isn't an issue:

2015-05-03 19:06:38 - FarCry4
Frames: 1128 - Time: 20000ms - Avg: 56.400 - Min: 49 - Max: 62

2015-05-03 19:07:25 - FarCry4
Frames: 1199 - Time: 20000ms - Avg: 59.950 - Min: 58 - Max: 62


Had V-Sync enabled (woops), the first one is while fraps is recording, second one while shadowplay is recording. The 3fps avg-difference could aswell come from my "benchmark setup" which includes me following one of those hairy-cows around with the camera... (forgot the name lol)
 
25 FPS....well shit. Technically I don't think they were playing the latest build though. Hope dies last.
They weren't, no. But I can't begin to answer why they would play a less advanced build of the game than GameStar, more than a month after GameStar had their hands on it, and just a few days before the Gold was announced.
 
I think the Youtubers were playing different builds.
In AngryJoe's build each time Geralt went into water or came out the game froze for a second or two, and he said that it is not the final build and he was told by the REDs that it was fixed. But in other videos the problem had been fixed, and the players went in and out of water without any problems.
 
Top Bottom