Yes. Look here:did i remember correctly that gophers Q&A in twitch will start around 9pm The time where he lives in Norway?
Yes. Look here:did i remember correctly that gophers Q&A in twitch will start around 9pm The time where he lives in Norway?
Thanks.. cool im really looking forward to his q&a.. imho Gophers coverage of TW3 has been the best by far.Yes. Look here:
sounds interesting, thanksYes. Look here:
Might be true. I was used to play 30-40 fps before I got my last pc. Now whenever game goes 55 and less from 60 it feels like noticeable fps drop to me. Anyway hairworks seems to me as such an unimportant feature that I would trade it for performance any day(I mean I have ati card but if I had nvidia, I would just try it and then never turn on again). Only people with nasa pcs will enjoy these things anyway.Another reason could be that Gopher is just extremely sensitive to anything below 60 fps and the Gamestar journalist isn't. I have followed Gopher on YouTube for over two years now and in some videos he does mention that he find even slightly below 60 fps extremely annoying and unpleasant and he will do almost everything to have it above.
Well in a way yes but mostly because I feel the videos we get to see are of the same stuff over and over again. I would of course love to play the game and May 19th can't come quick enough but I would love some fresh videos of other things. Eg. like someone walking around in another district of Novigrad that what we have seen in the 35 min demo. Not doing anything but just walking around finishing of by walking into a random building and through the interior. I would also love some more videos from the dungeons in the game which there are over hundred of IIRC but so far material have been very scares. Finally I would love a video of Geralt entering the sewers in Novigrad and exploring them a bit.Am i the only one that now instead of feeling excitement and happiness at seeing a new w3 gameplay video. feels mostly agony now? Your mind screaming "GOD WHY ISNT IT MAY 19 YET!!!??"
I only watched the english and portuguese versions cant understand a word in other languages so...We kinda already have hours and hours. Just go back from this page and you'll get your fill.
http://forums.cdprojektred.com/threads/34394-LINKS-ONLY-Witcher-3-News/page24
Or not? I dunno, personally there's more gameplay than I can ask for. I actually didn't even watch it all.
The only thing I can think of at the moment that will interest me is a high-level, swordsmanship focused Geralt in a combat video, to see just how different are the animations, or if it's just a token addition here and there to his moves.
Btw, do you guys know what's with the difference between what Gopher says about the requirements and settings, and what GameStar said?
GameStar said that they had everything turned on, including hairworks, and ran it at 60 fps. Gopher in contrast says that when he turned on hairworks, performance took a massive hit. Did I misunderstand something? If not, why the differences?
What I'm referring to is over a month and a half old. This right here,I only watched the english and portuguese versions cant understand a word in other languages so...
Reptile's post is from 19-03. When did the YouTubers visit CDPR? At around mid-April, right? Can't remember exactly. I imagine GameStar visited at mid-March, a bit before that translation of Reptile. @OliverDK I find it weird that GameStar played a better build than the YouTubers who went to a later event. I think I'm confusing something here. If it's just Gopher being uber-sensitive, well...GameStar said:Without restrictions means that even with maximum graphic details. So we cranked up all different types of configurable graphics options from the grass density to texture, water and terrain details to 'Ultra'. Because in our PC (Intel i7-4790, 16GB RAM) there was also a Geforce GTX 980, we were also able to activate the option "Nvidia Hair Works". [...]
But what's even more important than all the graphic splendor: Even with ultra details the game ran at 60 frames per second and a lot smoother than the Preview code from the press event in January did, where we "only" saw the game on High details. Only in the densely populated Novigrad there was some noticeable stuttering, but CD project aims to optimize the performance up to the launch even further.
What I'm referring to is over a month and a half old. This right here,
http://forums.cdprojektred.com/threads/33354-Interviews-and-Articles-2015?p=1570621&viewfull=1#post1570621
Reptile's post is from 19-03. When did the YouTubers visit CDPR? At around mid-April, right? Can't remember exactly. I imagine GameStar visited at mid-March, a bit before that translation of Reptile. @OliverDK I find it weird that GameStar played a better build than the YouTubers who went to a later event. I think I'm confusing something here. If it's just Gopher being uber-sensitive, well...![]()
Ohhh, recording. Maybe that is the missing link.IIRC: I read somewhere that Hairworks doesn't play nice with Shadowplay which they apparently used to record the footage.
I shall do a Benchmark in Far Cry 4 with Hairworks enabled, once using Shadowplay, once Fraps for recording, will keep you updated.Ohhh, recording. Maybe that is the missing link.
Gopher said he tried hairworks on the second day when they weren't recording.Ohhh, recording. Maybe that is the missing link.
Yeah, likewise.I hope recording is the issue, my heart sunk a little when Gopher said that.
What the...Gopher said he tried hairworks on the second day when they weren't recording.
as for him being sensitive.. well could be, but he was really dissing it.
View attachment 13226
They weren't, no. But I can't begin to answer why they would play a less advanced build of the game than GameStar, more than a month after GameStar had their hands on it, and just a few days before the Gold was announced.25 FPS....well shit. Technically I don't think they were playing the latest build though. Hope dies last.