Well the game isn't "Fully" ready... They have to burn all the DVDs for box copies and ship them etc...So game is fully ready but since they set the release date on May 19th we must wait till then.![]()
Agreed. I'm not sure how the horse fear level works, but if you get out of range it seems to go down pretty quickly (just my observation from watching first 15 minutes of witcher 3 by IGN), and I think you could just ride past every monster and hit one each time. Time consuming strategy but still pretty imbalanced, even against higher level monsters as you do so much damage with every hit on horseback (again just my observation, but 1 hit while riding a horse is maybe 2-3 times more dmg than on normal attacks while standing). And didn't see any opponents being able to hit you while you were on horseback, so you seem to be pretty invincible while doing so.horse combat looks OP as hell.
And there is the simultaneous release of the Prima guides and Gollanz' translation into English of "Sword of Destiny".Well the game isn't "Fully" ready... They have to burn all the DVDs for box copies and ship them etc...
As a matter of fact, new videos will be published soon by Gamespot. To be precise, tommorow and the day after.Since we have to wait till 27th for new videos, maybe CDPR will ease our pain by releasing some new juicy screenshots? :animier::animier::animier:
Yup. Some folks probably took offense at the statement* that "Witcher 3 doesn't feel like a Witcher game but more like Red Dead Redemption in a fantasy setting" but to me that's one of the best compliments I can think of for a narrative-driven open-world game. In my humble opinion, RDR still is the unrivaled king in this particular genre, featuring an immersive, incredibly atmospheric world full with meaningful side missions that accomplished to be both thematically thought-provoking and unique in design, an intelligent, emotional resonant story that didn't shy away from complex issues and that concluded in one of gaming's best endings, and - for its time - robust gameplay mechanics that were able to transcend the established GTA formula. If CDPR is able to combine those aspects in a similar compelling fashion with the more RPG-oriented elements of their previous two installments, we're in for a real treat.These Red Dead Redemption comparisons keep exciting me more and more.
I said something regarding this in the other thread. I think - and dearly hope - it is possible that the "flow-of-time" effect is exclusive to the PC version due to technical reason, as it was in The Witcher 2.I loved the "Precious Cargo" gameplay but I kind of wished that while meditating you got to see the flow of time in real time. But instead we just get the clock interface :'(
Yup.BTW is the diary written by Dandelion again?
BRILLIANT THANK YOU SO MUCH YEEEEEEEEEEAAAYup.
I hope that, this will be not true. I want see this effect , I would love see it while I am playing. Its confirmed ???I said something regarding this in the other thread. I think - and dearly hope - it is possible that the "flow-of-time" effect is exclusive to the PC version due to technical reason, as it was in The Witcher 2.
So tomorrow and the day after will be new videos if i understand you correctly? Because i was very surprised to not see a tavern brawl fight, sword fight in the camp and swamps ,and Red Barons quest, that glimpse of gameplay was sown in previous videos.As a matter of fact, new videos will be published soon by Gamespot. To be precise, tommorow and the day after.
So tomorrow we will have new videos from gamespot, really??? I think too, the gamespot videos had been....... incompletesSo tomorrow and the day after will be new videos if i understand you correctly? Because i was very surprised to not see a tavern brawl fight, sword fight in the camp and swamps ,and Red Barons quest, that glimpse of gameplay was sown in previous videos.