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Witcher 3 News [LINKS & DISCUSSION]

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M

moonknightgog

Forum veteran
#1,881
Apr 23, 2015
Jasheon said:
Honestly......the combat looks kinda bad and jerky, hopefully it's polished more at release.
Click to expand...
Do you have in mind a specifical part of the combat system?
 
Y

YourAverageNord

Rookie
#1,882
Apr 23, 2015
Zatara56 said:
Loving almost everything...... but dat LOD though. It's very apparent, especially on the shadows. I guess games still have a few years to go before LOD/draw distance can be somehow masked/less apparent.
Click to expand...
I see what you mean, LOD and draw distance were really low in recent gameplays, the trees look like 2d models at far distances. I've noticed that the older 2013 footage, especially the debut trailer had massive draw distances. I'm curious as to if the draw distance will be any higher at ultra settings.
 
M

moonknightgog

Forum veteran
#1,883
Apr 23, 2015
YourAverageNord said:
I see what you mean, LOD and draw distance were really low in recent gameplays, the trees look like 2d models at far distances. I've noticed that the older 2013 footage, especially the debut trailer had massive draw distances. I'm curious as to if the draw distance will be any higher at ultra settings.
Click to expand...
I hope in some settings for draw distance/LOD.
 
J

Jasheon

Rookie
#1,884
Apr 23, 2015
moonknightgog said:
Do you have in mind a specifical part of the combat system?
Click to expand...
When Geralt is dodging and moving around, just doesn't look fluid like say a batman Arkham game or shadows of mordor.
 
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M

moonknightgog

Forum veteran
#1,885
Apr 23, 2015
Jasheon said:
When Geralt is dodging and moving around, just doesn't look fluid like say a batman Arkham game or shadows of mordor.
Click to expand...
It's a completely different system.
Batman and SoM are based on free flow system. Combat in TW3 has an entirely different ruleset.
 
A

arkhenon

Rookie
#1,886
Apr 23, 2015
Oh gosh, no complete free-flow please... I hate flying around the battlefield while hitting two different enemies. I'd rather have the ability to move/attack precisely as I want to. So if there are no enemies close to me and if I click on the attack button, I want Geralt to slice air. As far as I'm aware Witcher 3's combat is a mixture of Dark Souls and free-flow systems, which is exactly what is needed I'd say. Long story short, I'm loving what I've seen of combat so far. Some dodge rolls were a little bit extreme in the earlier footages, but the IGN and Gamespot videos have shown some amazing pacing, reality and precision in combat in my opinion.
 
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Geralt_of_bsas

Geralt_of_bsas

Forum veteran
#1,887
Apr 23, 2015
Some animations and attacks definitely look jerky, but like I said in an old post, its because of the speed I believe, inconsistent speed that is.

@Jasheon try watching the combat footage in slow mo, you'll see animations usually blend really well.

Unfortunately this wont be "fixed" i think, I complained a while back that animations were too fast and accelerated but its too late now, and also im in the minority.

@moonknightgog I know geralt has to be fast, but I think it's overdone, I think there could be a more balanced middleground. I dont want normal human speed, but neither twitchy unnatural speed, thats all.

I take it as a sacrifice CDPR probably made in terms of having responsiveness in a much higher priority than animations, which is fine, but the inconsistency makes it look kind of bad. I'd rather have all of them going like that, not some moves believable and others not at all, that breaks my perception of how Geralt works.
 
Last edited: Apr 23, 2015
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S

shtempik

Rookie
#1,888
Apr 23, 2015
Are they streaming Witcher gameplay in Germany today?
 
M

moonknightgog

Forum veteran
#1,889
Apr 23, 2015
Geralt_of_bsas said:
Unfortunately this wont be "fixed" i think, I complained a while back that animations were too fast and accelerated but its too late now, and also im in the minority.
Click to expand...
But those have to be fast.
 
S

shawn_kh

Rookie
#1,890
Apr 23, 2015
Loved everything except that terrible clipping of Geralt's armor through the horse.
I know it is a huge game and so on, and I'd say minor clipping is okay but this is on another level.
 
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Kinley

Kinley

Ex-moderator
#1,891
Apr 23, 2015
 
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M

Mezziaz

Rookie
#1,892
Apr 23, 2015
Kinley said:
Click to expand...
Just the kind of video I've been waiting for. Was this recorded at the CD Projekt studio ages ago though? Because you see the old UI on screen in the background at 0:47.
 
C

C0bR

Senior user
#1,893
Apr 23, 2015
Mezziaz said:
Just the kind of video I've been waiting for. Was this recorded at the CD Projekt studio ages ago though? Because you see the old UI on screen in the background at 0:47.
Click to expand...
For sure. They have downgraded it since then.
 
B

Bloede_Dhoine

Rookie
#1,894
Apr 23, 2015
Shaved Geralt looks kinda weird in this video, like a different person.

Also John Mamais is back :D
 
Last edited: Apr 23, 2015
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M

MaxItOut

Rookie
#1,895
Apr 23, 2015
The new behind the scene trailer is just awesome ... never liked how Yennefer looked like, but in this trailer she is just gorgeous. In fact I'm more for Triss but this Yen flashed me, just have to admit it.

Loved the scene 1:38 , where Geralt blows the wall with aard <3
 
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Reactions: adridu59 and aryman222
ChrisPhilip38

ChrisPhilip38

Rookie
#1,896
Apr 23, 2015
Bloede_Dhoine said:
Shaved Geralt looks kinda weird in this video, like a different person.
Click to expand...
Pretty sure that's a young Geralt.
 
wichat

wichat

Mentor
#1,897
Apr 23, 2015
C'mon Yen!...



I'm in a extra-drolling state!
 
Last edited: Apr 23, 2015
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T

tahirahmed

Rookie
#1,898
Apr 23, 2015
Kinley said:
Click to expand...
Finally ! glad to see something more explicit about Nvidia features, it's been ages. You have my thanks Kinley. Oh and they mentioned bears full of simulated fur, you must be happy !
 
D

dexter2

Rookie
#1,899
Apr 23, 2015
Mezziaz said:
Just the kind of video I've been waiting for. Was this recorded at the CD Projekt studio ages ago though? Because you see the old UI on screen in the background at 0:47.
Click to expand...
Been wondering the same.
 
M

misho8723

Senior user
#1,900
Apr 23, 2015
So about 90 main characters and about 2 000 side characters.. and they have put effort to make everyones face to be unique and detailed and to be the same level ? If so, that must have been really, really hard
 
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