Witcher 3 most definitely used some parts or imports from Unreal Engine / Editor. TW3 uses SpeedTree for tree rendering and generation. In addition to that, those SRT files I keep telling modders to include in their DDS vegetation texture mods (to make those mods uncookable) were created with Unreal Editor. You can also find videos that show how Igni FX for Witcher 3 was created with Unreal Engine/Editor -
I realize tools are still very limited, but maybe there is possibility of importing content created with Unreal Editor into Witcher 3? Maybe using some code from Unreal Engine will actually open up some Uknown Bytes for Wolven Kit?
I don't really know if there some kind of free versions of Unreal Editor that can modify content and save it.
I realize tools are still very limited, but maybe there is possibility of importing content created with Unreal Editor into Witcher 3? Maybe using some code from Unreal Engine will actually open up some Uknown Bytes for Wolven Kit?
I don't really know if there some kind of free versions of Unreal Editor that can modify content and save it.