Have to say at first I didn't agree that the wind has been too strong in the recent game play footage of the witcher 3. I thought it looked moody and natural too till I started seeing it in practically every video and review, not all of them but too many. I would seriously doubt that the game will always have such strong wing but the effect although beautiful looses its impact when it becomes too constant. That's when it gets to that point the effect stops creating mood and becomes a bit of a distraction, doing the exact opposite of what its supposed to, even if it is astoundingly beautiful. so I can very much sympathies now.
Less wind can also create great mood and can look really amazing. I was looking at some other footage of the game, when Geralt enters Downwarren, and there is this moment when he gets to the top of these wooden steps and the wind starts to come in and blow the trees in front of him. its subtle and great, because when you saw the game play in the swamp just seconds before, there was almost no wind, and it is dark and looks and feels humid and overcast and you can hear bugs and see flammable gas rise from under the mud and dead leaves, it feels so oppressing. you trudge your way through the swamp in no mans land, and you know their is blood in the water around you (because you helped put it there). Then when Geralt climbs a hill into the town, its bright and colorful, golden even, and it feel like a damn oasis. that's when the wind comes in over the top of the hill and plays modestly with the trees in front of Geralt as he goes to talk with the alderman. finally you can relax and breath cool air.
I hope we have more moments like that, because it was damn good. hands down excellent, so Immersive, I love it. Excellent art direction CDPR! Really hope to see more of that in game, because if there is, its going to be one hell of a game. Just hope they have't got too carried away with the wind, because when its used at the right moment it adds so much to the game, and if its too strong its flaws show.