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Witcher as a party rpg

+
K

karl_dietrich

Rookie
#1
Jun 5, 2012
Witcher as a party rpg

Dont know about you, but i liked the moments when the Witcher wasnt alone,but fought with others(even when they werent usefull). So i just wonder if a party rpg(for Witcher 3 or as a spin-off) would be ok regarding the books(which i dont read).
 
J

joshko

Senior user
#2
Jun 5, 2012
As a rule Geralt generally works alone.

Honestly I think party members would be more annoying then helpful.
 
Sandis

Sandis

Senior user
#3
Jun 5, 2012
Truly Geralt as being of the most known witchers in Northern kingdoms, he usually brake all boundary's like showing emotions and interfering with other lives, so in right way I thinks this co-up can be done somehow!....:)
 
Aver

Aver

Forum veteran
#4
Jun 5, 2012
jfprovata said:
As a rule Geralt generally works alone.

Honestly I think party members would be more annoying then helpful.
Click to expand...
Actually in books he had party of four people + sometimes temporary companions.
 
J

joshko

Senior user
#5
Jun 5, 2012
Aver said:
Actually in books he had party of four people + sometimes temporary companions.
Click to expand...
Fair enough enough but I was thinking more along the lines of being a witcher, rather than saving a girl.
(Don't spoil things, I just started baptism of fire.)
 
V

volsung

Forum veteran
#6
Jun 5, 2012
If The Witcher included some kind of party based gameplay, they would have to change the overall mechanics to turn-based or at least pause-based.

Online party based (cooperative gameplay) is a different thing, but I am sure there are plenty hollow games out there where you can swing your sword around with a group of friends and ignore any kind of story and character development.

This is highly unlikely for TW3, but maybe for an eventual, future game set in The Witcher's universe. Tactical, party-based, isometric perspective, multiple classes... *drools*
 
S

Sirnaq

Rookie
#7
Jun 5, 2012
Cyberpunk could be party based, hell it could have basic multiplayer option like in balur's gate or icewind dale.
 
P

pomor

Senior user
#8
Jun 5, 2012
Party based? I hope not. Unless the party-part is optional, and you can solo it anyway.
 
K

Kodaemon5924

Forum veteran
#9
Jun 5, 2012
Sirnaq said:
Cyberpunk could be party based, hell it could have basic multiplayer option like in balur's gate or icewind dale.
Click to expand...
You know, I'm not usually a fan of multiplayer, but I can see some serious co-op potential for Cyberpunk.
 
K

karl_dietrich

Rookie
#10
Jun 5, 2012
pomor said:
Party based? I hope not. Unless the party-part is optional, and you can solo it anyway.
Click to expand...
This was possible in Dragon Age most of the time. But i preferred it to fight with the group. A party based Witcher rpg could also have a real pause like Dragon Age,where the player could give orders to his party or make rules how they behave in a fight.
 
m4x1u

m4x1u

Senior user
#11
Jun 6, 2012
It's fact that by profession a witcher should work alone. It's a fact that Geralt, for the major part of his adventures through the saga, had some companions with him. Those companions sometimes fought alongisde him, but mainly worked just as friends, whom didn't want to leave the poor man alone to prevent him from commiting something crazy or suicidal (like going all the way down to Nilfagrd to regain Ciri).

I think that, if the companions were done this way, it would work. They'd be independent, they wouldn't follow you around the map to fight(combat areas) unless it would make logic in the means of plot. Instead, they'd be always somewhere near in the "hub" area of each Chapter. They could stay at your camp for example (if the gameplay would look at some point like a long journey through forests/mountains) or at the Inns by the road where you stop for the night. I'd also like them to have way more dialogue options that they had in TW2 (triss, zoltan, dandelion, roche, iorveth) that would reflect the current actions and their in-game consequence.

I think something along this path would reflect Saga tomes 3-5 most accurately.

P.S: Sorry for typos and mistakes
 
Garrison72

Garrison72

Mentor
#12
Jun 6, 2012
No. This isn't a party based RPG. This is about one character - Geralt.
 
227

227

Forum veteran
#13
Jun 6, 2012
I wouldn't mind more missions like the ones where Brigida and Roche follow you around, but nothing that would necessitate (or allow) taking control of other characters. The missions where Roche or Brigida follow you around only add extra layers and possibilities to the combat. For example, while escorting Brigida I was having trouble with the second checkpoint because I was level 1 and the crossbow bolts kept killing me, so I destroyed some nearby cocoons and summoned a queen endrega to occupy the attackers while I threw bombs at everything that moved. The crossbowmen were quickly dealt with, and then I used Brigida to distract the queen while I attacked it from behind. It would have been far more of a hassle, not to mention less fun, had she not been there.

As far as something like DA:O goes, though, I'd rather gouge my eyes out with an ice cream scoop than play a Witcher game like that.
 
D

dragonbird

Ex-moderator
#14
Jun 6, 2012
227 said:
I wouldn't mind more missions like the ones where Brigida and Roche follow you around, but nothing that would necessitate (or allow) taking control of other characters. The missions where Roche or Brigida follow you around only add extra layers and possibilities to the combat. For example, while escorting Brigida I was having trouble with the second checkpoint because I was level 1 and the crossbow bolts kept killing me, so I destroyed some nearby cocoons and summoned a queen endrega to occupy the attackers while I threw bombs at everything that moved. The crossbowmen were quickly dealt with, and then I used Brigida to distract the queen while I attacked it from behind. It would have been far more of a hassle, not to mention less fun, had she not been there.

As far as something like DA:O goes, though, I'd rather gouge my eyes out with an ice cream scoop than play a Witcher game like that.
Click to expand...
^This. (Apart from the last paragraph. I can think of much better uses for an ice cream scoop).
Having to manage a team breaks up the flow too much. It's fine in games that are meant to be like that, but not the Witcher series. AI-ocntrolled is OK, otherwise not for YW3.

But if they made the Cyberpunk team-based, I wouldn't bitch about it.
 
227

227

Forum veteran
#15
Jun 6, 2012
dragonbird said:
^This. (Apart from the last paragraph. I can think of much better uses for an ice cream scoop).
Click to expand...
A melon baller, then.

dragonbird said:
But if they made the Cyberpunk team-based, I wouldn't bitch about it.
Click to expand...
Agreed. Personally, my objection is more to such a large change than a case of having anything against party-based games. The upcoming cyberpunk game could potentially work well with something like that.
 
wichat

wichat

Mentor
#16
Jun 6, 2012
The White Wolf works alone... but some casual partner for an especific quest would be welcome ;)
 
G

GuyNwah

Ex-moderator
#17
Jun 6, 2012
There are sequences in the books where he is a member of a party (often a fractious one), such as the dragon hunt in Limits of Possibility, and the party dynamics are at least as important as the objective.

I'd like to see this kind of party interaction better dramatized, though it doesn't need to be done as a strict party RPG, and it doesn't need to be done within the mainstream game.

If we only had a construction set...
 
S

secondchildren

Forum veteran
#18
Jun 6, 2012
Well this thread is itching me to replay Icewind Dale series :p
 
W

whiplash27

Senior user
#19
Jun 7, 2012
Geralt works alone. That's why in my most recent game in TW1, I turned Siegfried down in the sewers. Then Geralt said "I only work alone" like the BAMF that he is.
 
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