With the release of the PS5 Pro will CyberPunk 2077 be optimized to take advantage of this console?

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CyberPunk 2077 has the 2 options for Performance and Quality modes. But with the release of Playstation 5 Pro will we see an update to the game to take advantage of this console? Or has development for this cease in terms of patches and optimization?
 
Just a guess, because who know except CDPR themself, but personally I doubt, for few reasons.
- CDPR moved on to their other projects (as far as we know there is no "devs" working on Cyberpunk since a while)
- It would only concern only Playstation players and above all, a little part of playstation players (so a very small amount of all Cyberpunk players).
- And about that I could be wrong, but Cyberpunk being a game very demanding for CPUs, knowing a PS5 Pro having the exact same CPU as the regular PS5, I doubt you can improve greatly the performance (for example, I doubt it could simply run the quality mode at 60FPS instead of 30).
 
Mods are actually an expensive venture on consoles as all content offered on their platforms needs to conform to the standards and requirements of the console itself. There are lots of ways that mods may not be acceptable for a console, whether it's something that could put the console into a position to become unstable or run out of available resources, or they include something that the console platform itself deems as inappropriate (whether nudity/sexuality, graphic levels of violence, or representation of political or cultural ideology.)

The extra layers implicitly mean that mods will have to go through a certification system to be approved. This is not only taxing on the studio and platform staff, but mods require updates whenever a game's code changes, like with any update. That means going through the process repeatedly over time, and that's taxing on the mod authors as well. If mods are not updated, they need to be removed or it would conflict with the requirements for providing products of certain standards and levels of functionality.

It can certainly be done, as Bethesda has proven with it's limited library of mods for Skyrim onward. This does however raise the question of monetizing mods to support all of this additional work, which adds a whole new bag of worms into the process.

So, while it's not impossible, there's a lot of consideration and commitment-over-time that would be required with the system as it exists today. Someday, perhaps...
 
I'd argue that we're all looking for one thing and one thing only - Better Ray Tracing support. That's it. The lack of Ray Tracing on reflective surfaces massively pulls the game down on PS5. It exists today on PC.
 
I'd argue that we're all looking for one thing and one thing only - Better Ray Tracing support. That's it. The lack of Ray Tracing on reflective surfaces massively pulls the game down on PS5. It exists today on PC.

You really shouldn't expect much ray tracing support on consoles. It will always be lagging far behind PC.

People already complain that the PS5 pro is overly expensive at 700$ yet are asking for it to be on a comparable scale to high end PC GPUs. A 3080ti like mine costs more than the entire console and ray tracing still hits it hard.

It's just not reasonnable to expect a 700$ console to perform anywhere near the level PCs that cost more than 2K perform.
 
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I'd imagine ray tracing will be common in the next generation of consoles. For now, it's only beginning to become more standard on PC.
 
I expect as much too considering the next generation of consoles will likely not be here before 2026/27.

But, by then, I suspect path tracing will start being more standard on PC. I expect we'll at least be looking at an RTX 6000 series by then that will also cost significantly more than an entire console but there will still be console players asking for PC level path tracing.

It's a bit of an eternal argument I guess. It's nothing new and it will always be I suppose. It's just an unreasonnable ask.
 
I expect we'll at least be looking at an RTX 6000 series by then that will also cost significantly more than an entire console...
I would actually be surprised if this continued. Fact of the matter is, the massive surge in pricing for GPUs was contrived, opportunistic, extortionist rubbish perpetrated by unbridled greed and predatory business practices. (And, as always, people were foolish enough to buy them at those prices, literally ensuring that the practice lasted much longer than it otherwise would have.)

But two things are still true. One, it doesn't cost anywhere near that much to produce the technology, and two, many people are not going to pay that much for them, period. That alone will mean that the prices will start becoming more reasonable once the companies feel the burn of sales and revenue being strangled over time.

My guess is that we'll be seeing more reasonable GPU pricing returning before long, and that ray tracing/path tracing will quickly become standardized along with ~4K resolutions. Those two things in particular are what I'd expect the next standard of gaming to become...kissing goodbye to all those shaders and post-processing effects and hello to the days of raw teraflops and universal lighting systems.
 
I would actually be surprised if this continued. Fact of the matter is, the massive surge in pricing for GPUs was contrived, opportunistic, extortionist rubbish perpetrated by unbridled greed and predatory business practices. (And, as always, people were foolish enough to buy them at those prices, literally ensuring that the practice lasted much longer than it otherwise would have.)

While I fully agree with you that the price surge we have seen is entirely artificial, I definitely do not share your optimism about prices going back to "normalcy".

I think they moved the needle on "normal". I believe they did this extreme of a surge to normalize higher prices.

I expect the 5000 series will be more affordable but just barely. I don't expect I'll be able to buy a 5080 for less than 700-800$, at release anyway.

The reason I don't see this going down is simple, they won't feel the burn of sales and revenue being strangled over time. Because of AI. The need for ever more powerful GPUs has pushed Nvidia to new heights. It pushed them to be the top S&P stock of 2023.

Now they're also trying to corner the future robotics market.

PC gaming isn't nearly as important to their revenue as it was in 2019-2020.
 
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I don't expect I'll be able to buy a 5080 for less than 700-800$, at release anyway.
Well, that would be getting closer. I doubt we'll ever see things return to the old dollar values due to inflation. But this "$1,000+" for a freaking mid-range GPU is eventually going to be put to bed. It's stupid and it's going to wind up starving the industry. At that point, some new company will introduce a competitive card at an extremely reasonable price, start embarrassing Nvidia and AMD, and we'll be back to sensible sticker prices.

PC gaming isn't nearly as important to their revenue as it was in 2019-2020.
This is the crux of it, exactly. It's so commonplace nowadays, and so many systems are capable of running things so much better than anything that existed in last 10-20 years -- that the old "novelty" of owning a "gaming rig" is just no longer that much of a wow-factor. Hence, they're going to need to survive on putting products in people's hands on a "chips and dip" sort of way...instead of the old "wine and cheese" thing that existed in the past.

The business that manages to produce volume will be the one on top, and that's not happening at if people have to more than double the cost of their system just to get an XX80 or XX90 series card. They'll go by the millions for the cheaper options.
 
Well, that would be getting closer. I doubt we'll ever see things return to the old dollar values due to inflation. But this "$1,000+" for a freaking mid-range GPU is eventually going to be put to bed. It's stupid and it's going to wind up starving the industry. At that point, some new company will introduce a competitive card at an extremely reasonable price, start embarrassing Nvidia and AMD, and we'll be back to sensible sticker prices.


This is the crux of it, exactly. It's so commonplace nowadays, and so many systems are capable of running things so much better than anything that existed in last 10-20 years -- that the old "novelty" of owning a "gaming rig" is just no longer that much of a wow-factor. Hence, they're going to need to survive on putting products in people's hands on a "chips and dip" sort of way...instead of the old "wine and cheese" thing that existed in the past.

The business that manages to produce volume will be the one on top, and that's not happening at if people have to more than double the cost of their system just to get an XX80 or XX90 series card. They'll go by the millions for the cheaper options.

I had a long winded answer to this but mid way through decided against it.

Simply put, I have heard these arguments before. I have been hearing them for 5+ years now, ever since prices started to soar in 2017 due to the crypto bubble in fact. I didn't see this changing back then and I don't see any signs of it changing anytime soon either.

I will simply agree to disagree.
 
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I had a long winded answer to this but mid way through decided against it.

Simply put, I have heard these arguments before. I have been hearing them for 5+ years now, ever since prices started to soar in 2017 due to the crypto bubble in fact. I didn't see this changing back then and I don't see any signs of it changing anytime soon either.

I will simply agree to disagree.
We'll have to. Time will tell. All I can say is that since I first got into computers in the 1980s, I've seen the market go up and down. It never fails to get expensive, and it never fails to become much cheaper over time. Just waves: peaks and valleys.
 
We'll have to. Time will tell. All I can say is that since I first got into computers in the 1980s, I've seen the market go up and down. It never fails to get expensive, and it never fails to become much cheaper over time. Just waves: peaks and valleys.

And I fully agree on that. It's true of almost every sector.

But I don't recall it ever going down even nearly as much as it went it up. I don't see it being any different this time around. As I already said, I believe the 5000s series will be cheaper but only slightly enough that consumers will go "oh, they're cheaper, all is good now".

Until it goes up and back down again. Around and around we go. We are predictable creatures.
 
Well if the inclusion of FSR 3 on PC is anything to go by, yes, next year when nobody cares about if anymore and in such a shoddy state that they may as well not have bothered.
 
They barely take advantage of the base PS5 much less support it consistently, wishful thinking aside if they were actually committed to supporting Sony consoles then they would’ve shown as much by now. Most of their effort now seems focused on Project Orion pre-production, conceptual work, and rough drafts. We’d be lucky to get a skeleton crew fixing bugs while Orion takes most of the manpower in full production in the next couple years.
 
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