Women of The Witcher [contains spoilers]
IMPORTANT: Contains major spoilers from the game. Please make sure you finished the game on both paths or read at your own risk.
--
I made the first draft of this write-up a couple of months ago, tired of throwing passive-aggressive comments every time portrayal of women in The Witcher 2 was brought up. Somewhere along the way, I stopped writing because that 'something' was missing and I didn't feel there was a way to finish this article without it feeling incomplete. Yesterday, a rather informative .PDF of Marcin Iwiński's GDC '12 speech was posted, in which one of the sections was about target audience which clearly outlined: we are marketing this game to men.
And I ask this question: why? Women are active gamers as well, in fact, there are more female gamers over the age of 18 than male gamers under the age of 18. Since this is a mature, 18+game, don't you think it's a bit funny to not want to market the game to pretty large demographic?
There is still a huge stigma going on around female gamers, people thinking we are somehow less capable, that we need everything drawn out, prettified, simplified, that you need tore move sex and violence and replace it with fluffy sugar-coated romance to appeal to women. The reality is a bit different.
If we were to talk about The Witcher 2, specifically, I would say it is perfect in almost every way. It's appealing to both sexes, there's a bit of everything for everyone. Each and every character is well-written; there are strong women and weak men, the characters successfully avoid clichés and live a life on their own, they feel like real people with real hopes, dreams, failures, plans, very much like people you can meet in the real world.
So when someone asks "but how can you market this game to women?" I ask, how can you not? The book series has been around for over twenty years and they appeal to both men and women alike. The games follow the books quite faithfully, story-quality-wise, so there's no reason to suddenly forget the girls. The only, ONLY thing I found this game lacking is gender equality on the visual level. I will explain why, which will hopefully explain what can be done to make this game appeal to women just a wee bit more.
Characters excluded from this:
- The Sorceresses. Canonically, they use magic to conceal their age and modify their appearance to look extremely attractive. They are very manipulative and aren't afraid of using their looks to get what they want. This also helps them appear mightier and more authoritative in the eyes of common people. We can even find real life parallel for them in women who take extra care about their appearance, follow fashion trends (...just trying to explain why all Sorceresses wear similar clothes ) and put their looks before all to intimidate people.
- Creatures such as the Succubus who are mythological meant to be highly sexual creatures
- The Witcher 1 ladies. Let's not even go there.
The Witcher game series has come a long, long way since that game where you collected wanting girls as pin-up cards in exchange for sugar dolls, where all women happened to own the same transparent night gown and be totally cool with you ogling them all over. It has shifted into something beautiful, a very mature and complicated political storyline, with characters that feel truly alive and a part of a larger world, the kinds that live independently of the main character, have their own issues and don't just sit and wait for the Hero to come and change their situation.
However, I still feel the game falls into the same old trap that plagues mass media: for the lack of better expression, "the male gaze" (and here I have to apologise for even using this term, I know it's thrown around a lot these days, to the point where it's slowly losing its meaning and becoming quite annoying). Basic description of "the male gaze" is a world seen through the eyes of a heterosexual man; most commonly the men appear heroic and women appear sexualized into oblivion, only existing to appease the eye of the man looking at her. The male characters are the heroes men want to be, the female characters are the ideal men want to be with - essentially, it is wish fulfillment. This is especially noticeable in motion pictures (movies and game cut-scenes),where camera frames women in objectifying way (you'll see dozens of female butt and chest shots, camera slowly gliding over their form, and none of that ever happens to male characters - rather, the camera will accentuate their strength and abilities, not the curve of their buttocks (unless you're playing Metal Gear Solid). You will rarely see camera appreciating a woman's strong arms, for example).
What is the problem here? As a girl, I cannot relate to this. I cannot really relate to media where every woman possesses the 'ideal' body type that society so loves to throw into our faces on a daily basis, I cannot relate to media where female form is constantly being thrown in my face, while male form doesn't exist at all.
What I want is equality and female characters that look realistic. If you're showing eye candy for the boys, toss in some for the girls. If you're going to put extra effort to make men look realistic, not hiding their scars or scruffy skin, why not do the same for the girls? Nobody is perfect, I don't wake up with my hair perfectly curled or the eyeliner transforming my eyes into that perfect cat eye shape (as much as I'd want it to). Neither does any other girl in the world. Now, imagine your beloved girl. Imagine her face, that tiny, almost invisible thing she hates -the thing that makes her even more unique and beautiful to you. Oddly shaped nose or that stray hair in her eyebrow, that weird toe or prominent birthmark. Does that make her ugly, less attractive? Or does it add to her character, does it make her memorable, does remembering it make you smile even when you're away from her? And that's exactly why one shouldn't be afraid of creating flawed characters. And yet, females are so often Barbiefied, molded and polished to some kind of twisted idea of perfection. I don't care what other game developers create for their worlds, but The Witcher? It is a gritty, dark, realistic world that doesn't conform to laws, that doesn't care what media thinks what's right or wrong to show on the screen. Still, the women conform to beauty ideals of the modern world, stretching and twisting that ever-present anachronism to its limits.
The girls of the Witcher world- mainly, the lead characters - look very similar, very pretty, with very little variation in facial features. Compare that to men, now, who all have very distinct faces.
Geralt manages to look damn good with scars all over the face - hell, the eye scar is pretty much his trademark; Vernon's squinty eye and blemishes in the corners of his lips make him all the more interesting , Iorveth is just as handsome with half of his face missing, broken teeth and the way his jaw protrudes when he speaks. There's Arjan's moustache and silly haircut (even though his base 3D model looks runway-model-pretty, in my opinion), Foltest's hooked nose, Letho's dark eye rings and scalp scar...the list just goes on. These men are interesting to look at, and all of these small details make them even more awesome. There is a high chance you can relate them to someone you've met in real life. It does not take away from their appeal.
Now compare them to girls, who are free of all flaws, save it for Ves' barely noticeable, faded facial scar and Sile's hilariously bad granny lip liner. The only girl that really, truly stood out to me was Aneszka. I took a double-take when I first met her because she looked so different, so down-to-earth and she actually reminded me of several people I know. She made me smile. No surprise there, as she was based off a real person, a fan no less, and not a professional model or the artist's vision of "perfect" beauty.
Then, the body types. There isn't much to say, really - leading girls have one body type, thin and traditionally "sexy", robed in tight clothes, chest pushed up, dresses pulled low. Men come in all shapes and sizes, from super muscular to athletic to chubby. Which one of these is more true to real life? Why isn't there more variation to female bodies? And no, different boob sizes don't count. Media is already pushing these perfect body stereotypes onto us already, we honestly don't need video games doing the same. Not if they want to represent the real world, and the last time I checked, these games were highly realistic.
This isn't a Witcher-specific problem, of course, most video games seems to suffer from this. There is only one character from a game with realistic graphics that defies this that I can think of: Maria from Silent Hill 2. Ironically, she represents a man's sexual desires, wears very skimpy clothes (it's implied she's a go-go dancer), and yet she's not afraid to show off her stomach flab. Does this make her any less attractive? Nope. Does this make her easier to relate to? Yep.
And let us not forget one important thing from the books: Triss is supposed to have a chest scar. She could have had it removed with magic quite easily, but she refused to do so because it was a reminder of her strength, a symbol of her growth as a person. Now, it is debatable how much games follow book canon, but don't you think a scar would have added to her character?
As for clothes - Triss is done very well compared to her virtual sisters, she shows no skin and wears clothes appropriate for the type of adventuring she does (that pointy hoodie is adorable, by the way). Saskia has her top unbuckled (yes, her armour can be closed) to win peasants over - fair enough. I don't understand why she wouldn't close it when she's fighting, though. True, she's a dragon with healing powers, but why would she risk getting stabbed if she can help it? Her human form seems to be as vulnerable as any normal human body (ie. her skin alone won't deflect arrows).
Then there's Ves, who also hasher top wide open. Someone once argued that she's a sharpshooter and doesn't get involved in close-range battle and therefore doesn't need heavy armour. However, she is not just a sharpshooter, she is a soldier, she gets in danger on daily basis. Just because she shoots from the distance doesn't mean there isn'ta possibility of her being attacked from behind, or from other sharpshooters. Her male colleagues wear full body armour. And let me remind you that Dethmold is a mage who also doesn't get in hand-to-hand battle, yet he wears steel bracers and thick chainmail chest piece. Why doesn't he wear flimsy robes and sport open chest? Surely he can just Quen up and be safe from harm, even more so than Ves ever could.
I'm aware that the Scoia'tael -men and women alike - sport open robes and show a lot of skin. This is Elven culture that we know very little about, so I won't even try to argue this. Although I -will- mention that running around a battlefield without a bra is very, very painful, and it doesn't make much sense for girls to do so. Ancient Greek athletes bound their chest before running for a reason, it is just the sensible thing to do.
Lastly, there's the issue of sexuality. Most female leads are portrayed as sexual objects at one point or another. Let's recap:
- Completely naked Triss was used as a part of marketing campaign... twice. In one instance, she was shown completely naked sitting at completely clothed Geralt's feet.
- Unnecessary nudity at one point: Triss figurine is fully clothed, so why is she naked when she's decompressed? Please don't give me that "her clothes are magical" excuse, I'm so sure a person allergic to magic would want to keep a clothing spell on her all the time.
- Ves is put into skimpy outfit because it's ~beneficial~ to the plot
- Saskia in peasant's dream sequence - comic relief that I found unnecessary and that degraded Saskia's character
I am not against sex, I am not against characters showing their sexuality, and I doubt any woman is either. We are long past that ancient belief that sex serves purely for man's pleasure. What I am against is the inequality: why is it okay for a girl to run around with her boobs pushed up for all guys to salivate at, yet none of the men are shown as sexual, ever. Why does Geralt feel the need to pull his pants up the moment he is done with a girl, yet his partners are perfectly comfortable sleeping next to him completely unclothed? A naked character model of Geralt does exist, yet it's never used, and it's clear it wasn't meant to be used because it looks terrible when attached to Geralt's standard body model (naked model is only used in sex scenes so his pants wouldn't show, but he is never shown below the waist). We get to see Triss' private parts painfully up close, yet showing more than a naked male torso is a no go. Why are men so afraid to show their bodies, yet girls are made to do that exact thing all the time? The only time a man was shown in a remotely sexual situation in this game, he was portrayed as creepy and as comic relief... and clothed (not that I wanted to see Dethmold naked, mind you). Why is it that, when it comes to male sexuality, all of their confidence disappears? Why are these allegedly heroic figures so afraid of their own sexuality?
I can appreciate female bodies, but I find men even more attractive. There are men who feel the opposite, there are men who feel the same. Same goes for girls. Some find both equally attractive. I just think that, if you're going to make a realistic, gritty, mature game that appeals to adults, then handle all of its areas equally. It's easy to take a beaten path and load your game with pretty girls, but since when has this company been about travelling those roads?
All of this boggles my mind because the game does address the issue of gender equality. Just talk to Gittan, the lovely Scoia'tael lady in Vergen.
Lastly, the initial marketing campaign, the one with nude Triss - please don't do that again. You are degrading your own game, it's like taking an amazing movie with deep plot and including only that one brief sex scene in the trailer. The Witcher is not about sex - sure, it's a great and pretty bold addition - it is so much more than that. Do not degrade some of the most amazing female characters ever written because 'sex sells', it is disrespectful towards them, towards the original creator, towards the game, towards the fans. The first game already got a lot of crap for the sex cards, so how did showing more nudity succeed in convincing naysayers that there is more to the Witcher than tits and asses?
So, to answer the question about marketing this beautifully dark and gritty game to women - simply give us what massive media doesn't, and that's equality. Take women seriously, acknowledge that they are more than just some mythical creatures that may or may not play games. Your game already treats us with respect, let your marketing reflect that.
Nobody is asking you to strip Geralt into sparkly thong, bend Dandelion's sexuality to appease fans or dumb down the story and gameplay because some cannot fathom the idea of pressing more than one button at a time. There are plenty of examples where appeasing fans led to utter destruction of the series, some unintentional(Bioware), some very much intentional (Metal Gear Solid 4 - a game everyone who thinks catering to fans' wishes is a good idea should play).
I'll get off my little soapbox now. The core point is, keep it equal, keep it respectful. Recognise the fight women are fighting right now to be taken seriously, to no longer be invisible (or, even worse, harassed) in gaming circles. There is no special treatment required, just respect.
And a humble request: please, please, let's keep this discussion civil. If you disagree with something, nicely explain why. We are here to learn from each other, to see the other side of things. Keep it constructive.
EDIT: Before you misunderstand this post and decide that someone is trying to take away sexytimes and boobies away from you, read this post that explains things a little better.
IMPORTANT: Contains major spoilers from the game. Please make sure you finished the game on both paths or read at your own risk.
--
I made the first draft of this write-up a couple of months ago, tired of throwing passive-aggressive comments every time portrayal of women in The Witcher 2 was brought up. Somewhere along the way, I stopped writing because that 'something' was missing and I didn't feel there was a way to finish this article without it feeling incomplete. Yesterday, a rather informative .PDF of Marcin Iwiński's GDC '12 speech was posted, in which one of the sections was about target audience which clearly outlined: we are marketing this game to men.
And I ask this question: why? Women are active gamers as well, in fact, there are more female gamers over the age of 18 than male gamers under the age of 18. Since this is a mature, 18+game, don't you think it's a bit funny to not want to market the game to pretty large demographic?
There is still a huge stigma going on around female gamers, people thinking we are somehow less capable, that we need everything drawn out, prettified, simplified, that you need tore move sex and violence and replace it with fluffy sugar-coated romance to appeal to women. The reality is a bit different.
If we were to talk about The Witcher 2, specifically, I would say it is perfect in almost every way. It's appealing to both sexes, there's a bit of everything for everyone. Each and every character is well-written; there are strong women and weak men, the characters successfully avoid clichés and live a life on their own, they feel like real people with real hopes, dreams, failures, plans, very much like people you can meet in the real world.
So when someone asks "but how can you market this game to women?" I ask, how can you not? The book series has been around for over twenty years and they appeal to both men and women alike. The games follow the books quite faithfully, story-quality-wise, so there's no reason to suddenly forget the girls. The only, ONLY thing I found this game lacking is gender equality on the visual level. I will explain why, which will hopefully explain what can be done to make this game appeal to women just a wee bit more.
Characters excluded from this:
- The Sorceresses. Canonically, they use magic to conceal their age and modify their appearance to look extremely attractive. They are very manipulative and aren't afraid of using their looks to get what they want. This also helps them appear mightier and more authoritative in the eyes of common people. We can even find real life parallel for them in women who take extra care about their appearance, follow fashion trends (...just trying to explain why all Sorceresses wear similar clothes ) and put their looks before all to intimidate people.
- Creatures such as the Succubus who are mythological meant to be highly sexual creatures
- The Witcher 1 ladies. Let's not even go there.
The Witcher game series has come a long, long way since that game where you collected wanting girls as pin-up cards in exchange for sugar dolls, where all women happened to own the same transparent night gown and be totally cool with you ogling them all over. It has shifted into something beautiful, a very mature and complicated political storyline, with characters that feel truly alive and a part of a larger world, the kinds that live independently of the main character, have their own issues and don't just sit and wait for the Hero to come and change their situation.
However, I still feel the game falls into the same old trap that plagues mass media: for the lack of better expression, "the male gaze" (and here I have to apologise for even using this term, I know it's thrown around a lot these days, to the point where it's slowly losing its meaning and becoming quite annoying). Basic description of "the male gaze" is a world seen through the eyes of a heterosexual man; most commonly the men appear heroic and women appear sexualized into oblivion, only existing to appease the eye of the man looking at her. The male characters are the heroes men want to be, the female characters are the ideal men want to be with - essentially, it is wish fulfillment. This is especially noticeable in motion pictures (movies and game cut-scenes),where camera frames women in objectifying way (you'll see dozens of female butt and chest shots, camera slowly gliding over their form, and none of that ever happens to male characters - rather, the camera will accentuate their strength and abilities, not the curve of their buttocks (unless you're playing Metal Gear Solid). You will rarely see camera appreciating a woman's strong arms, for example).
What is the problem here? As a girl, I cannot relate to this. I cannot really relate to media where every woman possesses the 'ideal' body type that society so loves to throw into our faces on a daily basis, I cannot relate to media where female form is constantly being thrown in my face, while male form doesn't exist at all.
What I want is equality and female characters that look realistic. If you're showing eye candy for the boys, toss in some for the girls. If you're going to put extra effort to make men look realistic, not hiding their scars or scruffy skin, why not do the same for the girls? Nobody is perfect, I don't wake up with my hair perfectly curled or the eyeliner transforming my eyes into that perfect cat eye shape (as much as I'd want it to). Neither does any other girl in the world. Now, imagine your beloved girl. Imagine her face, that tiny, almost invisible thing she hates -the thing that makes her even more unique and beautiful to you. Oddly shaped nose or that stray hair in her eyebrow, that weird toe or prominent birthmark. Does that make her ugly, less attractive? Or does it add to her character, does it make her memorable, does remembering it make you smile even when you're away from her? And that's exactly why one shouldn't be afraid of creating flawed characters. And yet, females are so often Barbiefied, molded and polished to some kind of twisted idea of perfection. I don't care what other game developers create for their worlds, but The Witcher? It is a gritty, dark, realistic world that doesn't conform to laws, that doesn't care what media thinks what's right or wrong to show on the screen. Still, the women conform to beauty ideals of the modern world, stretching and twisting that ever-present anachronism to its limits.
The girls of the Witcher world- mainly, the lead characters - look very similar, very pretty, with very little variation in facial features. Compare that to men, now, who all have very distinct faces.
Geralt manages to look damn good with scars all over the face - hell, the eye scar is pretty much his trademark; Vernon's squinty eye and blemishes in the corners of his lips make him all the more interesting , Iorveth is just as handsome with half of his face missing, broken teeth and the way his jaw protrudes when he speaks. There's Arjan's moustache and silly haircut (even though his base 3D model looks runway-model-pretty, in my opinion), Foltest's hooked nose, Letho's dark eye rings and scalp scar...the list just goes on. These men are interesting to look at, and all of these small details make them even more awesome. There is a high chance you can relate them to someone you've met in real life. It does not take away from their appeal.
Now compare them to girls, who are free of all flaws, save it for Ves' barely noticeable, faded facial scar and Sile's hilariously bad granny lip liner. The only girl that really, truly stood out to me was Aneszka. I took a double-take when I first met her because she looked so different, so down-to-earth and she actually reminded me of several people I know. She made me smile. No surprise there, as she was based off a real person, a fan no less, and not a professional model or the artist's vision of "perfect" beauty.
Then, the body types. There isn't much to say, really - leading girls have one body type, thin and traditionally "sexy", robed in tight clothes, chest pushed up, dresses pulled low. Men come in all shapes and sizes, from super muscular to athletic to chubby. Which one of these is more true to real life? Why isn't there more variation to female bodies? And no, different boob sizes don't count. Media is already pushing these perfect body stereotypes onto us already, we honestly don't need video games doing the same. Not if they want to represent the real world, and the last time I checked, these games were highly realistic.
This isn't a Witcher-specific problem, of course, most video games seems to suffer from this. There is only one character from a game with realistic graphics that defies this that I can think of: Maria from Silent Hill 2. Ironically, she represents a man's sexual desires, wears very skimpy clothes (it's implied she's a go-go dancer), and yet she's not afraid to show off her stomach flab. Does this make her any less attractive? Nope. Does this make her easier to relate to? Yep.
And let us not forget one important thing from the books: Triss is supposed to have a chest scar. She could have had it removed with magic quite easily, but she refused to do so because it was a reminder of her strength, a symbol of her growth as a person. Now, it is debatable how much games follow book canon, but don't you think a scar would have added to her character?
As for clothes - Triss is done very well compared to her virtual sisters, she shows no skin and wears clothes appropriate for the type of adventuring she does (that pointy hoodie is adorable, by the way). Saskia has her top unbuckled (yes, her armour can be closed) to win peasants over - fair enough. I don't understand why she wouldn't close it when she's fighting, though. True, she's a dragon with healing powers, but why would she risk getting stabbed if she can help it? Her human form seems to be as vulnerable as any normal human body (ie. her skin alone won't deflect arrows).
Then there's Ves, who also hasher top wide open. Someone once argued that she's a sharpshooter and doesn't get involved in close-range battle and therefore doesn't need heavy armour. However, she is not just a sharpshooter, she is a soldier, she gets in danger on daily basis. Just because she shoots from the distance doesn't mean there isn'ta possibility of her being attacked from behind, or from other sharpshooters. Her male colleagues wear full body armour. And let me remind you that Dethmold is a mage who also doesn't get in hand-to-hand battle, yet he wears steel bracers and thick chainmail chest piece. Why doesn't he wear flimsy robes and sport open chest? Surely he can just Quen up and be safe from harm, even more so than Ves ever could.
I'm aware that the Scoia'tael -men and women alike - sport open robes and show a lot of skin. This is Elven culture that we know very little about, so I won't even try to argue this. Although I -will- mention that running around a battlefield without a bra is very, very painful, and it doesn't make much sense for girls to do so. Ancient Greek athletes bound their chest before running for a reason, it is just the sensible thing to do.
Lastly, there's the issue of sexuality. Most female leads are portrayed as sexual objects at one point or another. Let's recap:
- Completely naked Triss was used as a part of marketing campaign... twice. In one instance, she was shown completely naked sitting at completely clothed Geralt's feet.
- Unnecessary nudity at one point: Triss figurine is fully clothed, so why is she naked when she's decompressed? Please don't give me that "her clothes are magical" excuse, I'm so sure a person allergic to magic would want to keep a clothing spell on her all the time.
- Ves is put into skimpy outfit because it's ~beneficial~ to the plot
- Saskia in peasant's dream sequence - comic relief that I found unnecessary and that degraded Saskia's character
I am not against sex, I am not against characters showing their sexuality, and I doubt any woman is either. We are long past that ancient belief that sex serves purely for man's pleasure. What I am against is the inequality: why is it okay for a girl to run around with her boobs pushed up for all guys to salivate at, yet none of the men are shown as sexual, ever. Why does Geralt feel the need to pull his pants up the moment he is done with a girl, yet his partners are perfectly comfortable sleeping next to him completely unclothed? A naked character model of Geralt does exist, yet it's never used, and it's clear it wasn't meant to be used because it looks terrible when attached to Geralt's standard body model (naked model is only used in sex scenes so his pants wouldn't show, but he is never shown below the waist). We get to see Triss' private parts painfully up close, yet showing more than a naked male torso is a no go. Why are men so afraid to show their bodies, yet girls are made to do that exact thing all the time? The only time a man was shown in a remotely sexual situation in this game, he was portrayed as creepy and as comic relief... and clothed (not that I wanted to see Dethmold naked, mind you). Why is it that, when it comes to male sexuality, all of their confidence disappears? Why are these allegedly heroic figures so afraid of their own sexuality?
I can appreciate female bodies, but I find men even more attractive. There are men who feel the opposite, there are men who feel the same. Same goes for girls. Some find both equally attractive. I just think that, if you're going to make a realistic, gritty, mature game that appeals to adults, then handle all of its areas equally. It's easy to take a beaten path and load your game with pretty girls, but since when has this company been about travelling those roads?
All of this boggles my mind because the game does address the issue of gender equality. Just talk to Gittan, the lovely Scoia'tael lady in Vergen.
Lastly, the initial marketing campaign, the one with nude Triss - please don't do that again. You are degrading your own game, it's like taking an amazing movie with deep plot and including only that one brief sex scene in the trailer. The Witcher is not about sex - sure, it's a great and pretty bold addition - it is so much more than that. Do not degrade some of the most amazing female characters ever written because 'sex sells', it is disrespectful towards them, towards the original creator, towards the game, towards the fans. The first game already got a lot of crap for the sex cards, so how did showing more nudity succeed in convincing naysayers that there is more to the Witcher than tits and asses?
So, to answer the question about marketing this beautifully dark and gritty game to women - simply give us what massive media doesn't, and that's equality. Take women seriously, acknowledge that they are more than just some mythical creatures that may or may not play games. Your game already treats us with respect, let your marketing reflect that.
Nobody is asking you to strip Geralt into sparkly thong, bend Dandelion's sexuality to appease fans or dumb down the story and gameplay because some cannot fathom the idea of pressing more than one button at a time. There are plenty of examples where appeasing fans led to utter destruction of the series, some unintentional(Bioware), some very much intentional (Metal Gear Solid 4 - a game everyone who thinks catering to fans' wishes is a good idea should play).
I'll get off my little soapbox now. The core point is, keep it equal, keep it respectful. Recognise the fight women are fighting right now to be taken seriously, to no longer be invisible (or, even worse, harassed) in gaming circles. There is no special treatment required, just respect.
And a humble request: please, please, let's keep this discussion civil. If you disagree with something, nicely explain why. We are here to learn from each other, to see the other side of things. Keep it constructive.
EDIT: Before you misunderstand this post and decide that someone is trying to take away sexytimes and boobies away from you, read this post that explains things a little better.


