Yes, no, maybe.Yeah that's kinda disappointing :x
This is very true!Honestly, I'd rather have 10 well made presets for a bunch of features, that all mesh well with eachother, than a bunch of sliders that will either require a dozen hours to get "right", or will make my character look like a failed genetic experiment the moment I touch them.
I would also like to customize vehicles and maybe even our weapons! I want a hot pink car with neon blue headlights hot pink pistols too lolGiven we will be spending the majority of our time with this game in the first person perspective, I'm not too fussed with a slightly less than extensive range of options for the Character creation feature. Being able to customise our vehicles would be higher on my list of priorities, tbh.
Not entirely. I've played many games where the slider options are actually quite limited, and you end up making just minor variations of the same face. UFC undisputed 3 springs to mind.Yeah that's kinda disappointing :x
Sure thing ! Everyone is welcomed to address their opinions about the game development, it's the main goal of this forumI don't really see advantages in a simple character creation, well except for the most obvious one, that it doesn't take as much work. While I don't think I would mind it much, I can understand anyone who is disappointed, on one hand from the perspective of the Pen and Paper RPG. It's always bad to be way behind the basis. On the other hand from the perspective of the year we are in. It's 2019 and there are tons of different games now with amazing character creators, be it Souls Calibur, Saints Row or EVE Online. Sure, CDPR has no experience in character creation but the medium has this experience and every time I see a very basic character creator I role my eyes, simply because by now there is no excuse anymore to make it that basic as long as you aren't a 20 person team and even then it's always embarassing when you have something like 16 pre-defined colors instead of a spectrum, because it's literally no work to include that.
I'm also worried about this and I made a giant wishlist/hopes thread on the Gog cyberpunk2077 forums about it, and then I linked it in the DREAM RPG suggestions thread here. I'm glad I'm not the only one who cares a lot about MASSIVE customization and character freedom. So coolSo I'm kinda worried character customization won't be as extensive as I initially thought, and we won't be able to make a truly unique V. Apparently it's all presets that we can't tweak and there's only ten options for each feature? Are they still working on it?
Not only that, but your character might look weird in cutscenes, especially when they are talking. This happened in Fallout 4, where using sliders really messed up the facial expressions and mouth movement when talking.Sure thing ! Everyone is welcomed to address their opinions about the game development, it's the main goal of this forum
My concern about having too much sliders in custom options in games is that they're sometimes poorly executed, so they make either no big difference, or it leads to hilarious extremes, not even human-like proportions. And I my point was that I prefer less options for that matter.
But perhaps CDPR will beef up the custom options, I mean it's not too late for that and I'll be more than happy to have more options, maybe a slider or two for the corpulence or more presets for the face, etc. It would be for the better.
I prefer sliders myself but at least with presets I won't have to restart and rewatch the goddamn intro of the game 20 times because I can't get my character's nose right hahaHonestly, I'd rather have 10 well made presets for a bunch of features, that all mesh well with eachother, than a bunch of sliders that will either require a dozen hours to get "right", or will make my character look like a failed genetic experiment the moment I touch them.