Would You Rather See Multiplayer Or More DLC/Expansions?

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Multiplayer? Or Extra DLC/Expansions


  • Total voters
    769
multiplayer 100%
I want to start by saying that I am a huge fan of this game, the following project is an idea of what the cyberpunk 2077 multiplayer can be for me and for many of us. I came up with these ideas while in my bed at night, despite I am a bit disappointed with the issues I have experienced in my walkthrough of the game, I still believe in cyberpunk 2077 and the future of it, I don’t want to see cyberpunk disappear in time like other games.

I really love the game!

INTRODUCTION

The main focus of the cyberpunk 2077-multiplyer would be the factions, the players will start the game after the events of the main story, you will create a new multiplayer character from scratch with a name of your election.

Night city will be in a constant conflict between the factions Aldecaldos, the animals, the mox, Maelstrom, Tyger claws, Valentinos, Voddo Boys, Whraits, 6th Street Gang. Some of these might have been dissolved. Each of these factions will have their territory with a specific colour in the map, in the game These factions will fight each other to dominate territory, the players will get to choose one faction to be able to gain reputation, money and specific benefits depending of what faction they joined, players will have the same skill threes from the main game.

If you get tired to fight for factions don’t worry, player will be able to do different activities such as, police officer jobs, hook ups depending on your style level (style will be explained further), go common secure points like night clubs and bars.

Open mic will be available in the game.



REPUTATION, STYLE AND FACTION POINTS

Reputation Points

This will be the most important for players and it will determine their level in the game, players will start with 0 points and will be able to gain reputation by fighting for their faction, doing extra jobs like police officer, hunting players down (this will be explained further).

The benefits for reputation are, accesses to better guns and weapons, accesses to cyber modifications.

Style Points

Perhaps the most interesting feature of the game, as we know their styles in the game kitsch, entropism, neomilitarism and neokitsch.

Players will have points of style, your character will have 0 points in the beginning and you will be able to gain style points depending of the cloths you use, each cloth such as vest, shirts, shoes, boots etc. will give points of style depending of the level of the item.

The benefits of style will be, romance or hookups with NPCs (there will be more hookup options in the map, certain points of style will be need it for each hook up option), reduced fines from the police, reduced item costs depending of what you are buying, access to specific cyberware modsuch as the ones seen on the NPCs of cyberpunk 2077 main game.

Once you gain certain amount of points of style you will be able to choose a main style when you do that you will then be able to use cyberware mods according of your main style

Faction Points

Once the player joins a faction each time he fights for territory and success the player will gain faction and reputation points.

Once you reach the maximum points of faction it will give the player a special faction skill, I can explain these skills in a second post.

SERVER AND FACTION FIGHTS

When you open the game, you will get to pick a server Each server will have a total of 60 players (it can be increased once testing is done).

Once you have joined a faction you will be able to talk with a npc from your faction to do a “territory faction job” The mission will be in a wating room along with 5 players, then you will need to travel with the players to the spot in the map to either defend or attack the zone, while another faction will send their own players to the same spot, (NPCs may play a role)

Players who decided to do a police job will be able to intervene territory fights, it will allow the game to have a balance in the fights in case one of the teams is really bad.

Once the battle is finished players from both teams will get their rewards, reputation, faction points etc. the team who won will gain more points than the team who lost.

(In case you are not good at shooting you can gain reputation points by doing other things).

NIGHT CITY HUNTING

A player who won TFs and kill the most in the server will get a hunting down mark, players will get a Hunt Job to join players form his faction to hunt the high rank player and get reputation points. To avoid an exaggerated number of players hunting the target only players of the most affected faction by the high rank player will be send out to hunt.

THE ROLE OF THE POLICE

Police will be there when players attack randomly people or NPCs, there will be jobs at the police department such as intervene territory fight, hunting a criminal (player who randomly attacked people in the game).

With this job’s players will gain reputation points but not as much as gaining them from faction fights.

When the police intervene a territory fight, a group of 2 police officers will be send out to intervene the spot in dispute.

CARS

There will be no fast travel in the game, you will be able to buy cars and motorcycles with money and certain amount of style points, factions will give you access to certain cars.



THE AUTO AIM GUNS ISSUE

Once players join a faction, they will be able to get an “auto aim blocker” with will make them immune to auto aim weapons for certain time, the skill will have a cooldown (testing needed) so the player shooting will need to swap weapon and the player who uses the skill will need to attack or use his own auto aim weapon.

Anyway, this weapon will be available to high rank players and the police officers, so imagine two police officers in a territory fight with auto aim weapons while two factions fight each other.

FINAL THOUGHTS

This idea is still in development in my mind but I would love to see a cyberpunk 2077 multiplayer like this, I love the game and I have waited since I saw the first trailer, I also played the tabletop cyberpunk 2020 when I was young.

If you guys want a second part of this just let me know I would more than happy make a second part.
 
Too soon to ask this question, we don't know how big these two planned expansions or DLC's are. And I think noone said after multiplayer release there will not be more singleplayer content or Cyberpunk 2078 or something like that.
 
There is no conflict of interest in this case because two separate teams work on single and multiplayer mode. Multi won't come out prior to 2022/2023. During this time we can expect free DLCs and paid story expantions. I want to enjoy both modes.
 
Single player focus should be it for the game. I know they want the dangling carrot that comes with ongoing multiplayer transactions, but they weren't actually able to complete all objectives for their initial launch of the single player version. They need to step back and focus on what they know they can do, do it, and do it right. After that, at some future time, maybe with some future game, they can dabble in multiplayer, then spend a while getting that right.
 
Multiplayer... LOL. Multiplayer games need SERIOUS balancing. This game is one of the most unbalanced messes i've seen, and certainly i do not believe that a company who couldn't make half its skill tree work (which is pretty simplistic, mostly numerical buffs), will nail the balance for high standard multiplayer gameplay.

However they are great at writing stories and dialogues. Let them do that. Single player expansions all the way. Really, i hope they don't even attempt multiplayer. They will fail hard, as Bethesda did. Their most balanced game to date is The Witcher 2, mainly because the level cap is low and the skill tree pretty small. Also the philosophy was far more hard core and Souls like so nothing was really overpowered (still that essential quen spam though).
 
I don't care about multiplayer. I rather they fix the game and give us amazing expansions, like they did with TW3. Best expansions I've ever played.
 
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In every single game, multiplayer makes game worse. It works for MULTIPLAYER games. I knowe CP Multiplayer is supposed to be it's own, separate game, but it is still a waste of resources that could be put into CP Single Player, and as we can clearly see, CP, although being great (yet unpolished) game, could use more work and more resources. So no. The world doesn't need another MP game, really. I really hope not a single MP game is ever created, but one can only dream.
 
Plaese add a poll. Single player DLC of course. Ideally more than 2, considering Cyberpunk 2 will never be a thing (two games in same map makes no sense...)
I think a sequel in the same map would work if they added way more verticality, made it set maybe a couple of years in the future (Like 2099?) or in the past (Maybe 2020?). With the amazing world that they crafted, I don't see why a sequel with the same place wouldn't work. They could add more activities to do, expand the badlands, etc.
 
Give me the Full Single Player Experience via DLCs (Paid and Free)

Give Cyberpunk 2077 the same treatment of the Witcher 3

After that, I would try the Multiplayer game.
 
I think a sequel in the same map would work if they added way more verticality, made it set maybe a couple of years in the future (Like 2099?) or in the past (Maybe 2020?). With the amazing world that they crafted, I don't see why a sequel with the same place wouldn't work. They could add more activities to do, expand the badlands, etc.
I think a sequel in the same map would work if they added way more verticality, made it set maybe a couple of years in the future (Like 2099?) or in the past (Maybe 2020?). With the amazing world that they crafted, I don't see why a sequel with the same place wouldn't work. They could add more activities to do, expand the badlands, etc.
I would like a sequel too, but sequels that reuse the same map are generally not well received. I'm thinking about Far Cry New Dawn.

EDIT: 5 seconds after posting this GTA 5 came to my mind. It reuse all the map of GTA San Andreas, and not even all of it, so it can be done I guess
 
Maybe in the future thay have airless tires on all cars.


Today they are not very common, but some cars use them.

:ohstopit: They would still catch on fire silly...

But yes I believe CDPR will be adding a lot of things like the updated AI and Physics as they add content. Those things might even come before any content as you could pack that in with bugs.

I believe CDPR will def beef up Cyberpunk 2077 with plenty of content and story. I bet we get our Second Expansion before we even get a release date for the MP. CDPR knows we want it fixed, we just have to share our feed back. I have faith they will have Cyberpunk 2077 on all the game of the year lists before the end of the year..

Let's hope....
 
I'm interested by both but even more by FIXES like game sized patch of FIXES. (and enhancement/overhaul)
 
Considering what a colossal failure the main game turned out to be, I'm not really all that excited for multiplayer anymore. It will probably turn out to be just as shallow as the main game. No hate, but considering that Cyberpunk 2077 had been in the works for more than 7 years, I expected more from it. I had no expectations for this game, yet the game managed to disappoint me nonetheless.

- The Writing was good for my standards.
- The presentation was excellent.
- The world design is breathtaking.
- Lots of little details all over the game world.
- Unique and memorable characters.

But that's where it stops for me in regards to positives.

- Gunplay and Melee combat feels janky as all hell.
- Driving feels aweful in this game.
- Not enough interactions with the world. There are so many food shops, but food feels nigh pointless in this game so why even bother.
- Loot in this game feels pointless. What's the point of going out of your way to find sick weapons in this game, when there is hardly any challenge in this game to make good use of them?

And there is so much more that I disliked about the game...

To me, Cyberpunk 2077 feels like a glorified visual novel. I doubt CD Projekt Red has what ti takes to push out a good multiplayer experience.

I still voted for multiplayer nevertheless. Coop multiplayer is my jam. Singleplayer is fine, but it takes something special to win me over.
 
The ONLY way I could get behind any sort of multiplayer is if it incorporated the RPG elements of it's tabletop namesake and you play with 3 or 4 other players in a randomly selected campaign instead of a mindless battle arena clusterfuck.
 
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