I don't think there is a huge overlap between single player gamers and multiplayer gamers.94 percent do not want multiplayer. wow...
I wonder what the DEV think seeing this. On the other hand it did not stop Bethesda one freaking tiny littlie bit. Because players are not the customer anymore.
They look at the billions rockstar and epic do with multiplayer and imagine their bank account.94 percent do not want multiplayer. wow...
I wonder what the DEV think seeing this. On the other hand it did not stop Bethesda one freaking tiny littlie bit. Because players are not the customer anymore.
Being able to continue exploring the world after the main campaign is finished, like in TW3, does keep you playing thoughMultiplayer. because it keeps people playing the game. Dont know what you single player single minded people are thinking.
Multiplayer keeps me from playing the game.Multiplayer. because it keeps people playing the game. Dont know what you single player single minded people are thinking.
Plenty of people keep replaying single player games they enjoyed. Ever heard of "every time you mention VtMB, someone will reinstall it." Bloodlines came out in 2004, and the same sentiment applies to many other older games. The only difference is that developers don't support single player games with new content for as long as they do with multiplayer titles.Multiplayer. because it keeps people playing the game. Dont know what you single player single minded people are thinking.
Ever heard of "every time you mention VtMB, someone will reinstall it."
TONS of games have had sequels on the same map. This comment is the one that doesn't make sensePlaese add a poll. Single player DLC of course. Ideally more than 2, considering Cyberpunk 2 will never be a thing (two games in same map makes no sense...)
I don't think you really understand what fallout 76 was then. We wanted co-op fallout, which we got. And just like the rest of the fallout games, people wanted to kill us during the game. Those people just happened to be other players. They've tried a bunch of stuff and when people didn't like it, they reverted. That's the nature of "online" games.94 percent do not want multiplayer. wow...
I wonder what the DEV think seeing this. On the other hand it did not stop Bethesda one freaking tiny littlie bit. Because players are not the customer anymore.