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Would you want 900p option on PS4?

+

Would you want 900p option on PS4?

  • Yes. 900p option on PS4 sounds great.

    Votes: 37 44.0%
  • No. Don't even put this idea in CDPR's head.

    Votes: 47 56.0%

  • Total voters
    84
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M

MARIGUANO

Rookie
#61
Jun 15, 2015
Oh my fucking god!

This boy sk8ordie is a little silly ?

See this videos.

Videos with Fps drops :




See in this video how the frames drop in the same point forever and ever !!! Repeat, in the same point.

[video=youtube;fD-db1gFKSU]https://www.youtube.com/watch?v=fD-db1gFKSU[/video]

And now see this videos.


Has this video drops problems? No. Only a little when ice particles appear.

Is the resolution the problem? with this videos you can see that it isn't.

The problem is the particle system. Fire,fog,water.

Don´t ask for 900p resolution, ask to optimize the game. 900p is the fast solution, only rubbish that people with no sense ask.


Stop the fucking 900p rubbish.
 
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T

tahirahmed

Rookie
#62
Jun 15, 2015
WitcherWhiteWolf said:
Each game I've played in my PS4 has 1080p native res and it works fine. Why do you think that 1080p res brings bad performance? It isn't that way at all.

The fps dropping of TW3 is caused by bad optimization with PARTICLES. Only with PARTICLES. It's not related to PS4 performance or native 1080p.

I'm not "1080p fetishist. I have TV and monitor with 1080p native res, and I want to play by this res. PS4 runs its games at 1080p perfectly. TW3 looks pretty nice at 1080p but has issues with some punctual bad optimization places.

PS:
Why do people think that lowering resolution it has a direct and magical impact on fps? It's not this way at all most of times. TW3 runs smoothly almost all game but punctual places where it concerns some kind of particles. (fire, smoke, dust, rain, etc.) no matter how many polygons are shown on screen.
Click to expand...
Well I am on PC and by forum rules I don't want to insert my opinion directly on the topic but I would like to correct you on a few things.

Resolution do make a lot of difference on performance otherwise why 4k resolution bring even the most powerful PC GPUs to their knees ? A Gigabyte GTX 980 Ti gives 45 fps on 4k while 71 fps on 1440p, same settings just the difference of resolution. So the more pixels you want from your GPU the more it has to work.

The particles you are mentioning must be Nvidia PhysX in several cases, the game use PhysX and APEX Destruction/Clothing which runs on CPU. I won't call it something unoptimized because PhysX is regarded as one of the best Physics engine in the world though it's demanding and that's why it might be putting too much load on PS4's CPU on top of that running the game on 1080p is certainly not helping.
 
M

MARIGUANO

Rookie
#63
Jun 15, 2015
And see this video too. I can´t post it directly in the last post.

[video=youtube;uD1MOv7a-_0]https://www.youtube.com/watch?v=uD1MOv7a-_0[/video]

Where is the problem with framerate ?

This is a fucking no sense...

---------- Updated at 09:40 AM ----------

The particles you are mentioning must be Nvidia PhysX in several cases, the game use PhysX and APEX Destruction/Clothing which runs on CPU. I won't call it something unoptimized because PhysX is regarded as one of the best Physics engine in the world though it's demanding and that's why it might be putting too much load on PS4's CPU on top of that running the game on 1080p is certainly not helping.
Click to expand...
The console version of the wicher don´t use PhysX.
 
Last edited: Jun 15, 2015
T

tahirahmed

Rookie
#64
Jun 15, 2015
MARIGUANO said:
The console version of the wicher don´t use PhysX.
Click to expand...
Source ?

I am not talking about GPU PhysX, the game only use CPU PhysX which works on PS4/XB1



Also the game use APEX Clothing and Destruction for cloth movements and destructible environments which also run on CPU thus they work on PS4/XB1.
 
W

WitcherWhiteWolf

Rookie
#65
Jun 15, 2015
tahirahmed said:
Well I am on PC and by forum rules I don't want to insert my opinion directly on the topic but I would like to correct you on a few things.

Resolution do make a lot of difference on performance otherwise why 4k resolution bring even the most powerful PC GPUs to their knees ? A Gigabyte GTX 980 Ti gives 45 fps on 4k while 71 fps on 1440p, same settings just the difference of resolution. So the more pixels you want from your GPU the more it has to work.

The particles you are mentioning must be Nvidia PhysX in several cases, the game use PhysX and APEX Destruction/Clothing which runs on CPU. I won't call it something unoptimized because PhysX is regarded as one of the best Physics engine in the world though it's demanding and that's why it might be putting too much load on PS4's CPU on top of that running the game on 1080p is certainly not helping.
Click to expand...
When I'm saying that the particles system isn't optimized, I want to mean that the use of it isn't proper because of fps drops. I thought it was clear.

Resolution could do something, but then everybody will surrender and demand 900p games since right now forever. Why do programers would make big efforts in terms of performance and code optimization, if they just can lower res to 900p? It should be a realistic balance on it. Great graphics, good performance, not only walking the easy and lazy path of lowering res to 900p, please. This "next gen" has 1080p as standard resolution (ps4, PC), or should be like this, because it is nice and TV/ monitors have Full HD as native res (1080p).

I'm a little tired of it, mates. Please, be realistic, CDPR will not lower the game res to 900p. It would be the worst precedent ever, since other res games was upgraded (Assassin's creed IV for example). If CDPR fixed ALL particle system from White Orchad, then they can do the same with Velen and the other maps. It's the right way, instead of lowering res to 900p. The problem is related to the use of the particle system, since the rest of the game (80%) runs nicely and smoothly. You guys want to "kill flies with a cannon". :-

Just be patient, CDPR guys have said "we're working on it". I rely on them, it's just a matter of time.
 
Last edited: Jun 15, 2015
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T

tahirahmed

Rookie
#66
Jun 15, 2015
WitcherWhiteWolf said:
When I'm saying that the particles system isn't optimized, I want to mean that the use of it isn't proper because of fps drops. I thought it was clear.
Click to expand...
I still don't understand this, what do you mean by the word "proper" here ? even in PC if you replace the GPU or CPU with a weaker one then you'll see fps drops, it's hardly the fault of engine or the particles.

Long time ago CDPR said that they have already maximized the potential of next gen consoles but then suddenly sugar coated it with explanations and other things thanks to the wonderful PR from Microsoft and Sony that always kill the truth.

Resolution could do something, but then everybody will surrender and demand 900p games since right now forever. Why do programers would make big efforts in terms of performance and code optimization, if they just can lower res to 900p? It should be a realistic balance on it. Great graphics, good performance, not only walking the easy and lazy path of lowering res to 900p, please. This "next gen" has 1080p as standard resolution (ps4, PC), or should be like this, because it is nice and TV/ monitors have Full HD as native res (1080p).

I'm a little tired of it, mates. Please, be realistic, CDPR will not lower the game res to 900p. It would be the worst precedent ever, since other res games was upgraded (Assassin's creed IV for example). If CDPR fixed ALL particle system from White Orchad, then they can do the same with Velen and the other maps. It's the right way, instead of lowering res to 900p. The problem is related to the use of the particle system, since the rest of the game (80%) runs nicely and smoothly. You guys want to "kill flies with a cannon". :-

Just be patient, CDPR guys have said "we're working on it". I rely on them, it's just a matter of time.
Click to expand...
Not everything should be in developer's court to be honest, there is a limit on how much a developer can optimize the code after that the path of downgrading begins and we've already suffered too much in that area, I don't want to see this game downgraded any further in terms of visual quality regardless of the platform. If PS4 cannot manage to run it well on 1080p then the resolution should be downgraded instead of game's quality and for heaven's sake Sony should stop forcing devs to make every game run on 1080p because in the end they create problems for both the players who face all the issues and developers who face all the complaints while Sony just reap the benefits of marketing their console as 1080p ready.
 
G

greenfish

Senior user
#67
Jun 15, 2015
tahirahmed said:
Well I am on PC and by forum rules I don't want to insert my opinion directly on the topic but I would like to correct you on a few things.

Resolution do make a lot of difference on performance otherwise why 4k resolution bring even the most powerful PC GPUs to their knees ? A Gigabyte GTX 980 Ti gives 45 fps on 4k while 71 fps on 1440p, same settings just the difference of resolution. So the more pixels you want from your GPU the more it has to work.

The particles you are mentioning must be Nvidia PhysX in several cases, the game use PhysX and APEX Destruction/Clothing which runs on CPU. I won't call it something unoptimized because PhysX is regarded as one of the best Physics engine in the world though it's demanding and that's why it might be putting too much load on PS4's CPU on top of that running the game on 1080p is certainly not helping.
Click to expand...
I'm getting tired of this endless debate. To keep this short, 4k running rigs also means their CPU is up to task, otherwise you will have a bottleneck. Comparing a 4k rig vs a console (7850 OC) is a very bad analogy. A 7850 OC is more than capable of running witcher 3 at 1080p, we're ONLY talking about resolution here. The main culprit is just like what WitcherWhiteWolf said, alpha effects. Sometimes the game drops to 20 fps just by idling close to a tree. Watch the videos MARIGUANO provided, they speak for themself.

You can test your CPU/GPU on your pc, what happens if you're running anything below your native resolution, do you gain more fps or is it the same? Now we're talking about pure bottlenecks. The reason why the xbox is running below specs is simply because the GPU is not up to 1080p tasking. Same thing happens on a PC if you have an expensive GPU but a terrible laptop processor.

You're right about the GPU also have a bank/budget, the more you feed the gpu processor, the more strain you put on the system. Again we're talking about a GPU that does have the right budget to handle the game (haven't included the vram)

In PS4 case reducing resolution is not the answer to gain the fps back.


Oh just for argument sake i'm primarily a PC gamer, been doing that since 1986. Went with PS4 version soley because the air cooling on my GPU is gonna go out anyday soon

My specs:

i5 3570k 4.5Ghz
radeon 7950 OC
8GB RAM
SSD
 
Last edited: Jun 15, 2015
W

WitcherWhiteWolf

Rookie
#68
Jun 15, 2015
tahirahmed said:
I still don't understand this, what do you mean by the word "proper" here ? even in PC if you replace the GPU or CPU with a weaker one then you'll see fps drops, it's hardly the fault of engine or the particles.

Long time ago CDPR said that they have already maximized the potential of next gen consoles but then suddenly sugar coated it with explanations and other things thanks to the wonderful PR from Microsoft and Sony that always kill the truth.



Not everything should be in developer's court to be honest, there is a limit on how much a developer can optimize the code after that the path of downgrading begins and we've already suffered too much in that area, I don't want to see this game downgraded any further in terms of visual quality regardless of the platform. If PS4 cannot manage to run it well on 1080p then the resolution should be downgraded instead of game's quality and for heaven's sake Sony should stop forcing devs to make every game run on 1080p because in the end they create problems for both the players who face all the issues and developers who face all the complaints while Sony just reap the benefits of marketing their console as 1080p ready.
Click to expand...
If the particle system produces stuttering or frame drops, then it isn't working in a proper way, I think. Man, my English maybe isn't as good as the English from native speakers, but I think I'm talking clearly. The fps issue is related to particle system yes or not? And why does it happen in Velen but not in White Orchad any more?

If each game of PS4 works in native 1080p, why TW3 shouldn't do? If you were talking me about a big polygon charge ingame which produces fps dropping, I would be first in thinking that lowering res to 900p should be useful. But we're talking about punctual situations when ONLY particles produces fps dropping. The rest of the game runs nicely. You guys want to "kill flies with a cannon", instead of pointing at the concrete issue and fixing it.

PS4 runs games plenty of detailed graphics like GTAV (1080p and nice fps), MGSV (60fps, 1080p), etc. Are you saying that PS4 has a so limited architecture that TW3 can't manage its graphics and it's not related to programmers and code?

White Orchad had a lot of fps dropping related to fog particles in 1.00v. But from 1.01v it has been TOTALLY fixed. Then CDPR can do the same for Velen and the islands, with no need to lower res, because this issue concerns no more than particle problems.
It's very simple and understandable, mate. It's just a matter of time CDPR fix the rest of the particle issues. Why do you keep saying that lowering res to 900p is the only solution, over and over?

PS:
I'm sure that CDPR did a great work reaching the desired 1080p specially when they told us that it was probably impossible to success time ago. But now there are people who don't appreciate it, just want the easy, immediate, and lazy "solution" lowering res to 900p for fixing problems NOT RELATED TO native resolution. Amazing...
 
Last edited: Jun 15, 2015
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Reactions: 666Alastor666
M

Merode

Forum regular
#69
Jun 15, 2015
@WitcherWhiteWolf That's all great. I'll finish the game in one month and they'll fix FPS issues in two-three. Absolutely fantastic.

Giving 900p option is immediate and would affect me.
 
C

CurtainClose

Rookie
#70
Jun 15, 2015
I'm very disappointed. They have spent weeks and this stupid framerate locked on 20 fps is still here. I support any downgrade to the fluidity of the game.
 
T

TheVVumpus

Rookie
#71
Jun 17, 2015
CurtainClose said:
I'm very disappointed. They have spent weeks and this stupid framerate locked on 20 fps is still here. I support any downgrade to the fluidity of the game.
Click to expand...
I totally agree - but I don't support downgrading the fluidity of the game! 8)
 
R

rafados

Rookie
#72
Jun 17, 2015
No 900p pls! Optimize the game on 1080p, not downgrade the graphics! Those want 900p go play on xbone
 
D

DjPelle

Rookie
#73
Jun 18, 2015
Did someone tried to play the game on a lower resolution? (Ps4 settings; Display settings; video output from 1080p/Auto to 720p)
 
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