Would you want Insane difficulty in the W3?
The reason I ask is because after I finally wrestled the W2 in insane difficulty I found it hard to fully enjoy other games (as far as 100% immersion goes) because other games don't feature permadeath. Dead Space 2's top difficulty came close but it still doesn't compare to the W2 insane mode.
I sincerely hope that the third game will feature the same difficulty level (shouldn't be too hard to implement). There is something really eerily morbid and satisfyingly intense about the all or nothing efforts that may result in death in a split second. You almost become one with the character and the danger of your character actually dying is something that very few games, if any, implemented. In the W2 my palms got sweaty with almost each encounter and my heart rate increased. Needless to say I was able to generate more adrenaline than when I was playing "Slender" or "Penumbra", "HL2's Nightmare House 2" or some other decent horror game.
My only fear is that CDPK may think that very few would venture to play the game on such a difficulty given its scale. However what about the 4th, 5th, 6th or whatever playthroughs?
I hope that enough people talk about it or request it to warrant support for this feature.
The reason I ask is because after I finally wrestled the W2 in insane difficulty I found it hard to fully enjoy other games (as far as 100% immersion goes) because other games don't feature permadeath. Dead Space 2's top difficulty came close but it still doesn't compare to the W2 insane mode.
I sincerely hope that the third game will feature the same difficulty level (shouldn't be too hard to implement). There is something really eerily morbid and satisfyingly intense about the all or nothing efforts that may result in death in a split second. You almost become one with the character and the danger of your character actually dying is something that very few games, if any, implemented. In the W2 my palms got sweaty with almost each encounter and my heart rate increased. Needless to say I was able to generate more adrenaline than when I was playing "Slender" or "Penumbra", "HL2's Nightmare House 2" or some other decent horror game.
My only fear is that CDPK may think that very few would venture to play the game on such a difficulty given its scale. However what about the 4th, 5th, 6th or whatever playthroughs?
I hope that enough people talk about it or request it to warrant support for this feature.


