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Would you want Insane difficulty in the W3?

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5

501105

Forum veteran
#21
Jun 27, 2013
I don't mind it being there, but I would not go beyond the normal difficulty, I am not that great of a player.
 
A

alextyc1

Rookie
#22
Jun 27, 2013
I will try insane only after knowing the game by heart
 
E

Eldanon

Senior user
#23
Jun 27, 2013
guipit said:
Why would you even say No to this. The flaw with Insane is that you can pause during battle which meant you can load an earlier save to avoid death. You shouldn't be allowed to pause during combat.
Click to expand...
Goodness, I disagree completely. If I'm playing on Insane, I'm doing this because I WANT a challenge. I won't be pausing and reloading, who am I cheating if I do that if not myself?!

However, what if I'm playing in combat and something happens that needs my immediate attention in life? Someone's at the door, a phone call, my kid wakes up... no pause so my character dies through nothing that actually happened in the game just because real life calls? That's insanity alright.
 
E

Eldanon

Senior user
#24
Jun 27, 2013
TucoBenedicto said:
I'm all for having the option because why not, but as I stated in another thread I don't think TW2 was a game built to be enjoyable with permadeath, as there were far too many chances of cheap unavoidable deaths not depending from the skill level of the player, which is something you should definitely avoid in a game that can go on for dozens of hours.

That said, I would prefer permadeath to be a toggle, not tied to a specific difficulty level. Being unable to enjoy insane difficulty until Dark Mode was patched in was a bummer for me.
Click to expand...
*shrug* I really wouldn't say TW2 had cheap unavoidable deaths. Even the fights where you're attacked before you can draw your sword, I've played through the game 7-8 times (including Insane) and I can't recall a single fight where I was dead before I could react, ever. In almost all cases you could walk away from the threat as you're drawing your sword and not even get hit let alone die.
 
V

vivaxardas2015

Rookie
#25
Jun 27, 2013
I don't really see a point in having Insane officially, except for some bragging rights. Every difficulty can be played on Insane, because nobody would make you to reload a last save and continue if you do not want to. You die - just delete your save file and start again. The same with a single save. But, I guess, people want it official, so to speak...
 
U

username_2064020

Senior user
#26
Jun 27, 2013
Eldanon said:
*shrug* I really wouldn't say TW2 had cheap unavoidable deaths. Even the fights where you're attacked before you can draw your sword, I've played through the game 7-8 times (including Insane) and I can't recall a single fight where I was dead before I could react, ever. In almost all cases you could walk away from the threat as you're drawing your sword and not even get hit let alone die.
Click to expand...
That's nice and all. I can see you must be a nice guy so all these happy cool things keep happening to you.
Me, on the other hand... Karma was not so kind to me. Even just in the last playthrough in dark mode I can remember:
- dying at least once because the game "swapped" for a precious second during the kayran quick time event, killing me with a single hit. I can just imagine how I could have raged in that circumstance if I was playing with permadeath.
- dying against Dimitri because Geralt somehow got stuck on a tomb in the graveyard fight just after the dialogue ended, without even extracting my weapon.
- dying during the flee from the dragon during the intro chapter because Triss decided to nuke me with a fireball between the shoulderblades to "help me" fighting soldiers.
- dying at least a couple of times more in the same scene because god forbib if I even understood if there is a truly reliable moment to go from roof to roof without being instantly set on fire by the dragon.
and so on.
 
V

vivaxardas2015

Rookie
#27
Jun 27, 2013
Yes, these are the most memorable death by accident moments in the whole game. That dragon in prologue is atrocious. Between him, Triss, La Valette soldiers, and only two active sign bars, it is more a matter of luck, than skill.

I can imagine I would play TW3 many times, just to get all possible plot developments. Each one is 100+ hours. I wouldn't want to play for, say 50 hours, to come to a very interesting fork in events, and be killed by some stupid wolf because of an occasional hardware hiccup. That is what I would call the ultimate waste of time.
 
Mothra

Mothra

Forum veteran
#28
Jun 27, 2013
the draug fight - not the actual fight, draug was dead in 3 hits once I got my sword out: where you play as one of the soldiers and have to capture the banner. so many times the support soldiers ran in, got killed in 2seconds and then I was getting piled upon by all remaining soldiers and the commander without having any defensive abilities at my disposal apart from guard. If you build your Geralt very alchemy dependant to do damage the fact that all potions cancel out and you have no way of meditating b4 the actual boss fight makes it not easier.
Dimitri once showered me with throwing knives, seemed like his AI just went nuts with no delay between throws while I fended off his remaining forces.
In one Letho fight he was spamming Quen constantly. CONSTANTLY. I had to time it exaclty so that he walked into my Yrden between casting animations, the only way to break that vicious cycle of doom. No Aard or Igni could prevent him from casting that shield again and again and again.....

PS: there is a reliable moment to escape the dragon breath in the hoardings:
1) run into hoarding, kill the 2 soldiers
2) stay at end of 1st hoarding, look left at dragon breathing fire on your position (without hitting you)
3) he will stop, turn away and start his bombing run through the middle
- that is the exact moment to run across, I never ever got hit when I did it on numerous playthroughs
4) get rid of the 2 soldiers in the middle of 2nd hording but keep to the left so Triss does not interrupt you with her well-placed fire nukes
5) run up to the end of 2nd hoarding but do NOT go out in the middle, just stay there in the corner, save from bombing runs and the burning hoarding
 
Garrison72

Garrison72

Mentor
#29
Jun 27, 2013
The only way insane is feasible for TW2 is Quen.
 
Mothra

Mothra

Forum veteran
#30
Jun 27, 2013
I tend to disagree, it helps a ton during some fights (mages, kayran, Letho first fight, tutorial) but for most of the time it was lowering my dps. sword/alch is so OP in TW2 I opted to use +HP mods on my armor and for my potions (add. to +armor) to just one-shot most of the mobs including the operator. That guy never gets to summon anything in my playthroughs (only finished insane once). The dragon even bugs out if your dps is too high. I managed to "kill" him in the first phase and then you end with a non-winnable 2nd phase forcing me to reload and "take it slow"
 
T

TheMorbidAtheist

Senior user
#31
Jun 27, 2013
vivaxardas said:
I don't really see a point in having Insane officially, except for some bragging rights. Every difficulty can be played on Insane, because nobody would make you to reload a last save and continue if you do not want to. You die - just delete your save file and start again. The same with a single save. But, I guess, people want it official, so to speak...
Click to expand...

It doesn't work like that. We don't have free will. We have more than enough inhibiting factors that would prevent us from doing what you've just described. BUT, if there is an agent, i.e. insane mode, death = start over, no if or buts about it, then the story changes. You don't just start dancing with joy unless something really good happens to you and you don't just keep your hand next to the fire - your body will jolt the hand away for you.

Unless one can re-program his or her personality to start the game over again after each death (which is impractical to say the least) I don't see anyone doing that.

Personally, I didn't spend 178 hours trying to beat the W2 on insane mode to only brag about it. I did it mostly because I wanted the satisfaction of doing so and because it is such a hard and weird obstacle. Perhaps it explains why in 95% of games I pick the hardest possible difficulty before attempting the first play trough.
 
V

vivaxardas2015

Rookie
#32
Jun 27, 2013
TheMorbidAtheist said:
Unless one can re-program his or her personality to start the game over again after each death (which is impractical to say the least) I don't see anyone doing that.
Click to expand...
In this case I don't really see how anybody can choose to play on Insane because it amounts to exactly the same thing. Unless you cheat and always finish it, in which case it is not Insane anymore. :)
 
R

Robbobobby

Forum regular
#33
Jun 27, 2013
I like the perma death concept in general but TW2 gameplay mechanics didn't supported it, that said im all up for options and if they make a more responsive combat and add the ability to use potions or a new new way of healing while in combat i would try it.
 
G

Glaroug.531

Forum veteran
#34
Jun 27, 2013
What would really, really suck is the saves being marked dead after a patch update, a tragic thing that happened twice to me twice. I should have learned after the first time but the Red Kit update left me a brainless giddy goat who was far to excited to play Ben's adventure than think. It was worth it though. Lykaon is great and very, very hilarious.
 
T

TheMorbidAtheist

Senior user
#35
Jun 28, 2013
vivaxardas said:
In this case I don't really see how anybody can choose to play on Insane because it amounts to exactly the same thing. Unless you cheat and always finish it, in which case it is not Insane anymore. :)/>
Click to expand...
But that is exactly NOT the case. No one is going to do that.
 
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