I have this horrible pattern:
**Start game** **Get burnt out on the game, don't finish** **Switch to new game** **Repeat** **Get urge for original game** **Start to play original but forget everything so restart save and start over.....hit about the same area and get burnt out again**
OMG! Same. As a gamer since 1985, I can think of a handful of titles (of hundreds played...) that really, Really, REALLY kept my interest and begged for completion. Many of those games were played in my youth. Quite simply, I had more time in which to play. However, our current 'wash - rinse - repeat' cycle with games, in my opinion, isn't all necessarily on us. Just jive with me for a moment.
Lets look at an average development studio, crankin' out solid titles, but no Triple A status to speak of. You have a young, hungry, and committed team, starving (sometimes literally) for the taste of their first YUGE release. Then it happens. Not everyone on the team is going to be able to handle success as well as others.
For some, that's all they wanted. One iconic win under their belts and they leave the team. Others may find themselves on the darker side of fame and fortune with newfound proclivities, or old ones they can fully drown in now that wealth has found them.
The rarity seems to be those that have a passion for exactly what they are doing. In this case, game development. I know its breathy, but I'm trying to make a point.
If everyone on the team isn't united under the same banner, you're gonna get 'cross mojination'. The lack of chemistry will inevitably spill over into the product, performance, routine, whatever that team is working on or toward. Ergo, the cycle of our gaming might not necessarily be entirely our fault.
Forget about the investors and the board of directors for a moment. What are the majority of us gonna do if we find that we just leveled up in life? From having no money in the bank to a 6 or 7 figure salary in a manner of months. Some us are gonna hit those finer wines and harder drugs. Lets be real. Hows that gonna pan out over the course of the next several years? As the team is working on their much anticipated follow up to their last smash hit, who's gonna slip?
Now, as I've stated, there are the rare occasional passionate people that love what they do, but look around. It ain't the majority. Most everyone is working to get by. Hardly any passion in sacking groceries and delivering for Bezos. Meh... It puts bread on the table. Roof over the head.
I know I'm kinda all over the place in this response, but if you haven't picked up on my drift, we're all people. We all have problems, fears, hopes and dreams. Some of us have addictions. Some of us develop the games you play, record the music you listen to, film the movies you watch. Hell, some of us are trafficking drugs, women and children, Heaven forbid. Might even be that a very few of us have our hands in all of the above (cough... ahem disnEEZEy.. a-chOO)
What I'm suggesting is that motive and intent play a part in how creations resonate with the rest of us here in creation. Was Orwell's
1984 a warning or a blueprint? Didn't know the man, so I can't speak to his motives or intent.
So at the end of this 'left field train of thought'... magic is real. It happens on rare occasions spontaneously, and sometimes it takes a while to work its wonder. It also returns to the users 3, 7 and 10 fold, based on their intent, motivations, and magic used.
Aaaand wow... I think I rang in the new year a little too hard ya'll! And I've been sober for 6 years!