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D

DoDoBrd

Senior user
#161
May 12, 2012
Aver said:
I'm pretty sure that this whole stuff with Chobot was arranged by EA. EA 'marketing consultants' have pretty big influence on final games according to what ex-employees say.
Click to expand...
Even if it was, (seems a bit to intricate to be arranged by an EA marketing guy) then CDPR's publisher (WB atm) should have done the same. Either way the marketing for the console version needed to be beefed up.
 
Aver

Aver

Forum veteran
#162
May 12, 2012
DoDoBird said:
Even if it was, (seems a bit to intricate to be arranged by an EA marketing guy) then CDPR's publisher (WB atm) should have done the same. Either way the marketing for the console version needed to be beefed up.
Click to expand...
Of course I agree with you about that but, having good marketing etc. is not that easy as it seems. It cost a lot of money. It's easier for BioWare because it's not a separate company but just a 'division of EA'.

Not really actually. They do get more money from PC sales and with PC sales they don't have to deal with the used game market as much as with consoles ( that's a fact ). For CDPR which GoG meaning they got all the money from each sale directly now that's something.

That a game might sell more on consoles vs PC...well that's a different subject.
Click to expand...
I think that Gregski by revenue meant overall revenue from all sold copies on platform. Not revenue per copy.
 
Garrison72

Garrison72

Mentor
#163
May 12, 2012
secondchildren said:
Could it be that it is "unconventional" compared to a normal console game. Seeing it in the same chart as COD and Prototype 2 is significant. I've seen some users blaming that it "too complicate" and probably, many console gamers expect something different. Just guessing *shrug*
Click to expand...
It's not just unconventional, it's downright uncompromising, which is precisely why I love TW2. If they ever, let me repeat..if they EVER think they have to mainstream or conventionalize the series for consoles, and therefore a broader market, then the series is dead to me.
 
B

bcheero

Senior user
#164
May 13, 2012
slimgrin said:
It's not just unconventional, it's downright uncompromising, which is precisely why I love TW2. If they ever, let me repeat..if they EVER think they have to mainstream or conventionalize the series for consoles, and therefore a broader market, then the series is dead to me.
Click to expand...
Very true. As soon as things start becoming too comfortable and mainstream for the player is the moment the Witcher series loses its unique qualities. I loved the world without any politically correct elements in it. The lore and the worlds are very unique in the X360 market. I still prefer if they stick to PC first development because many PC gamers, I believe, are fine with complexity and unforgiving difficulties.
 
D

duskey

Senior user
#165
May 13, 2012
gregski said:
I was talking to one of the biggest multiplatform game development studios in Poland lately due to some professional activities and the only thing I got from them when asking about PC sales and revenue split between PC and consoles was...a merciful smile. Regarding the PC platform, unfortunately. A clear statement was made that the big bucks are on the console market and the PC versions are often treated as a "necessary evil" of just being multiplatform, but in terms of sales they often don't really count.
Click to expand...
This makes no sense to me. In my opinion, a PC edition is so much richer since you can mod it. RPGs on PC also sometimes have a console where you can type commands to fix minor bugs yourself.
 
Aver

Aver

Forum veteran
#166
May 13, 2012
Duskey said:
This makes no sense to me. In my opinion, a PC edition is so much richer since you can mod it. RPGs on PC also sometimes have a console where you can type commands to fix minor bugs yourself.
Click to expand...
Yes, PCs have plenty of advantages, but consoles are cheaper and easier to use. Those two things are most important for most of people.

Also not every PC player want to pay for playing games. ;)
 
B

bcheero

Senior user
#167
May 13, 2012
Aver said:
Yes, PCs have plenty of advantages, but consoles are cheaper and easier to use. Those two things are most important for most of people.

Also not every PC player want to pay for playing games. ;)
Click to expand...
Not every console player wants to pay for playing games. See what I did there? Piracy is rampant on both sides.
 
gregski

gregski

Moderator
#168
May 13, 2012
CostinMoroianu said:
Not really actually. They do get more money from PC sales and with PC sales they don't have to deal with the used game market as much as with consoles ( that's a fact ). For CDPR which GoG meaning they got all the money from each sale directly now that's something.

That a game might sell more on consoles vs PC...well that's a different subject.
Click to expand...
I meant general profitability, not revenue per copy and not CDPR's situation with GOG. And as I said - I heard that from game dev company's employees, so it was quite credible source.

CostinMoroianu said:
This makes no sense to me. In my opinion, a PC edition is so much richer since you can mod it. RPGs on PC also sometimes have a console where you can type commands to fix minor bugs yourself.
Click to expand...
As I said above - I just passed on what I heard from a game dev company about general profitability, not which version is better or anything.
 
S

Sirnaq

Rookie
#169
May 13, 2012
I see it that poor, easy and casual games sells better on consoles than pc. That's why they consider pc platform as "necessary evil". Game to sell on pc must be actually good, gameplay and quality wise. Crysis 1 on pc sells better than crysis 2 on all platforms combined. Crysis 2 sells better on consoles than pc.
 
Aver

Aver

Forum veteran
#170
May 13, 2012
bcheero said:
Not every console player wants to pay for playing games. See what I did there? Piracy is rampant on both sides.
Click to expand...
Well, according to Torrent freak there is no comparison. Most pirated game for PC of 2011 (Crysis 2) was pirated almost 6M times and most pirated game on X360 (Gears of War 3) was pirated 800k times. They didn't make statistics for PS3 because games was downloaded so few times (all of them were downloaded less than 50k times) that it was hard to make list of top 10. They got this data from all biggest torrent trackers.

And Torrent Freak is reliable source. This site supports piracy and promote idea that it's good for industry.
 
tommy5761

tommy5761

Mentor
#171
May 13, 2012
Please guys let`s not turn this into another piracy debate thread .
 
D

duskey

Senior user
#172
May 13, 2012
I'm very much hoping that CDP will release some sales figures at one point. I'm curious as to whether the whole Enhanced Edition was finanially worth it. It's definately worth it in terms of getting good-will from consumers, but you have to wonder if that's enough. The sales will ultimately affect any future titles from this company.
 
Aver

Aver

Forum veteran
#173
May 13, 2012
If someone didn't believe that used games are big issue then look at product page of TW2 on Gamestop (biggest game store in US):

http://www.gamestop.com/xbox-360/games/the-witcher-2-assassins-of-kings-enhanced-edition/92540

You have two option, buy it new or used. Used is only 5$ cheaper so they must have very nice demand for it. Usually used game is ~15$ cheaper.
 
C

CostinRaz

Banned
#174
May 13, 2012
Well that's generally a problem with consoles really. I wonder if there are used game PC sales though?

Truth be told I feel that the used game market is really much worse then what people say piracy is, but anyway that's a subject for another discussion.
 
D

Dr_Zorders

Rookie
#175
May 14, 2012
From wat I heard Sales of the Witcher 2 on the 360 are really low. This suks cause now if there wuz even a slight chance they were gunna make a PS3 Port of the Witcher 2 they deff won't do it cause it bombed on the 360. Never the less I'm glad they ported it to the 360 even tho I alreday have a PS3. Just knowing I don't have to buy a expensice gaming computer to play TW2 iz pretty kewl.
 
K

knightrobby

Rookie
#176
May 14, 2012
I am still surprised at the rate CD Projekt RED managed to get the PC version ported to the Xbox 360. They did it so quickly while maintaining very important elements. All in all, it was worth it. They sold well on the PC and I just think the game needs time. And I honestly think that this summer will help out TW2.

Gamers want to play good RPG's and I am sure that it will get around that, yes, this is one good RPG!
 
gregski

gregski

Moderator
#177
May 14, 2012
Even with the PC version CDPR always stated that their games are selling slowly and over a longer period of time than just a first few weeks peak.

They aim for 1 million copies on Xbox in 1 year - it's not impossible, considering that Xbox is far more common system than high end PCs needed to run TW2. It just needs time and some clever marketing along the way.

Like...announcing some expansions! You hear me, CDPR?
 
S

Sirnaq

Rookie
#178
May 14, 2012
gregski said:
Even with the PC version CDPR always stated that their games are selling slowly and over a longer period of time than just a first few weeks peak.

They aim for 1 million copies on Xbox in 1 year - it's not impossible, considering that Xbox is far more common system than high end PCs needed to run TW2. It just needs time and some clever marketing along the way.

Like...announcing some expansions! You hear me, CDPR?
Click to expand...
Consider that games on consoles sells different than pc titles. While on pc games sells years after release, on consoles it is usually big boom at first but after few months its just used copy market.
 
K

kingioverth

Rookie
#179
May 15, 2012
I'm burning inside,I can't take this.

I played the game over 20 times. And I have to say its a fkn treat for serious gamers at the same time being a pain in the a** for casual gamers.When I played the game for first time I didn't even know that the silver sword is for monsters and steel sword is for humanoid races.

Though I was and I'm still enjoying every bit of the game, Games like these are one of a kind and I really don't want to miss them. After seeing the xbox sales my dreams were shattered. I was expecting it would at least sell some 3M units. But I honestly think there is still time, the pc version sold around 1.1 m units in 1 year where as the Xbox EE sold around 0.32m (may 5) with in one month ,well that is a great achievement when the company's background with the console markets are concerned(No underestimation I swear).

I can honestly see that CDPR has everything it needs to emerge as a big gaming and entertainment industry. They truly care about their fans, They don't fk up sequels, They honestly listen to the consumers and support them as much as they can.

I finally thank CDPR for producing such an epic and mind blowing RPG. Ah Sorry about my english I'm not that good at english. :p
 
J

Jackinthegreen.152

Rookie
#180
May 15, 2012
Im still hopeful we will get to 1 million in 1 year (just in USA), that is how optimist I am... :)

You should take into consideration this title didnt have a big budget for marketing (as an example, both Activision and EA declared that last year, between the two, they spent over 60 million dollars in advertising for Battlefield and Call of Duty, their primary shooters...).

And if youre gonna say thats shooters, lets take Kingdoms of Amalur, EA's new fantasy RPG baby... With ALL the marketing they did (TV spots, billboards, Kurt Shilling taking advantage of his fame and appearing in prime time TV and talking about Amalur), they only sold 330.000 copies in USA (and thats across the 3 platforms).

So... we're doing OK, I guess, considering the low marketing budget, and the fact that Witcher2 IS a complex game, not for the casual gamer indeed...
 
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