Using Calveit comes with a lot of disadvantages. I never use him in my NG decks and he isn't exactly meta. So I disagree, it's not "nothing".You guys know almost all the NG decks are runing jan calvet and "lose" one mulligan its nothing
Using Calveit comes with a lot of disadvantages. I never use him in my NG decks and he isn't exactly meta. So I disagree, it's not "nothing".You guys know almost all the NG decks are runing jan calvet and "lose" one mulligan its nothing
Right.Using Calveit comes with a lot of disadvantages. I never use him in my NG decks and he isn't exactly meta. So I disagree, it's not "nothing".
Cmon man, it almost always happens against SY Sea JackalsRight.
So i Will make a challange.
In The next 10 days i doubt someone give me print screen (or vídeos) showing that The player needs to use yenvo in a R2 bleed in a shit buffed card and needs to mulligan it in r3.
My challange its only 3 games, since every NG player says its a common thing use yenvo in buffed shit cards The challange will be easy to complete
As well as Fleders, Messengers and so on. It really adds no value to discuss if there can be ideal or not-so ideal choices for this.Cmon man, it almost always happens against SY Sea Jackals
I'd propose a different perspective. Invo is strongest where there are greedy cards and plays. You play a deck with high base power or massively buffed units? You play your key 13 prov engines without a defender or any other source of protection? Obviously you inflate the value of Invocation (and literally any removal - would you call a 4prov Spores resetting a 40 point card to 4 fair?).My challange its only 3 games, since every NG player says its a common thing use yenvo in buffed shit cards The challange will be easy to complete
Haven't read the thread, but the card is not that great. I've won several games where the opponent's last card proved to be a this card, playing for a grand total of 5 points. Half the times I play it myself I don't even want to replay the card.
It has no inherent value. It looks great when punishing tall strategies, so I'm guessing those people are the ones complaining. You might have some OP card played against you in R3, but then just don't play any OP cards or keep them for R3.
So a card with a very high ceiling, but you can theoretically be forced to play it for less than 3 points.
TrueYenn - Invocation provision cost is relatively low
Not entirely true. And I say it as the prime Korathi hater around here.Korathi Heatwave is OP.
DittoBut Yenn - Invocation is more OP at lower cost.
Also after that it is faction card, not even neutral, so can be used in Devotion deck's.
Absolutely wrong. You steal for points 99 times out of 100, which means a stupid Sea Jackal or a Fleder.also it usually stealing strongest opponent card, it is stronger than banish.
Yeah, that's never been true.People do not realize that without NG ability to steal cards it is trash. NG has some of the most power crept archetypes.
Soldiers? Bad. Tactics? Without Assimilate, bad. Mill? Against most decks, unfavoured. Clog? Falls completely apart if opponent answers your defender and Kolgrim/Rience (which basically only requires a Purify/Heatwave/Move and/ or Geralt/Yrden/Igni/Lock/Heatwave. Also pretty bad against any SK Deck because of Discard or if opponent doesn't give you good clog targets. Or you get outgreeded in a long round. Masquerade Ball? Ridiculously easy to bleed (Scenario for 15 provisions is 4 points on deploy, lol).Yeah, that's never been true.
Dwarves? Bad. Elves? Bad. Harmony? Bad. Handbuff? Bad. Traps? Bad. Movement? Bad. Have I illustrated how it's "necessary" for Yenn Invo to be an ST card yet, or should I keep going?Soldiers? Bad. Tactics? Without Assimilate, bad. Mill? Against most decks, unfavoured. Clog? Falls completely apart if opponent answers your defender and Kolgrim/Rience (which basically only requires a Purify/Heatwave/Move and/ or Geralt/Yrden/Igni/Lock/Heatwave. Also pretty bad against any SK Deck because of Discard or if opponent doesn't give you good clog targets. Or you get outgreeded in a long round. Masquerade Ball? Ridiculously easy to bleed (Scenario for 15 provisions is 4 points on deploy, lol).
Other archetypes being bad doesn’t mean we must cripple the working ones for equalityDwarves? Bad. Elves? Bad. Harmony? Bad. Handbuff? Bad. Traps? Bad. Movement? Bad. Have I illustrated how it's "necessary" for Yenn Invo to be an ST card yet, or should I keep going?
This thread is about NG, not ST ^^Dwarves? Bad. Elves? Bad. Harmony? Bad. Handbuff? Bad. Traps? Bad. Movement? Bad. Have I illustrated how it's "necessary" for Yenn Invo to be an ST card yet, or should I keep going?
No, it just means the statement I called untrue two comments up is untrue.Other archetypes being bad doesn’t mean we must cripple the working ones for equality
This thread is about Yenn Invo, not how NG's archtypes are "powercrept." But if you start with the tired "NG archetypes are baid so it needs these OP cards thing again," you are by default comparing NG to other factions. You can't be "powercrept" in a vacuum.This thread is about NG, not ST ^^
What he means to say is that you can find bad archetypes among other factions (I'd add NR and MO in there for sure) as well but that doesn't mean the whole faction is "trash".This thread is about NG, not ST ^^