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you gotta fix this fall damage....

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D

Duncaaaaaan

Rookie
#1
May 26, 2015
you gotta fix this fall damage....

So as a post human mutated freak with amazing strength and speed, I think it's a little dumb that Geralt dies after a fall of 2 metres. He should turn around and grab the ledge if the fall's gonna hurt, or the fall damage should just be reduced/threshold changed.

Yes I know I can roll to reduce damage but its easy to forget.
 
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M

Millian

Rookie
#2
May 26, 2015
Agreed, even dumbasses on youtube don't croak from a slight fall off a roof. C'mon now.
 
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I

iReda

Rookie
#3
May 26, 2015
Yeah I jumped off a roof who hit the ground like 3 meters and he died. In assassins creed unity I jump of a church of 20 meters, Arno loses like 20% health.
 
V

Veirian

Rookie
#4
May 26, 2015
Well Assassin's creed physics make almost no sense, but I agree that Geralt should take less fall damage. Especially annoying on higher difficulties where meditate does not heal you
 
E

ElBiggus

Rookie
#5
May 26, 2015
Couple of sword blows to the face: 'tis but a scratch. Fall 10 feet: dead. STUPID.
 
C

C0bR

Senior user
#6
May 26, 2015
just make a roll...
 
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A

AdamSnow

Rookie
#7
May 26, 2015
ElBiggus said:
Couple of sword blows to the face: 'tis but a scratch. Fall 10 feet: dead. STUPID.
Click to expand...
Right? I imagine Geralt standing his ground fighting 3 Griffings and a Troll but a jump from the bed would insta-kill him..
 
Tuco

Tuco

Senior user
#8
May 26, 2015
C0bR said:
just make a roll...
Click to expand...
That doesn't change the problem. A "roll" should be a mechanic to mitigate damage when the fall is from a considerable height (say... 3,5 m or more?).

It's a bit silly that the super athletic, genetically enhanced, badass-ninja Geralt is less capable of amortizing a small fall than the average McDonald customer.
 
C

cloolvl

Rookie
#9
May 26, 2015
iReda said:
Yeah I jumped off a roof who hit the ground like 3 meters and he died. In assassins creed unity I jump of a church of 20 meters, Arno loses like 20% health.
Click to expand...
remember witcher 2 prologue? assassins creed tricks dont quite work in this universe :p
 
B

Butcher_of_Cidaris

Rookie
#10
May 26, 2015
i even get damage of so called falling which require me to jump down in some quests (succubus or specific liars)
 
V

Vyaslav

Rookie
#11
May 26, 2015
ElBiggus said:
Couple of sword blows to the face: 'tis but a scratch. Fall 10 feet: dead. STUPID.
Click to expand...
I agree. If I assisted in this game's development, I'd rectify this issue at the cost of inventory space.
 
V

Vastator88

Rookie
#12
May 26, 2015
Butcher_of_Cidaris said:
i even get damage of so called falling which require me to jump down in some quests (succubus or specific liars)
Click to expand...
Me too! Falling for Geralt seems like kryptonite for superman.
 
5

501105

Forum veteran
#13
May 26, 2015
Agreed, almost feels like Geralt is so old that his legs are giving out on him.
 
D

Doyledeth

Rookie
#14
May 26, 2015
Duncaaaaaan said:
So as a post human mutated freak with amazing strength and speed, I think it's a little dumb that Geralt dies after a fall of 2 metres. He should turn around and grab the ledge if the fall's gonna hurt, or the fall damage should just be reduced/threshold changed.

Yes I know I can roll to reduce damage but its easy to forget.
Click to expand...
I literally just exited the game just to come here and make a thread about this. I just died from a fall that I wouldn't even get a sprained ankle from. Geralt, an all powerful Witcher died from a hop, skip and a jump. Most games never get fall damage right when it comes to supernatural protagonists. Here's what his gravestone would say...

Geralt, All powerful monster slaying Witcher, dies from a 1 foot fall. looks like he's a pussy afterall....
 
J

JasonShepard

Senior user
#15
May 26, 2015
Doyledeth said:
I literally just exited the game just to come here and make a thread about this. I just died from a fall that I wouldn't even get a sprained ankle from. Geralt, an all powerful Witcher died from a hop, skip and a jump. Most games never get fall damage right when it comes to supernatural protagonists. Here's what his gravestone would say...

Geralt, All powerful monster slaying Witcher, dies from a 1 foot fall. looks like he's a pussy afterall....
Click to expand...
If you press the spacebar (jump key) he does a roll to reduce/remove the damage.
 
D

Doyledeth

Rookie
#16
May 26, 2015
I know that, but you can't always remember every time. Doesn't change the fact that the fall damage is atrocious.
 
I

IronsteffL

Senior user
#17
May 26, 2015
I agree, Geralt should shrug everything below 3-4 metres off if you ask me, even more - remember the intro of The Witcher 1 when he jumped down from the roof of old Vizima castle to kick the Striga right in the teeth? Such an awesome scene, yet impossible in the Witcher 3. Here, Geralt falls to his knees with a grunt if he jumps down a ledge of 2 metres - that's like Bruce Lee tripping over his own shoelaces.
 
Last edited: May 26, 2015
A

alejandrodg82

Rookie
#18
May 26, 2015
Yeah, fall damage, needs some balancing done.
 
Mindfreak191

Mindfreak191

Senior user
#19
May 26, 2015
Well maybe, just maybe in some twisted and genius way, the guys from CDPR implemented the fact that Geralt had his hip broken in the books which never healed quite well, that would be a great way to justify the insta dead from 2 meters xD (remember in The Witcher 1 he walked strange because of the hip :p)


Yeah, but I doubt it's because of that xD
 
N

Neuroflux

Rookie
#20
May 26, 2015
Yes, the falling damage is quite ludicrous, I was having all kinds of problems with it as well. There are many places in the game where you have to drop down somewhere and almost die if you don't know the roll mechanic, and as far as I recall, the game doesn't make a good job of telling you about that mechanic (I don't remember seeing it anywhere in the game). So there should be at least a loading screen tip somewhere saying "Roll just before hitting ground to avoid falling damage".
 
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