My fears for the game would be 1) No character customization (including gender) and 2) a heavy action focus.
Thinking about what I love most about rpgs it's immersing myself in a world. Action and challenge in terms of combat distract from that - they pull me out of the role I'm trying to play since I end up thinking more about the game play mechanics and beating the next strong enemy than thinking as my character. Dark Souls is a perfect example for that. It looks beautiful and has great mechanics - but I never succeed with role playing it.
What would I rather like to see? I guess for me the most important parts are interactions with the environment - like being able to sit at a bar, dance, eat, drink, etc... And most importantly, quests that don't revolve around constant combat but give you room to explore your environment, talk to characters and really experience the world around you. Examples for that would be certain quests in Vampire Bloodlines where you spend most of the time trying to figure out what's going on and finding clues for the task at hand. Like when you had to find the missing thin-blood - which lead you from questioning characters to hacking into the pc of a bail bonds office, to investigating a parking lot etc. ect. I really, really loved that quest.
Deus Ex also featured some quite atmospheric quest lines where you explored the streets of Hong Kong, met with a potential ally who turned out to be working for your enemies etc.
I guess I'm looking for quests that challenge my wits rather than my dexterity or stat micromanagement
So yeah - with all the strengths that games like Dark Souls have - I'm really hoping Cyberpunk will be nothing like that and instead allow for some intense role playing