Puzzles and Riddles in TW3
TW2 had a few nice puzzles and Riddles that were fun to solve and gave us cool rewards for doing so. do we want them to return in TW3?If so how should they be implemented? Lets discuss it!!
My 2 cents:
I particularly would love to see a lot more puzzles and riddles in TW3, particularly in side-quests that reward us with cool stuff like equipment, secret locations or easter eggs.
I would be cool if CDPR added a few difficult puzzles( maybe taken from IQ tests), and also famously difficult riddles.
To me the perfect scenario would be:
While exploring the world you find a cave and in this cave you find a little gnome like monster that sits on a stool and eats roast fish, seeing that he is no threat, you approach and talk to him, he playfully tells you that he is very fond of riddles, and if you can answer all his riddles he'll make it worth your while, you accept and tell him to ask away, after answering correctly the first two you hopelessly get stumped on the third and he laughs and says he loves it when people get it wrong, so accepting defeat you leave and continue your adventures. Some time later you figure out the answer and go back to the creature, after answering correctly, he offers you a bit of fish and shows you a secret passage to a grove where you can find a special kind of moss that allows you to make a certain potion way more efficient and way less toxic.
TW2 had a few nice puzzles and Riddles that were fun to solve and gave us cool rewards for doing so. do we want them to return in TW3?If so how should they be implemented? Lets discuss it!!
My 2 cents:
I particularly would love to see a lot more puzzles and riddles in TW3, particularly in side-quests that reward us with cool stuff like equipment, secret locations or easter eggs.
I would be cool if CDPR added a few difficult puzzles( maybe taken from IQ tests), and also famously difficult riddles.
To me the perfect scenario would be:
While exploring the world you find a cave and in this cave you find a little gnome like monster that sits on a stool and eats roast fish, seeing that he is no threat, you approach and talk to him, he playfully tells you that he is very fond of riddles, and if you can answer all his riddles he'll make it worth your while, you accept and tell him to ask away, after answering correctly the first two you hopelessly get stumped on the third and he laughs and says he loves it when people get it wrong, so accepting defeat you leave and continue your adventures. Some time later you figure out the answer and go back to the creature, after answering correctly, he offers you a bit of fish and shows you a secret passage to a grove where you can find a special kind of moss that allows you to make a certain potion way more efficient and way less toxic.