Recent content by botwinka

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  1. botwinka

    Quickhack and takedowns don't deal damage

    I run a stealth netrun build, that basically allows me to clear any outpost through walls and stuff. My short circuit one-hit-kills enemies, and with reboot optics I could takedown enemies no problem. But sometimes I get bugged enemies, that won't take any damage from any of my quickhacks...
  2. botwinka

    Save files are corrupted

    Yes, someone in this thread tried adding ENOD to the file, but to no avail. Unless fixed missing bytes, adding just EOF won't fix anything
  3. botwinka

    Save files are corrupted

    not with this character, I don't have any crafting perks, nor perk point avaiable to spend. I don't even think I have components
  4. botwinka

    Save files are corrupted

    After reading this I decided to have a look myself. My character: Netrunner Nomad, barely doing any crafting, only crafted legendary quickhacks, but I'm looting everything, then selling in drops. Dismantle only when weight limited and far from drop point. 46h into the game, 30% main story, 10%...
  5. botwinka

    Save files are corrupted

    I have more faith in modding community for providing a quick fix to the issue simply because... Devs have a really bad time atm, lot of stress and disputes with the leadership (according to sources like jason schreier), and it's christmas time. After crunching so hard they deserve a time off. We...
  6. botwinka

    Save files are corrupted

    Yes it seems like it reads all of the file, but after the 8mb limit it just keeps rewriting the last character to avoid memory access violation related problems/crashes. A cheap trick but it keeps the compiler silent and game doesn't crash (although it doesn't work either) Also it looks like...
  7. botwinka

    Save files are corrupted

    are they corrupted or the loading times are insanely long? this is a huge difference, so if you could specify, that'll help. Or provide a sample
  8. botwinka

    Save files are corrupted

    Nice, so we got some confirmation of the working theory. As suggested, simply increasing the buffer size for both loading and writing saves would most likely render the new saves readable, but not the already corrupted ones. Not to mention the problem of increased loading times for files after...
  9. botwinka

    Save files are corrupted

    it appears I was in the middle of writing my own post when it came up.
  10. botwinka

    Save files are corrupted

    So what I've been reading here and what I know regarding file IO handling (I'm a programmer and a game developer, just not at CDPR), this looks like an issue of buffer overflowing. If that's true, then it would explain everything, starting from the magic number 8,192kb (2^13), through corrupted...
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