Vampire the Masquerade: Bloodlines...and a sequel?!

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Vampire the Masquerade: Bloodlines...and a sequel?!


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metalmaniac21;n7153210 said:
In which way 60 hours is short?


I'm not sure if this is the average play time. Also didn't the community restore some content? As far as I can remember, there was stuff cut from the original release because the development time was to long.
 
VikingStudios;n7163820 said:
I'm not sure if this is the average play time. Also didn't the community restore some content? As far as I can remember, there was stuff cut from the original release because the development time was to long.
Yes, and we are living in present time, not in 2004 anymore.
Gwydden;n7160300 said:
I find pistols to be good against mooks but terrible against bosses.
Killed the final boss with Desert Eagle with zero sweat.
 
metalmaniac21;n7153210 said:
In which way 60 hours is short?

Argument about the actual length of the game aside, it's "too short to have a proper progression" in the sense that you become far too powerful far too quickly. A vampire would take hundreds of years to become a fraction as powerful as you do in the game barring excessive amounts of diablerie or having a sire that was low(like 4th or 5th) generation elder, which would be a huge stretch at best.

Bloodlines takes place over (I think) a single night. A fledgling being able to do most of the things you could in Bloodlines is a bit silly, which is what I think (and hope) Viking meant by being too short to have a proper progression.

Granted these were all likely deliberate choices made by the devs to make the game work better narratively, and I'm fine with them. I suppose they could have tried something like they did in VtM: Redemption with a time skip, but that could have felt weirdly anachronistic and really messed with the Final Nights theme.

With regard to your reply to Gilrond about the game's balance, I think you may have missed his intent. I believe what he was saying is that the game struck a balance between gameplay/progression and storytelling. I think they ultimately did a good job and it worked just fine without restricting either side, despite the how critical I was of a neophyte being powerful. It was just a simple design decision they had to make to keep the flow of everything in tact.

Getting back to the point about the game length, this would be one where I don't quite trust a website like that simply because there are a couple of clans that have very different playthroughs, so for a full experience you would have to do most things at least 3 times.
 
I don't think the game takes place during a single night. Different newspapers appearing in the same spots suggest it takes longer. At least several days or more. Which doesn't change the point of rapid progression of course.

At least Redemption had a feature of resting in the haven, which marked the end of the day (or more precisely night). In Bloodlines they skipped that, which made the timeflow feel less natural.
 
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227

Forum veteran
Apparently a little game set in the Vampire: The Masquerade universe came out a couple days ago. The reviews claim all kinds of things from shoehorned in social issues to people involved in the game being serial harassers, though. Spent an hour or so looking into all that stuff and completely lost my sense of which way was up; everyone hates everyone even though they seemingly have similar (almost identical?) opinions, and there are allegations of everything under the sun from sockpuppet accounts to death threats and cronies of some alt-porn actor spilling drinks on someone he doesn't like. Apparently someone involved in the game gave up on ever working on games again, too. It's completely impenetrable. If the internet had a Bermuda Triangle, this would be it.

I haven't tried the games (not Bloodlines 2, therefore insignificant), but just reading about them and the people behind them and the people who hate/boycott them and the existing history there was enough to sap my will to live. Maybe those little text-driven games will be of interest to someone, though.
 
227;n7871950 said:
I haven't tried the games (not Bloodlines 2, therefore insignificant), but just reading about them and the people behind them and the people who hate/boycott them and the existing history there was enough to sap my will to live. Maybe those little text-driven games will be of interest to someone, though.

That person is me! I started the Mage one, got kind of shoehorned into sleeping around on my boyfriend, trying to work past that. INTERACTIVE NOVEL RIGHT?

Good writing, though, very WoD-ish.

Haven't tried the Vamp one yet.

 
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