A teensy grain of something near the end:
http://www.glixel.com/interviews/inside-the-classic-tabletop-rpg-behind-cyberpunk-2077-w464270
http://www.glixel.com/interviews/inside-the-classic-tabletop-rpg-behind-cyberpunk-2077-w464270
Edo34;n7645770 said:We jump up and down on the systems and see how well they work.
Edo34;n7645770 said:"I go over there pretty regularly," says Pondsmith. "I'll probably go back in the next couple of months. I'm in a room with a hundred people, all firing ideas back and forth. We jump up and down on the systems and see how well they work. I really got lucky."
Suhiira;n7650060 said:"It's my personal horror for Cyberpunk to have a turned based combat or whatnot," he adds. "As long as I am here I will be fighting for this not to happen."[/I]
====================
Zagor-Te-Nay;n7652810 said:That sounds better.
I'd bet the farm CP2077 won't be turn-based.Zagor-Te-Nay;n7652810 said:That sounds better.
Zagor-Te-Nay;n7649080 said:I'm not sure if that's a good or a bad thing.
More input/testing/cooperation between team members: Yes.
Design by committee: Hell, no.
Above all else, CDPR needs experienced gameplay designers with good leadership/organization skills and a strong "vision".
Would hate to see Cyberpunk going the same route as Witcher with changing entire gameplay design with each game.
But at least they've had plenty of time to thoroughly think this through, seems Witcher had pretty chaotic development (given their inexperience and transition to large AAA studio), especially at the beginning.
There is a pretty interesting article about it: http://www.eurogamer.net/articles/2015-08-17-inside-the-witcher-3-launch
Sardukhar;n7642760 said:
Upgrading your body for combat is a core feature of Cyberpunk and a perfect fit for the kind of games CD Projekt Red has been making for years – The Witcher series is known for its deep character development systems – but Pondsmith tried to make sure that every cyborg enhancement was a carefully considered decision for players. "That's not just because of control of play and game balance," he says. "If you wanna maim yourself so you can be Robocop, you're gonna pay the price."
Garrison72;n7664850 said:Made by ex CDPR and FWH devs, no less. I want '77 to have some of that sick style.
over substance.Edo34;n7664900 said:Yep, the game oozes with style
kanonite;n7665380 said:I have a question about Glixel article, and it has me confused and wondering.
It says that one of the things cyberpunk is about is "Doing the right thing agaisnt all odds." yet the books themselves suggest its about a living a life of crime in a dystopian future, with the protagonists likely at each others' throats.