Calistarius;n7895660 said:Actually... CDPR said 3 or 4 years ago that it would not be a shooter... or at the very least not be a multiplayer-shooter.
Source.
Here's one other statements that was made 4 years ago:
Source.
And people wonder why several of us here on this forum are so dogged about CP2077 being more stats and character skill heavy, rather then player skill heavy... because CDPR has to some degree suggested as much, that it might be stat heavy... and of course also because we would like to play a more stat heavy game, a game which does not rely on the players twitch ability. We just want to get another pc rpg, based on a pen and paper rpg, to be true to those routes since most computer/console RPG's these days tend to be RPG-lite (as I usually call it). We want a "True/Proper RPG", because we already get a huge amount of RPG-lite's these days, all these "with RPG elements" games and what not. For once I would like to get a AAA game which is said to be a "RPG with X and Y elements"... not the other way around.
Granted, I don't dislike games with "RPG elements"... "Action role-playing" and what not... Mass Effect is one of my all time favorit game out there after all, and I highly enjoy a lot of other aRPG's as well, old as new. But my favorit kind of RPG is the kind which is very simmilar to pen and paper rpg's, that is partly why I love the 3 original Fallout games so much (1, 2 and Tactics), because they totally reminded me of pnp rpg's. I have been a pnp rpg'er for just over 21 years now, so it is a style of thing which I do enjoy (although the social aspect of rpg'ing is not really one of my favorit aspects, due to that I am not good at "social stuff" even in real life... XD ). So like I said, for once I would like to get a AAA game that is stat heavy, that is a proper cRPG... where the attributes and skills of my character is the thing which matters the most to how the character interact with his or her world, and matters the most to the success of the things my character does... because THAT is how a pen and paper rpg works, and CP2077 is based on a pnp rpg after all.
Do I think this is the game we will get? I don't know, it seems a bit unlikelly, due to other things CDPR has said, and due to what kind of games CDPR has made befor (all of the main Witcher games are aRPG's after all, RPG-lite type of a thing under my definition of it). If CDPR did make Cyberpunk 2077 to be more like Witcher, more aRPG then anything else... then I would probably still enjoy it... just not as much if it was a proper pnp like cRPG.
OK so you want a stat-heavy RPG. That's fine. But you also have to understand that table-top RPG's are really a comparatively small section of the gaming market. And I am sure that CDPR understand that they can't make a Nerd game. Because it won't sell. If they make a game that is going to rely on the gamer staring at stats (which is something I hate - I want a more visceral gaming experience) then they will alienate a large section of their fan base.
If they are as smart as I hope they are, they will use the successes of Witcher 3 as a basis on which to build some of their gameplay mechanics. And one of those will have to be a combat system that requires some twitch abilities, as you put it. There needs to be "action", real-time tactical combat. I don't want to win battles because of my stats.
My hope is that we get a game like....imagine if CDPR made a Mass Effect game, but in the Cyberpunk setting. It would be the best Mass Effect game ever made. Only it would be Cyberpunk.