None the less... what I said is still true... with enough hits armor will eventually fail. And seeing as we are talking about armor for humans here, even if it is on someone heavily augmented, you can probably never carry armor heavy enough, while still retaining atleast some level of combat ability and mobility, to never be effected by it.
If your being shot with a .22 or something... yeah... sure... that's not going to do anything against heavier armor, atleast not in any kind of meaningful amount of time and amount... but chances are that most people you would have gunfights with, in a world like Cyberpunk, is packing something more powerful.
At the same time though... even when bullets to not punch through said armor... they are still going to effect you (asuming we ignore anything less powerful then let's say ~9mm stuff, not sure where the line should be, but 9mm probably works well... also not really talking about the size, the calibre, of the bullet though, but rather more so the actual hitting power of the ammunition). You can after all never really compleatly direct away all the force of the hit from the round (unless the hit of course comes from a very shallow angle so it just bounces off), you're body is still going to take some (or even a lot) of it. As far as I know it is not all that uncommon, after all, for someone to get something like cracked ribs, or worse, from having been shot but where their vest stopped it. Yes, the bullet('s) where stopped, and thanks to the armor it's self some of the force of the bullet went away (which is why it stopepd the bullet in the first place from punching through), but you still took some serious amounts of blund force trauma from it. It might even stun/shock you long enough for you to not be able to react to the next shot that your opponent takes.
And even if we are maybe talking about a majorly augmented person, with some serious levels of armor to take on almost anything... even if those hits might not effect such a person as much as maybe a none augmented person in some heavier kinds of armor... there are going to be other kinds of problems that augmented people might have to face being shot, even if their armor stops the bullets compleatly. Due to the sheer force, of some of these bullets, they could knock things lose in an augmented person. It is after all mechanical and digital stuff we are talking about here... and like all technology there tends to be atleast some vulnerabilities to powerful hits to them. Things like connections and cables coming undone, mechanical things being missaligned so something like a piston is unable to move as it should, etc.
Imagin a augmented guy who takes a shot in the chest, and the connection between his powersupply and his fully augmented arm comes lose... suddenly he has an arm hanging there compleatly useless... just as if a none augmented person got shot through some pretty vital part of their arm or something.
Yeah, sure... augmented stuff probably have various levels of protection for things like this, fail safes, and redundancies, etc... but I seriously doubt that they are 100% protected from it... even a 90% protection against such kinds of misshaps from being shot is a very low number... I mean that would mean that 1 in every 10 hit your augmented armor took, would result in something in their tech being damaged or maybe even stopping to work. Even something like a 99% protection against failure from something shaking lose is not that good of a protection... imagin someone with compleatly bionic legs who has to quickly walk down the stairs in a 25 story building, because the elevators are out (walking down stairs is some of the more violent stuff your body has to go through in normal day life types of things... especially the higher your body weight is)... let's say that there are 15 steps per floor... by the time this guy reaches the ground floor he is statisticly going to have had 3,6 things happening to his mechanical/electrical stuff (15x24/100)... just walking down stairs. XD