A game designer's perspective
Hi community!
I recently put together an article looking at Gwent from a sort of high-level design perspective, placing it on a spectrum ranging from mathematical calculation to sheer chaos (especially as compared to Prismata and Hearthstone).
Maybe give it a read over at Gamasutra sounds interesting to you. I'd love to read your opinions!
http://www.gamasutra.com/blogs/FabianFischer/20170305/292859/Gwent_Braving_the_Storm.php
Hi community!
I recently put together an article looking at Gwent from a sort of high-level design perspective, placing it on a spectrum ranging from mathematical calculation to sheer chaos (especially as compared to Prismata and Hearthstone).
Maybe give it a read over at Gamasutra sounds interesting to you. I'd love to read your opinions!
http://www.gamasutra.com/blogs/FabianFischer/20170305/292859/Gwent_Braving_the_Storm.php